From 5575e6ea0897e406674e7e4239808fbf9daa07c3 Mon Sep 17 00:00:00 2001 From: Ian Douglas Scott Date: Mon, 24 Oct 2022 17:06:02 -0700 Subject: Add image/svg support to `iced_glow` https://github.com/iced-rs/iced/issues/674 Uses image/svg support in `iced_graphics`. The is not currently using an atlas, and uses one texture/draw per image. This should be good enough for now; supporting images with glow is better than not supporting them, and if something else performs better, that improvement can be made without any change to the public API. --- glow/src/image/textures.rs | 82 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 glow/src/image/textures.rs (limited to 'glow/src/image') diff --git a/glow/src/image/textures.rs b/glow/src/image/textures.rs new file mode 100644 index 00000000..f43cae1c --- /dev/null +++ b/glow/src/image/textures.rs @@ -0,0 +1,82 @@ +use glow::HasContext; +use iced_graphics::image::{TextureStore, TextureStoreEntry}; + +#[derive(Debug)] +pub struct Textures; + +impl Textures { + pub fn new() -> Self { + Self + } +} + +impl TextureStore for Textures { + type Entry = Entry; + type State<'a> = &'a glow::Context; + + fn upload( + &mut self, + width: u32, + height: u32, + data: &[u8], + gl: &mut &glow::Context, + ) -> Option { + unsafe { + let texture = gl.create_texture().expect("create texture"); + gl.bind_texture(glow::TEXTURE_2D, Some(texture)); + gl.tex_image_2d( + glow::TEXTURE_2D, + 0, + glow::SRGB8_ALPHA8 as i32, + width as i32, + height as i32, + 0, + glow::BGRA, + glow::UNSIGNED_BYTE, + Some(data), + ); + gl.tex_parameter_i32( + glow::TEXTURE_2D, + glow::TEXTURE_WRAP_S, + glow::CLAMP_TO_EDGE as _, + ); + gl.tex_parameter_i32( + glow::TEXTURE_2D, + glow::TEXTURE_WRAP_T, + glow::CLAMP_TO_EDGE as _, + ); + gl.tex_parameter_i32( + glow::TEXTURE_2D, + glow::TEXTURE_MIN_FILTER, + glow::LINEAR as _, + ); + gl.tex_parameter_i32( + glow::TEXTURE_2D, + glow::TEXTURE_MAG_FILTER, + glow::LINEAR as _, + ); + gl.bind_texture(glow::TEXTURE_2D, None); + + Some(Entry { + size: (width, height), + texture, + }) + } + } + + fn remove(&mut self, entry: &Entry, gl: &mut &glow::Context) { + unsafe { gl.delete_texture(entry.texture) } + } +} + +#[derive(Debug)] +pub struct Entry { + size: (u32, u32), + pub texture: glow::NativeTexture, +} + +impl TextureStoreEntry for Entry { + fn size(&self) -> (u32, u32) { + self.size + } +} -- cgit