From 25f182f933ea6b7c112c8f9a450a98dc9b9eebdd Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Sat, 20 Jan 2024 13:29:25 +0100 Subject: Introduce `Border` struct analogous to `Shadow` --- graphics/src/damage.rs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'graphics/src/damage.rs') diff --git a/graphics/src/damage.rs b/graphics/src/damage.rs index cced0c97..ba9192ef 100644 --- a/graphics/src/damage.rs +++ b/graphics/src/damage.rs @@ -78,11 +78,7 @@ impl Damage for Primitive { // damage bounds (?) raw.clip_bounds.expand(1.5) } - Self::Quad { - bounds, - shadow: Some(shadow), - .. - } => { + Self::Quad { bounds, shadow, .. } if shadow.color.a > 0.0 => { let bounds_with_shadow = Rectangle { x: bounds.x + shadow.offset.x.min(0.0) - shadow.blur_radius, y: bounds.y + shadow.offset.y.min(0.0) - shadow.blur_radius, -- cgit