From 60dcfc354e844757d2291bf44cb21c624bc270c2 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Thu, 21 May 2020 19:07:33 +0200 Subject: Draft `triangle` pipeline in `iced_glow` --- glow/src/shader/triangle.frag | 8 ++++++++ glow/src/shader/triangle.vert | 13 +++++++++++++ 2 files changed, 21 insertions(+) create mode 100644 glow/src/shader/triangle.frag create mode 100644 glow/src/shader/triangle.vert (limited to 'glow/src/shader') diff --git a/glow/src/shader/triangle.frag b/glow/src/shader/triangle.frag new file mode 100644 index 00000000..e39c45e7 --- /dev/null +++ b/glow/src/shader/triangle.frag @@ -0,0 +1,8 @@ +#version 450 + +layout(location = 0) in vec4 i_Color; +layout(location = 0) out vec4 o_Color; + +void main() { + o_Color = i_Color; +} diff --git a/glow/src/shader/triangle.vert b/glow/src/shader/triangle.vert new file mode 100644 index 00000000..cfa4e995 --- /dev/null +++ b/glow/src/shader/triangle.vert @@ -0,0 +1,13 @@ +#version 450 + +layout(location = 0) uniform mat4 u_Transform; + +layout(location = 0) in vec2 i_Position; +layout(location = 1) in vec4 i_Color; + +layout(location = 0) out vec4 o_Color; + +void main() { + gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0); + o_Color = i_Color; +} -- cgit