From 33f626294452aefd1cd04f455fa1d1dfcb7f549e Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Tue, 14 Nov 2023 11:43:38 +0100 Subject: Fix `clippy` lints :crab: --- examples/custom_shader/src/pipeline.rs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'examples/custom_shader/src/pipeline.rs') diff --git a/examples/custom_shader/src/pipeline.rs b/examples/custom_shader/src/pipeline.rs index eef1081d..44ad17a2 100644 --- a/examples/custom_shader/src/pipeline.rs +++ b/examples/custom_shader/src/pipeline.rs @@ -479,15 +479,15 @@ impl DepthPipeline { entry_point: "vs_main", buffers: &[], }, - primitive: Default::default(), + primitive: wgpu::PrimitiveState::default(), depth_stencil: Some(wgpu::DepthStencilState { format: wgpu::TextureFormat::Depth32Float, depth_write_enabled: false, depth_compare: wgpu::CompareFunction::Less, - stencil: Default::default(), - bias: Default::default(), + stencil: wgpu::StencilState::default(), + bias: wgpu::DepthBiasState::default(), }), - multisample: Default::default(), + multisample: wgpu::MultisampleState::default(), fragment: Some(wgpu::FragmentState { module: &shader, entry_point: "fs_main", -- cgit