From b689778ed94b34706bf97e5994a721a8648386a5 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Thu, 27 Aug 2020 19:15:05 +0200 Subject: Remove redundant depth bias fields in `iced_wgpu` --- examples/integration/src/scene.rs | 3 --- 1 file changed, 3 deletions(-) (limited to 'examples/integration') diff --git a/examples/integration/src/scene.rs b/examples/integration/src/scene.rs index 67a40eab..03a338c6 100644 --- a/examples/integration/src/scene.rs +++ b/examples/integration/src/scene.rs @@ -75,9 +75,6 @@ fn build_pipeline(device: &wgpu::Device) -> wgpu::RenderPipeline { rasterization_state: Some(wgpu::RasterizationStateDescriptor { front_face: wgpu::FrontFace::Ccw, cull_mode: wgpu::CullMode::None, - depth_bias: 0, - depth_bias_slope_scale: 0.0, - depth_bias_clamp: 0.0, ..Default::default() }), primitive_topology: wgpu::PrimitiveTopology::TriangleList, -- cgit