From 5d12e194f45b4a01034f3f52fae16c10bc0192dd Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 29 Apr 2020 20:58:59 +0200 Subject: Rename `Cursor::*_position` methods in `canvas` --- examples/game_of_life/src/main.rs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'examples/game_of_life') diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs index 3e6848df..a2628594 100644 --- a/examples/game_of_life/src/main.rs +++ b/examples/game_of_life/src/main.rs @@ -298,7 +298,7 @@ mod grid { self.mouse_pressed = state == ButtonState::Pressed; } - let cursor_position = cursor.internal_position(&bounds)?; + let cursor_position = cursor.position_in(&bounds)?; let region = self.region(bounds.size()); let (i, j) = self.cell_at(region, cursor_position)?; @@ -365,8 +365,7 @@ mod grid { frame.translate(Vector::new(region.x, region.y)); frame.scale(region.width / SIZE as f32); - if let Some(cursor_position) = cursor.internal_position(&bounds) - { + if let Some(cursor_position) = cursor.position_in(&bounds) { if let Some((i, j)) = self.cell_at(region, cursor_position) { let interaction = Path::rectangle( @@ -397,7 +396,7 @@ mod grid { ) -> MouseCursor { let region = self.region(bounds.size()); - match cursor.internal_position(&bounds) { + match cursor.position_in(&bounds) { Some(position) if region.contains(position) => { MouseCursor::Crosshair } -- cgit