From a92a0b73ed7ed935df762d06c4249894fd35b227 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 9 Oct 2019 05:36:49 +0200 Subject: Move `winit` logic from `iced` to `iced_winit` - Added new `renderer::Windowed` trait. This shoud allow users to easily try different renderers by simply changing one line. - Renamed `UserInterface` traits to `Application`, as the `run` method takes total control of the current thread. - Moved `MouseCursor` back to `iced_native`. The new `renderer::Windowed` trait returns one on `draw`. - Split `iced_native` renderer in multiple modules, for consistency. --- native/src/renderer/windowed.rs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 native/src/renderer/windowed.rs (limited to 'native/src/renderer/windowed.rs') diff --git a/native/src/renderer/windowed.rs b/native/src/renderer/windowed.rs new file mode 100644 index 00000000..f89da40b --- /dev/null +++ b/native/src/renderer/windowed.rs @@ -0,0 +1,17 @@ +use crate::MouseCursor; + +use raw_window_handle::HasRawWindowHandle; + +pub trait Windowed: super::Renderer { + type Target; + + fn new(window: &W) -> Self; + + fn target(&self, width: u16, height: u16) -> Self::Target; + + fn draw( + &mut self, + target: &mut Self::Target, + primitive: &Self::Primitive, + ) -> MouseCursor; +} -- cgit