From a92a0b73ed7ed935df762d06c4249894fd35b227 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 9 Oct 2019 05:36:49 +0200 Subject: Move `winit` logic from `iced` to `iced_winit` - Added new `renderer::Windowed` trait. This shoud allow users to easily try different renderers by simply changing one line. - Renamed `UserInterface` traits to `Application`, as the `run` method takes total control of the current thread. - Moved `MouseCursor` back to `iced_native`. The new `renderer::Windowed` trait returns one on `draw`. - Split `iced_native` renderer in multiple modules, for consistency. --- native/src/renderer/debugger.rs | 25 +++++++++++++++++++++++++ native/src/renderer/windowed.rs | 17 +++++++++++++++++ 2 files changed, 42 insertions(+) create mode 100644 native/src/renderer/debugger.rs create mode 100644 native/src/renderer/windowed.rs (limited to 'native/src/renderer') diff --git a/native/src/renderer/debugger.rs b/native/src/renderer/debugger.rs new file mode 100644 index 00000000..cb472dd4 --- /dev/null +++ b/native/src/renderer/debugger.rs @@ -0,0 +1,25 @@ +use crate::{Color, Layout, Point, Widget}; + +/// A renderer able to graphically explain a [`Layout`]. +/// +/// [`Layout`]: ../struct.Layout.html +pub trait Debugger: super::Renderer { + /// Explains the [`Layout`] of an [`Element`] for debugging purposes. + /// + /// This will be called when [`Element::explain`] has been used. It should + /// _explain_ the given [`Layout`] graphically. + /// + /// A common approach consists in recursively rendering the bounds of the + /// [`Layout`] and its children. + /// + /// [`Layout`]: struct.Layout.html + /// [`Element`]: struct.Element.html + /// [`Element::explain`]: struct.Element.html#method.explain + fn explain( + &mut self, + widget: &dyn Widget, + layout: Layout<'_>, + cursor_position: Point, + color: Color, + ) -> Self::Primitive; +} diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs new file mode 100644 index 00000000..f89da40b --- /dev/null +++ b/native/src/renderer/windowed.rs @@ -0,0 +1,17 @@ +use crate::MouseCursor; + +use raw_window_handle::HasRawWindowHandle; + +pub trait Windowed: super::Renderer { + type Target; + + fn new(window: &W) -> Self; + + fn target(&self, width: u16, height: u16) -> Self::Target; + + fn draw( + &mut self, + target: &mut Self::Target, + primitive: &Self::Primitive, + ) -> MouseCursor; +} -- cgit From 8846a239cf14edd464b1d09f6d6d57ad9b5c9fc7 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 11 Oct 2019 22:15:39 +0200 Subject: Rename `Renderer::Primitive` to `Renderer::Output` --- native/src/renderer/debugger.rs | 2 +- native/src/renderer/windowed.rs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'native/src/renderer') diff --git a/native/src/renderer/debugger.rs b/native/src/renderer/debugger.rs index cb472dd4..4cc50661 100644 --- a/native/src/renderer/debugger.rs +++ b/native/src/renderer/debugger.rs @@ -21,5 +21,5 @@ pub trait Debugger: super::Renderer { layout: Layout<'_>, cursor_position: Point, color: Color, - ) -> Self::Primitive; + ) -> Self::Output; } diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs index f89da40b..bcf37964 100644 --- a/native/src/renderer/windowed.rs +++ b/native/src/renderer/windowed.rs @@ -11,7 +11,7 @@ pub trait Windowed: super::Renderer { fn draw( &mut self, + output: &Self::Output, target: &mut Self::Target, - primitive: &Self::Primitive, ) -> MouseCursor; } -- cgit