From cb7c4676543cd508dfae8d4dcbd9cc8b61b1a94e Mon Sep 17 00:00:00 2001 From: shan Date: Thu, 6 Oct 2022 07:28:05 -0700 Subject: Fixed lint issues & cleaned up some documentation. --- glow/src/shader/common/gradient.frag | 2 +- glow/src/shader/common/triangle.frag | 2 +- glow/src/shader/common/triangle.vert | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'glow/src/shader') diff --git a/glow/src/shader/common/gradient.frag b/glow/src/shader/common/gradient.frag index 89d2d398..ade9c4a1 100644 --- a/glow/src/shader/common/gradient.frag +++ b/glow/src/shader/common/gradient.frag @@ -47,4 +47,4 @@ void main() { fragColor = color_stops[color_stops_size - 2]; } } -} \ No newline at end of file +} diff --git a/glow/src/shader/common/triangle.frag b/glow/src/shader/common/triangle.frag index 0ee65239..ead40fe5 100644 --- a/glow/src/shader/common/triangle.frag +++ b/glow/src/shader/common/triangle.frag @@ -15,4 +15,4 @@ uniform vec4 color; void main() { fragColor = color; -} \ No newline at end of file +} diff --git a/glow/src/shader/common/triangle.vert b/glow/src/shader/common/triangle.vert index 09a4e324..fe505997 100644 --- a/glow/src/shader/common/triangle.vert +++ b/glow/src/shader/common/triangle.vert @@ -6,4 +6,4 @@ out vec2 raw_position; void main() { gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0); raw_position = i_Position; -} \ No newline at end of file +} -- cgit