From 99308d28d6644d104fcedb31f656c5edf6048618 Mon Sep 17 00:00:00 2001
From: Héctor Ramón Jiménez <hector0193@gmail.com>
Date: Tue, 23 Jul 2019 12:24:24 +0200
Subject: Add `TODO` to mouse input conversion in `ggez` example

---
 examples/ggez/main.rs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'examples/ggez/main.rs')

diff --git a/examples/ggez/main.rs b/examples/ggez/main.rs
index 8f1393ab..4719418e 100644
--- a/examples/ggez/main.rs
+++ b/examples/ggez/main.rs
@@ -59,7 +59,7 @@ impl event::EventHandler for Game {
         self.runtime.on_event(iced::Event::Mouse(
             iced::input::mouse::Event::Input {
                 state: iced::input::ButtonState::Pressed,
-                button: iced::input::mouse::Button::Left,
+                button: iced::input::mouse::Button::Left, // TODO: Map `button`
             },
         ));
     }
@@ -74,7 +74,7 @@ impl event::EventHandler for Game {
         self.runtime.on_event(iced::Event::Mouse(
             iced::input::mouse::Event::Input {
                 state: iced::input::ButtonState::Released,
-                button: iced::input::mouse::Button::Left,
+                button: iced::input::mouse::Button::Left, // TODO: Map `button`
             },
         ));
     }
-- 
cgit