From 5575e6ea0897e406674e7e4239808fbf9daa07c3 Mon Sep 17 00:00:00 2001 From: Ian Douglas Scott Date: Mon, 24 Oct 2022 17:06:02 -0700 Subject: Add image/svg support to `iced_glow` https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API. --- glow/src/shader/common/image.vert | 9 +++++++++ 1 file changed, 9 insertions(+) create mode 100644 glow/src/shader/common/image.vert (limited to 'glow/src/shader/common/image.vert') diff --git a/glow/src/shader/common/image.vert b/glow/src/shader/common/image.vert new file mode 100644 index 00000000..93e541f2 --- /dev/null +++ b/glow/src/shader/common/image.vert @@ -0,0 +1,9 @@ +uniform mat4 u_Transform; + +in vec2 i_Position; +out vec2 tex_pos; + +void main() { + gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0); + tex_pos = i_Position; +} -- cgit