From d66dc4aee64ec1ec5b0661da5b60a9c5ef6b3d81 Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Wed, 23 Oct 2019 05:05:48 +0200 Subject: Move "Multi-window support" up in the `ROADMAP` --- ROADMAP.md | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'ROADMAP.md') diff --git a/ROADMAP.md b/ROADMAP.md index 10404c85..b116f218 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -141,6 +141,13 @@ We could also consider releasing a `0.1.0` version at this point and share it as [TodoMVC]: http://todomvc.com/ +### Multi-window support +Open and control multiple windows at runtime. + +I think this could be achieved by implementing an additional trait in `iced_winit` similar to `Application` but with a slightly different `view` method, allowing users to control what is shown in each window. + +This approach should also allow us to perform custom optimizations for this particular use case. + ### Async actions Most applications need to perform work in the background, without freezing the UI while they work. The current architecture can be easily extended to achieve this. @@ -195,13 +202,6 @@ This is a necessary feature to implement many kind of interactables, like dropdo `iced_wgpu` will also need to process the scene graph and sort draw calls based on the different layers. -### Multi-window support -Open and control multiple windows at runtime. - -I think this could be achieved by implementing an additional trait in `iced_winit` similar to `Application` but with a slightly different `view` method, allowing users to control what is shown in each window. - -This approach should also allow us to perform custom optimizations for this particular use case. - ### Animations Allow widgets to request a redraw at a specific time. -- cgit