From e45497dfd6d401d8da74a8167b876a20690ddcac Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 10 Jan 2020 01:58:55 +0100 Subject: Move `Debugger` and `Windowed` to a better location We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`. --- native/src/renderer/windowed.rs | 58 ----------------------------------------- 1 file changed, 58 deletions(-) delete mode 100644 native/src/renderer/windowed.rs (limited to 'native/src/renderer/windowed.rs') diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs deleted file mode 100644 index ee020ab1..00000000 --- a/native/src/renderer/windowed.rs +++ /dev/null @@ -1,58 +0,0 @@ -use crate::MouseCursor; - -use raw_window_handle::HasRawWindowHandle; - -/// A renderer that can target windows. -pub trait Windowed: super::Renderer + Sized { - /// The settings of the renderer. - type Settings: Default; - - /// The type of target. - type Target: Target; - - /// Creates a new [`Windowed`] renderer. - /// - /// [`Windowed`]: trait.Windowed.html - fn new(settings: Self::Settings) -> Self; - - /// Performs the drawing operations described in the output on the given - /// target. - /// - /// The overlay can be a bunch of debug text logs. It should be rendered on - /// top of the GUI on most scenarios. - fn draw>( - &mut self, - output: &Self::Output, - overlay: &[T], - target: &mut Self::Target, - ) -> MouseCursor; -} - -/// A rendering target. -pub trait Target { - /// The renderer of this target. - type Renderer; - - /// Creates a new rendering [`Target`] from the given window handle, width, - /// height and dpi factor. - /// - /// [`Target`]: trait.Target.html - fn new( - window: &W, - width: u16, - height: u16, - dpi: f32, - renderer: &Self::Renderer, - ) -> Self; - - /// Resizes the current [`Target`]. - /// - /// [`Target`]: trait.Target.html - fn resize( - &mut self, - width: u16, - height: u16, - dpi: f32, - renderer: &Self::Renderer, - ); -} -- cgit