From 8fa9e4c94eb9d6b6e13b45fd6a99209536880a2d Mon Sep 17 00:00:00 2001
From: Héctor Ramón Jiménez <hector0193@gmail.com>
Date: Sat, 2 May 2020 03:37:20 +0200
Subject: Rename `visible_in` to `within` in `game_of_life`

---
 examples/game_of_life/src/main.rs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'examples')

diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs
index fb4b5b75..88fd3a93 100644
--- a/examples/game_of_life/src/main.rs
+++ b/examples/game_of_life/src/main.rs
@@ -339,7 +339,7 @@ mod grid {
 
                     let region = self.visible_region(frame.size());
 
-                    for cell in self.life.visible_in(region) {
+                    for cell in self.life.within(region) {
                         frame.fill_rectangle(
                             Point::new(cell.j as f32, cell.i as f32),
                             Size::UNIT,
@@ -433,7 +433,7 @@ mod grid {
             self.cells.insert(cell);
         }
 
-        fn visible_in(&self, region: Rectangle) -> impl Iterator<Item = &Cell> {
+        fn within(&self, region: Rectangle) -> impl Iterator<Item = &Cell> {
             let first_row = (region.y / Cell::SIZE as f32).floor() as isize;
             let first_column = (region.x / Cell::SIZE as f32).floor() as isize;
 
-- 
cgit