From bc26b52044e41f627addd337a65fe5f9838ff09d Mon Sep 17 00:00:00 2001 From: Fey Naomi Schrewe Date: Sun, 2 Jan 2022 19:21:52 +0100 Subject: Fix memory leak in opengl integration example --- examples/integration_opengl/src/main.rs | 3 ++- examples/integration_opengl/src/scene.rs | 2 ++ 2 files changed, 4 insertions(+), 1 deletion(-) (limited to 'examples') diff --git a/examples/integration_opengl/src/main.rs b/examples/integration_opengl/src/main.rs index 3b63f22e..551aba67 100644 --- a/examples/integration_opengl/src/main.rs +++ b/examples/integration_opengl/src/main.rs @@ -73,8 +73,9 @@ pub fn main() { ); let mut resized = false; + let scene = Scene::new(&gl, &shader_version); + event_loop.run(move |event, _, control_flow| { - let scene = Scene::new(&gl, &shader_version); *control_flow = ControlFlow::Wait; match event { diff --git a/examples/integration_opengl/src/scene.rs b/examples/integration_opengl/src/scene.rs index ccca0d29..a1245bf2 100644 --- a/examples/integration_opengl/src/scene.rs +++ b/examples/integration_opengl/src/scene.rs @@ -86,6 +86,8 @@ impl Scene { pub fn draw(&self, gl: &glow::Context) { unsafe { + gl.bind_vertex_array(Some(self.vertex_array)); + gl.use_program(Some(self.program)); gl.draw_arrays(glow::TRIANGLES, 0, 3); } } -- cgit