From 6f71a8e3d5e47ab05653315b0d44b35af6a20338 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 22 May 2020 05:52:11 +0200 Subject: Use `get_uniform_location` for wider compatibility --- glow/src/shader/triangle.vert | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'glow/src/shader/triangle.vert') diff --git a/glow/src/shader/triangle.vert b/glow/src/shader/triangle.vert index cfa4e995..5723436a 100644 --- a/glow/src/shader/triangle.vert +++ b/glow/src/shader/triangle.vert @@ -1,13 +1,13 @@ -#version 450 +#version 330 -layout(location = 0) uniform mat4 u_Transform; +uniform mat4 u_Transform; layout(location = 0) in vec2 i_Position; layout(location = 1) in vec4 i_Color; -layout(location = 0) out vec4 o_Color; +out vec4 v_Color; void main() { gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0); - o_Color = i_Color; + v_Color = i_Color; } -- cgit