From 5fd5d1cdf8e5354788dc40729c4565ef377d3bba Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 1 Mar 2023 21:34:26 +0100 Subject: Implement `Canvas` support for `iced_tiny_skia` --- examples/geometry/src/main.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'examples/geometry/src') diff --git a/examples/geometry/src/main.rs b/examples/geometry/src/main.rs index 9bacce7f..a77772d5 100644 --- a/examples/geometry/src/main.rs +++ b/examples/geometry/src/main.rs @@ -10,9 +10,9 @@ mod rainbow { // Of course, you can choose to make the implementation renderer-agnostic, // if you wish to, by creating your own `Renderer` trait, which could be // implemented by `iced_wgpu` and other renderers. + use iced_graphics::primitive::{ColoredVertex2D, Primitive}; use iced_graphics::renderer::{self, Renderer}; - use iced_graphics::triangle::ColoredVertex2D; - use iced_graphics::{Backend, Primitive}; + use iced_graphics::Backend; use iced_native::layout; use iced_native::widget::{self, Widget}; @@ -59,7 +59,7 @@ mod rainbow { cursor_position: Point, _viewport: &Rectangle, ) { - use iced_graphics::triangle::Mesh2D; + use iced_graphics::primitive::Mesh2D; use iced_native::Renderer as _; let b = layout.bounds(); -- cgit