From 8ce8d374b1e8d1d394a42a5ee2bca8af790f0b71 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Sat, 5 Nov 2022 03:13:04 +0100 Subject: Refactor some `image` traits a bit - Use `Size` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`. --- native/src/widget/image/viewer.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'native/src/widget/image/viewer.rs') diff --git a/native/src/widget/image/viewer.rs b/native/src/widget/image/viewer.rs index b1fe596c..9c83287e 100644 --- a/native/src/widget/image/viewer.rs +++ b/native/src/widget/image/viewer.rs @@ -108,7 +108,7 @@ where renderer: &Renderer, limits: &layout::Limits, ) -> layout::Node { - let (width, height) = renderer.dimensions(&self.handle); + let Size { width, height } = renderer.dimensions(&self.handle); let mut size = limits .width(self.width) @@ -409,7 +409,7 @@ pub fn image_size( where Renderer: image::Renderer, { - let (width, height) = renderer.dimensions(handle); + let Size { width, height } = renderer.dimensions(handle); let (width, height) = { let dimensions = (width as f32, height as f32); -- cgit