From 6cc48b5c62bac287b8f9f1c79c1fb7486c51b18f Mon Sep 17 00:00:00 2001 From: Héctor Ramón Jiménez Date: Fri, 3 Mar 2023 04:57:55 +0100 Subject: Move `Canvas` and `QRCode` to `iced` crate Rename `canvas` modules to `geometry` in graphics subcrates --- Cargo.toml | 9 +- examples/arc/src/main.rs | 2 +- examples/bezier_tool/src/main.rs | 2 +- examples/color_palette/src/main.rs | 2 +- examples/game_of_life/src/main.rs | 2 +- examples/sierpinski_triangle/src/main.rs | 2 +- examples/solar_system/src/main.rs | 2 +- graphics/Cargo.toml | 6 +- graphics/src/backend.rs | 2 - graphics/src/geometry.rs | 36 ++ graphics/src/geometry/fill.rs | 63 ++++ graphics/src/geometry/path.rs | 67 ++++ graphics/src/geometry/path/arc.rs | 42 +++ graphics/src/geometry/path/builder.rs | 192 ++++++++++ graphics/src/geometry/stroke.rs | 106 ++++++ graphics/src/geometry/style.rs | 23 ++ graphics/src/geometry/text.rs | 57 +++ graphics/src/lib.rs | 6 + graphics/src/renderer.rs | 8 +- native/Cargo.toml | 5 - native/src/widget/canvas.rs | 259 ------------- native/src/widget/canvas/cursor.rs | 64 ---- native/src/widget/canvas/event.rs | 21 -- native/src/widget/canvas/fill.rs | 64 ---- native/src/widget/canvas/path.rs | 67 ---- native/src/widget/canvas/path/arc.rs | 42 --- native/src/widget/canvas/path/builder.rs | 192 ---------- native/src/widget/canvas/program.rs | 108 ------ native/src/widget/canvas/stroke.rs | 106 ------ native/src/widget/canvas/style.rs | 24 -- native/src/widget/canvas/text.rs | 57 --- renderer/Cargo.toml | 8 +- renderer/src/backend.rs | 4 +- renderer/src/geometry.rs | 168 +++++++++ renderer/src/geometry/cache.rs | 85 +++++ renderer/src/lib.rs | 13 +- renderer/src/widget/canvas.rs | 177 --------- renderer/src/widget/canvas/cache.rs | 85 ----- renderer/src/widget/qr_code.rs | 301 --------------- src/widget.rs | 8 +- src/widget/canvas.rs | 238 ++++++++++++ src/widget/canvas/cursor.rs | 64 ++++ src/widget/canvas/event.rs | 21 ++ src/widget/canvas/program.rs | 108 ++++++ src/widget/qr_code.rs | 300 +++++++++++++++ tiny_skia/Cargo.toml | 2 +- tiny_skia/src/backend.rs | 2 - tiny_skia/src/canvas.rs | 287 --------------- tiny_skia/src/geometry.rs | 287 +++++++++++++++ tiny_skia/src/lib.rs | 4 +- wgpu/Cargo.toml | 2 +- wgpu/src/backend.rs | 2 - wgpu/src/canvas.rs | 608 ------------------------------- wgpu/src/geometry.rs | 608 +++++++++++++++++++++++++++++++ wgpu/src/lib.rs | 4 +- 55 files changed, 2508 insertions(+), 2516 deletions(-) create mode 100644 graphics/src/geometry.rs create mode 100644 graphics/src/geometry/fill.rs create mode 100644 graphics/src/geometry/path.rs create mode 100644 graphics/src/geometry/path/arc.rs create mode 100644 graphics/src/geometry/path/builder.rs create mode 100644 graphics/src/geometry/stroke.rs create mode 100644 graphics/src/geometry/style.rs create mode 100644 graphics/src/geometry/text.rs delete mode 100644 native/src/widget/canvas.rs delete mode 100644 native/src/widget/canvas/cursor.rs delete mode 100644 native/src/widget/canvas/event.rs delete mode 100644 native/src/widget/canvas/fill.rs delete mode 100644 native/src/widget/canvas/path.rs delete mode 100644 native/src/widget/canvas/path/arc.rs delete mode 100644 native/src/widget/canvas/path/builder.rs delete mode 100644 native/src/widget/canvas/program.rs delete mode 100644 native/src/widget/canvas/stroke.rs delete mode 100644 native/src/widget/canvas/style.rs delete mode 100644 native/src/widget/canvas/text.rs create mode 100644 renderer/src/geometry.rs create mode 100644 renderer/src/geometry/cache.rs delete mode 100644 renderer/src/widget/canvas.rs delete mode 100644 renderer/src/widget/canvas/cache.rs delete mode 100644 renderer/src/widget/qr_code.rs create mode 100644 src/widget/canvas.rs create mode 100644 src/widget/canvas/cursor.rs create mode 100644 src/widget/canvas/event.rs create mode 100644 src/widget/canvas/program.rs create mode 100644 src/widget/qr_code.rs delete mode 100644 tiny_skia/src/canvas.rs create mode 100644 tiny_skia/src/geometry.rs delete mode 100644 wgpu/src/canvas.rs create mode 100644 wgpu/src/geometry.rs diff --git a/Cargo.toml b/Cargo.toml index 942966e5..28938df9 100644 --- a/Cargo.toml +++ b/Cargo.toml @@ -17,9 +17,9 @@ image = ["iced_renderer/image", "image_rs"] # Enables the `Svg` widget svg = ["iced_renderer/svg"] # Enables the `Canvas` widget -canvas = ["iced_renderer/canvas"] +canvas = ["iced_renderer/geometry"] # Enables the `QRCode` widget -qr_code = ["iced_renderer/qr_code"] +qr_code = ["canvas", "qrcode"] # Enables a debug view in native platforms (press F12) debug = ["iced_winit/debug"] # Enables `tokio` as the `executor::Default` on native platforms @@ -69,6 +69,11 @@ version = "0.24" package = "image" optional = true +[dependencies.qrcode] +version = "0.12" +optional = true +default-features = false + [package.metadata.docs.rs] rustdoc-args = ["--cfg", "docsrs"] features = ["image", "svg", "canvas", "qr_code"] diff --git a/examples/arc/src/main.rs b/examples/arc/src/main.rs index d71ba6f6..80ad0b5b 100644 --- a/examples/arc/src/main.rs +++ b/examples/arc/src/main.rs @@ -69,7 +69,7 @@ impl Application for Arc { } } -impl canvas::Program for Arc { +impl canvas::Program for Arc { type State = (); fn draw( diff --git a/examples/bezier_tool/src/main.rs b/examples/bezier_tool/src/main.rs index 5bb463c3..f1c83a16 100644 --- a/examples/bezier_tool/src/main.rs +++ b/examples/bezier_tool/src/main.rs @@ -92,7 +92,7 @@ mod bezier { curves: &'a [Curve], } - impl<'a> canvas::Program for Bezier<'a> { + impl<'a> canvas::Program for Bezier<'a> { type State = Option; fn update( diff --git a/examples/color_palette/src/main.rs b/examples/color_palette/src/main.rs index 1109a883..5c4304ee 100644 --- a/examples/color_palette/src/main.rs +++ b/examples/color_palette/src/main.rs @@ -237,7 +237,7 @@ impl Theme { } } -impl canvas::Program for Theme { +impl canvas::Program for Theme { type State = (); fn draw( diff --git a/examples/game_of_life/src/main.rs b/examples/game_of_life/src/main.rs index cdb33aca..eab8908b 100644 --- a/examples/game_of_life/src/main.rs +++ b/examples/game_of_life/src/main.rs @@ -393,7 +393,7 @@ mod grid { } } - impl canvas::Program for Grid { + impl canvas::Program for Grid { type State = Interaction; fn update( diff --git a/examples/sierpinski_triangle/src/main.rs b/examples/sierpinski_triangle/src/main.rs index e85f8391..4faac6d6 100644 --- a/examples/sierpinski_triangle/src/main.rs +++ b/examples/sierpinski_triangle/src/main.rs @@ -97,7 +97,7 @@ struct SierpinskiGraph { cache: canvas::Cache, } -impl canvas::Program for SierpinskiGraph { +impl canvas::Program for SierpinskiGraph { type State = (); fn update( diff --git a/examples/solar_system/src/main.rs b/examples/solar_system/src/main.rs index 0023a69b..f2606feb 100644 --- a/examples/solar_system/src/main.rs +++ b/examples/solar_system/src/main.rs @@ -150,7 +150,7 @@ impl State { } } -impl canvas::Program for State { +impl canvas::Program for State { type State = (); fn draw( diff --git a/graphics/Cargo.toml b/graphics/Cargo.toml index 62e67cf8..98e6f474 100644 --- a/graphics/Cargo.toml +++ b/graphics/Cargo.toml @@ -24,7 +24,7 @@ bmp = ["image_rs/bmp"] hdr = ["image_rs/hdr"] dds = ["image_rs/dds"] farbfeld = ["image_rs/farbfeld"] -canvas = ["iced_native/canvas"] +geometry = ["lyon_path"] opengl = [] image_rs = ["kamadak-exif"] @@ -65,6 +65,10 @@ optional = true version = "0.5" optional = true +[dependencies.lyon_path] +version = "1" +optional = true + [package.metadata.docs.rs] rustdoc-args = ["--cfg", "docsrs"] all-features = true diff --git a/graphics/src/backend.rs b/graphics/src/backend.rs index c44372e8..8658cffe 100644 --- a/graphics/src/backend.rs +++ b/graphics/src/backend.rs @@ -10,8 +10,6 @@ use std::borrow::Cow; /// /// [`Renderer`]: crate::Renderer pub trait Backend { - type Geometry: Into; - /// Trims the measurements cache. /// /// This method is currently necessary to properly trim the text cache in diff --git a/graphics/src/geometry.rs b/graphics/src/geometry.rs new file mode 100644 index 00000000..29ac84d6 --- /dev/null +++ b/graphics/src/geometry.rs @@ -0,0 +1,36 @@ +//! Draw 2D graphics for your users. +//! +//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a +//! [`Frame`]. It can be used for animation, data visualization, game graphics, +//! and more! +pub mod fill; +pub mod path; +pub mod stroke; + +mod style; +mod text; + +pub use fill::Fill; +pub use path::Path; +pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; +pub use style::Style; +pub use text::Text; + +pub use iced_native::gradient::{self, Gradient}; + +use crate::Primitive; + +#[derive(Debug, Clone)] +pub struct Geometry(pub Primitive); + +impl From for Primitive { + fn from(geometry: Geometry) -> Self { + geometry.0 + } +} + +pub trait Renderer: iced_native::Renderer { + type Geometry; + + fn draw(&mut self, geometry: Vec); +} diff --git a/graphics/src/geometry/fill.rs b/graphics/src/geometry/fill.rs new file mode 100644 index 00000000..109d5e99 --- /dev/null +++ b/graphics/src/geometry/fill.rs @@ -0,0 +1,63 @@ +//! Fill [crate::widget::canvas::Geometry] with a certain style. +use crate::{Color, Gradient}; + +pub use crate::geometry::Style; + +/// The style used to fill geometry. +#[derive(Debug, Clone)] +pub struct Fill { + /// The color or gradient of the fill. + /// + /// By default, it is set to [`Style::Solid`] with [`Color::BLACK`]. + pub style: Style, + + /// The fill rule defines how to determine what is inside and what is + /// outside of a shape. + /// + /// See the [SVG specification][1] for more details. + /// + /// By default, it is set to `NonZero`. + /// + /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty + pub rule: Rule, +} + +impl Default for Fill { + fn default() -> Self { + Self { + style: Style::Solid(Color::BLACK), + rule: Rule::NonZero, + } + } +} + +impl From for Fill { + fn from(color: Color) -> Fill { + Fill { + style: Style::Solid(color), + ..Fill::default() + } + } +} + +impl From for Fill { + fn from(gradient: Gradient) -> Self { + Fill { + style: Style::Gradient(gradient), + ..Default::default() + } + } +} + +/// The fill rule defines how to determine what is inside and what is outside of +/// a shape. +/// +/// See the [SVG specification][1]. +/// +/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +#[allow(missing_docs)] +pub enum Rule { + NonZero, + EvenOdd, +} diff --git a/graphics/src/geometry/path.rs b/graphics/src/geometry/path.rs new file mode 100644 index 00000000..30c387c5 --- /dev/null +++ b/graphics/src/geometry/path.rs @@ -0,0 +1,67 @@ +//! Build different kinds of 2D shapes. +pub mod arc; + +mod builder; + +#[doc(no_inline)] +pub use arc::Arc; +pub use builder::Builder; + +pub use lyon_path; + +use crate::{Point, Size}; + +/// An immutable set of points that may or may not be connected. +/// +/// A single [`Path`] can represent different kinds of 2D shapes! +#[derive(Debug, Clone)] +pub struct Path { + raw: lyon_path::Path, +} + +impl Path { + /// Creates a new [`Path`] with the provided closure. + /// + /// Use the [`Builder`] to configure your [`Path`]. + pub fn new(f: impl FnOnce(&mut Builder)) -> Self { + let mut builder = Builder::new(); + + // TODO: Make it pure instead of side-effect-based (?) + f(&mut builder); + + builder.build() + } + + /// Creates a new [`Path`] representing a line segment given its starting + /// and end points. + pub fn line(from: Point, to: Point) -> Self { + Self::new(|p| { + p.move_to(from); + p.line_to(to); + }) + } + + /// Creates a new [`Path`] representing a rectangle given its top-left + /// corner coordinate and its `Size`. + pub fn rectangle(top_left: Point, size: Size) -> Self { + Self::new(|p| p.rectangle(top_left, size)) + } + + /// Creates a new [`Path`] representing a circle given its center + /// coordinate and its radius. + pub fn circle(center: Point, radius: f32) -> Self { + Self::new(|p| p.circle(center, radius)) + } + + #[inline] + pub fn raw(&self) -> &lyon_path::Path { + &self.raw + } + + #[inline] + pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path { + Path { + raw: self.raw.clone().transformed(transform), + } + } +} diff --git a/graphics/src/geometry/path/arc.rs b/graphics/src/geometry/path/arc.rs new file mode 100644 index 00000000..e0747d3e --- /dev/null +++ b/graphics/src/geometry/path/arc.rs @@ -0,0 +1,42 @@ +//! Build and draw curves. +use crate::{Point, Vector}; + +/// A segment of a differentiable curve. +#[derive(Debug, Clone, Copy)] +pub struct Arc { + /// The center of the arc. + pub center: Point, + /// The radius of the arc. + pub radius: f32, + /// The start of the segment's angle, clockwise rotation. + pub start_angle: f32, + /// The end of the segment's angle, clockwise rotation. + pub end_angle: f32, +} + +/// An elliptical [`Arc`]. +#[derive(Debug, Clone, Copy)] +pub struct Elliptical { + /// The center of the arc. + pub center: Point, + /// The radii of the arc's ellipse, defining its axes. + pub radii: Vector, + /// The rotation of the arc's ellipse. + pub rotation: f32, + /// The start of the segment's angle, clockwise rotation. + pub start_angle: f32, + /// The end of the segment's angle, clockwise rotation. + pub end_angle: f32, +} + +impl From for Elliptical { + fn from(arc: Arc) -> Elliptical { + Elliptical { + center: arc.center, + radii: Vector::new(arc.radius, arc.radius), + rotation: 0.0, + start_angle: arc.start_angle, + end_angle: arc.end_angle, + } + } +} diff --git a/graphics/src/geometry/path/builder.rs b/graphics/src/geometry/path/builder.rs new file mode 100644 index 00000000..4a9c5e36 --- /dev/null +++ b/graphics/src/geometry/path/builder.rs @@ -0,0 +1,192 @@ +use crate::geometry::path::{arc, Arc, Path}; +use crate::{Point, Size}; + +use lyon_path::builder::{self, SvgPathBuilder}; +use lyon_path::geom; +use lyon_path::math; + +/// A [`Path`] builder. +/// +/// Once a [`Path`] is built, it can no longer be mutated. +#[allow(missing_debug_implementations)] +pub struct Builder { + raw: builder::WithSvg, +} + +impl Builder { + /// Creates a new [`Builder`]. + pub fn new() -> Builder { + Builder { + raw: lyon_path::Path::builder().with_svg(), + } + } + + /// Moves the starting point of a new sub-path to the given `Point`. + #[inline] + pub fn move_to(&mut self, point: Point) { + let _ = self.raw.move_to(math::Point::new(point.x, point.y)); + } + + /// Connects the last point in the [`Path`] to the given `Point` with a + /// straight line. + #[inline] + pub fn line_to(&mut self, point: Point) { + let _ = self.raw.line_to(math::Point::new(point.x, point.y)); + } + + /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in + /// a clockwise direction. + #[inline] + pub fn arc(&mut self, arc: Arc) { + self.ellipse(arc.into()); + } + + /// Adds a circular arc to the [`Path`] with the given control points and + /// radius. + /// + /// This essentially draws a straight line segment from the current + /// position to `a`, but fits a circular arc of `radius` tangent to that + /// segment and tangent to the line between `a` and `b`. + /// + /// With another `.line_to(b)`, the result will be a path connecting the + /// starting point and `b` with straight line segments towards `a` and a + /// circular arc smoothing out the corner at `a`. + /// + /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) + /// for more details and examples. + pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { + let start = self.raw.current_position(); + let mid = math::Point::new(a.x, a.y); + let end = math::Point::new(b.x, b.y); + + if start == mid || mid == end || radius == 0.0 { + let _ = self.raw.line_to(mid); + return; + } + + let double_area = start.x * (mid.y - end.y) + + mid.x * (end.y - start.y) + + end.x * (start.y - mid.y); + + if double_area == 0.0 { + let _ = self.raw.line_to(mid); + return; + } + + let to_start = (start - mid).normalize(); + let to_end = (end - mid).normalize(); + + let inner_angle = to_start.dot(to_end).acos(); + + let origin_angle = inner_angle / 2.0; + + let origin_adjacent = radius / origin_angle.tan(); + + let arc_start = mid + to_start * origin_adjacent; + let arc_end = mid + to_end * origin_adjacent; + + let sweep = to_start.cross(to_end) < 0.0; + + let _ = self.raw.line_to(arc_start); + + self.raw.arc_to( + math::Vector::new(radius, radius), + math::Angle::radians(0.0), + lyon_path::ArcFlags { + large_arc: false, + sweep, + }, + arc_end, + ); + } + + /// Adds an ellipse to the [`Path`] using a clockwise direction. + pub fn ellipse(&mut self, arc: arc::Elliptical) { + let arc = geom::Arc { + center: math::Point::new(arc.center.x, arc.center.y), + radii: math::Vector::new(arc.radii.x, arc.radii.y), + x_rotation: math::Angle::radians(arc.rotation), + start_angle: math::Angle::radians(arc.start_angle), + sweep_angle: math::Angle::radians(arc.end_angle - arc.start_angle), + }; + + let _ = self.raw.move_to(arc.sample(0.0)); + + arc.for_each_quadratic_bezier(&mut |curve| { + let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to); + }); + } + + /// Adds a cubic Bézier curve to the [`Path`] given its two control points + /// and its end point. + #[inline] + pub fn bezier_curve_to( + &mut self, + control_a: Point, + control_b: Point, + to: Point, + ) { + let _ = self.raw.cubic_bezier_to( + math::Point::new(control_a.x, control_a.y), + math::Point::new(control_b.x, control_b.y), + math::Point::new(to.x, to.y), + ); + } + + /// Adds a quadratic Bézier curve to the [`Path`] given its control point + /// and its end point. + #[inline] + pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { + let _ = self.raw.quadratic_bezier_to( + math::Point::new(control.x, control.y), + math::Point::new(to.x, to.y), + ); + } + + /// Adds a rectangle to the [`Path`] given its top-left corner coordinate + /// and its `Size`. + #[inline] + pub fn rectangle(&mut self, top_left: Point, size: Size) { + self.move_to(top_left); + self.line_to(Point::new(top_left.x + size.width, top_left.y)); + self.line_to(Point::new( + top_left.x + size.width, + top_left.y + size.height, + )); + self.line_to(Point::new(top_left.x, top_left.y + size.height)); + self.close(); + } + + /// Adds a circle to the [`Path`] given its center coordinate and its + /// radius. + #[inline] + pub fn circle(&mut self, center: Point, radius: f32) { + self.arc(Arc { + center, + radius, + start_angle: 0.0, + end_angle: 2.0 * std::f32::consts::PI, + }); + } + + /// Closes the current sub-path in the [`Path`] with a straight line to + /// the starting point. + #[inline] + pub fn close(&mut self) { + self.raw.close() + } + + /// Builds the [`Path`] of this [`Builder`]. + #[inline] + pub fn build(self) -> Path { + Path { + raw: self.raw.build(), + } + } +} + +impl Default for Builder { + fn default() -> Self { + Self::new() + } +} diff --git a/graphics/src/geometry/stroke.rs b/graphics/src/geometry/stroke.rs new file mode 100644 index 00000000..b551a9c9 --- /dev/null +++ b/graphics/src/geometry/stroke.rs @@ -0,0 +1,106 @@ +//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. +pub use crate::geometry::Style; + +use crate::Color; + +/// The style of a stroke. +#[derive(Debug, Clone)] +pub struct Stroke<'a> { + /// The color or gradient of the stroke. + /// + /// By default, it is set to a [`Style::Solid`] with [`Color::BLACK`]. + pub style: Style, + /// The distance between the two edges of the stroke. + pub width: f32, + /// The shape to be used at the end of open subpaths when they are stroked. + pub line_cap: LineCap, + /// The shape to be used at the corners of paths or basic shapes when they + /// are stroked. + pub line_join: LineJoin, + /// The dash pattern used when stroking the line. + pub line_dash: LineDash<'a>, +} + +impl<'a> Stroke<'a> { + /// Sets the color of the [`Stroke`]. + pub fn with_color(self, color: Color) -> Self { + Stroke { + style: Style::Solid(color), + ..self + } + } + + /// Sets the width of the [`Stroke`]. + pub fn with_width(self, width: f32) -> Self { + Stroke { width, ..self } + } + + /// Sets the [`LineCap`] of the [`Stroke`]. + pub fn with_line_cap(self, line_cap: LineCap) -> Self { + Stroke { line_cap, ..self } + } + + /// Sets the [`LineJoin`] of the [`Stroke`]. + pub fn with_line_join(self, line_join: LineJoin) -> Self { + Stroke { line_join, ..self } + } +} + +impl<'a> Default for Stroke<'a> { + fn default() -> Self { + Stroke { + style: Style::Solid(Color::BLACK), + width: 1.0, + line_cap: LineCap::default(), + line_join: LineJoin::default(), + line_dash: LineDash::default(), + } + } +} + +/// The shape used at the end of open subpaths when they are stroked. +#[derive(Debug, Clone, Copy)] +pub enum LineCap { + /// The stroke for each sub-path does not extend beyond its two endpoints. + Butt, + /// At the end of each sub-path, the shape representing the stroke will be + /// extended by a square. + Square, + /// At the end of each sub-path, the shape representing the stroke will be + /// extended by a semicircle. + Round, +} + +impl Default for LineCap { + fn default() -> LineCap { + LineCap::Butt + } +} + +/// The shape used at the corners of paths or basic shapes when they are +/// stroked. +#[derive(Debug, Clone, Copy)] +pub enum LineJoin { + /// A sharp corner. + Miter, + /// A round corner. + Round, + /// A bevelled corner. + Bevel, +} + +impl Default for LineJoin { + fn default() -> LineJoin { + LineJoin::Miter + } +} + +/// The dash pattern used when stroking the line. +#[derive(Debug, Clone, Copy, Default)] +pub struct LineDash<'a> { + /// The alternating lengths of lines and gaps which describe the pattern. + pub segments: &'a [f32], + + /// The offset of [`LineDash::segments`] to start the pattern. + pub offset: usize, +} diff --git a/graphics/src/geometry/style.rs b/graphics/src/geometry/style.rs new file mode 100644 index 00000000..6794f2e7 --- /dev/null +++ b/graphics/src/geometry/style.rs @@ -0,0 +1,23 @@ +use crate::{Color, Gradient}; + +/// The coloring style of some drawing. +#[derive(Debug, Clone, PartialEq)] +pub enum Style { + /// A solid [`Color`]. + Solid(Color), + + /// A [`Gradient`] color. + Gradient(Gradient), +} + +impl From for Style { + fn from(color: Color) -> Self { + Self::Solid(color) + } +} + +impl From for Style { + fn from(gradient: Gradient) -> Self { + Self::Gradient(gradient) + } +} diff --git a/graphics/src/geometry/text.rs b/graphics/src/geometry/text.rs new file mode 100644 index 00000000..8c0b2dfb --- /dev/null +++ b/graphics/src/geometry/text.rs @@ -0,0 +1,57 @@ +use crate::alignment; +use crate::{Color, Font, Point}; + +/// A bunch of text that can be drawn to a canvas +#[derive(Debug, Clone)] +pub struct Text { + /// The contents of the text + pub content: String, + /// The position of the text relative to the alignment properties. + /// By default, this position will be relative to the top-left corner coordinate meaning that + /// if the horizontal and vertical alignments are unchanged, this property will tell where the + /// top-left corner of the text should be placed. + /// By changing the horizontal_alignment and vertical_alignment properties, you are are able to + /// change what part of text is placed at this positions. + /// For example, when the horizontal_alignment and vertical_alignment are set to Center, the + /// center of the text will be placed at the given position NOT the top-left coordinate. + pub position: Point, + /// The color of the text + pub color: Color, + /// The size of the text + pub size: f32, + /// The font of the text + pub font: Font, + /// The horizontal alignment of the text + pub horizontal_alignment: alignment::Horizontal, + /// The vertical alignment of the text + pub vertical_alignment: alignment::Vertical, +} + +impl Default for Text { + fn default() -> Text { + Text { + content: String::new(), + position: Point::ORIGIN, + color: Color::BLACK, + size: 16.0, + font: Font::SansSerif, + horizontal_alignment: alignment::Horizontal::Left, + vertical_alignment: alignment::Vertical::Top, + } + } +} + +impl From for Text { + fn from(content: String) -> Text { + Text { + content, + ..Default::default() + } + } +} + +impl From<&str> for Text { + fn from(content: &str) -> Text { + String::from(content).into() + } +} diff --git a/graphics/src/lib.rs b/graphics/src/lib.rs index 576b2d78..e56f8ad8 100644 --- a/graphics/src/lib.rs +++ b/graphics/src/lib.rs @@ -33,6 +33,9 @@ pub mod primitive; pub mod renderer; pub mod window; +#[cfg(feature = "geometry")] +pub mod geometry; + pub use antialiasing::Antialiasing; pub use backend::Backend; pub use error::Error; @@ -41,6 +44,9 @@ pub use renderer::Renderer; pub use transformation::Transformation; pub use viewport::Viewport; +#[cfg(feature = "geometry")] +pub use geometry::Geometry; + pub use iced_native::alignment; pub use iced_native::text; pub use iced_native::{ diff --git a/graphics/src/renderer.rs b/graphics/src/renderer.rs index 793ee7d7..cb57f429 100644 --- a/graphics/src/renderer.rs +++ b/graphics/src/renderer.rs @@ -215,15 +215,15 @@ where } } -#[cfg(feature = "canvas")] -impl iced_native::widget::canvas::Renderer for Renderer +#[cfg(feature = "geometry")] +impl crate::geometry::Renderer for Renderer where B: Backend, { - type Geometry = B::Geometry; + type Geometry = crate::Geometry; fn draw(&mut self, layers: Vec) { self.primitives - .extend(layers.into_iter().map(B::Geometry::into)); + .extend(layers.into_iter().map(crate::Geometry::into)); } } diff --git a/native/Cargo.toml b/native/Cargo.toml index 23533e33..1eedf0da 100644 --- a/native/Cargo.toml +++ b/native/Cargo.toml @@ -8,7 +8,6 @@ license = "MIT" repository = "https://github.com/iced-rs/iced" [features] -canvas = ["lyon_path"] debug = [] [dependencies] @@ -29,7 +28,3 @@ features = ["thread-pool"] [dependencies.iced_style] version = "0.7" path = "../style" - -[dependencies.lyon_path] -version = "1" -optional = true diff --git a/native/src/widget/canvas.rs b/native/src/widget/canvas.rs deleted file mode 100644 index 8a9addd2..00000000 --- a/native/src/widget/canvas.rs +++ /dev/null @@ -1,259 +0,0 @@ -//! Draw 2D graphics for your users. -//! -//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a -//! [`Frame`]. It can be used for animation, data visualization, game graphics, -//! and more! -pub mod event; -pub mod fill; -pub mod path; -pub mod stroke; - -mod cursor; -mod program; -mod style; -mod text; - -pub use crate::gradient::{self, Gradient}; -pub use cursor::Cursor; -pub use event::Event; -pub use fill::Fill; -pub use path::Path; -pub use program::Program; -pub use stroke::{LineCap, LineDash, LineJoin, Stroke}; -pub use style::Style; -pub use text::Text; - -use crate::layout::{self, Layout}; -use crate::mouse; -use crate::renderer; -use crate::widget::tree::{self, Tree}; -use crate::{ - Clipboard, Element, Length, Point, Rectangle, Shell, Size, Vector, Widget, -}; - -use std::marker::PhantomData; - -/// A widget capable of drawing 2D graphics. -/// -/// ## Drawing a simple circle -/// If you want to get a quick overview, here's how we can draw a simple circle: -/// -/// ```no_run -/// # mod iced { -/// # pub mod widget { -/// # pub use iced_graphics::widget::canvas; -/// # } -/// # pub use iced_native::{Color, Rectangle, Theme}; -/// # } -/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; -/// use iced::{Color, Rectangle, Theme}; -/// -/// // First, we define the data we need for drawing -/// #[derive(Debug)] -/// struct Circle { -/// radius: f32, -/// } -/// -/// // Then, we implement the `Program` trait -/// impl Program<()> for Circle { -/// type State = (); -/// -/// fn draw(&self, _state: &(), _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec{ -/// // We prepare a new `Frame` -/// let mut frame = Frame::new(bounds.size()); -/// -/// // We create a `Path` representing a simple circle -/// let circle = Path::circle(frame.center(), self.radius); -/// -/// // And fill it with some color -/// frame.fill(&circle, Color::BLACK); -/// -/// // Finally, we produce the geometry -/// vec![frame.into_geometry()] -/// } -/// } -/// -/// // Finally, we simply use our `Circle` to create the `Canvas`! -/// let canvas = Canvas::new(Circle { radius: 50.0 }); -/// ``` -#[derive(Debug)] -pub struct Canvas -where - Renderer: self::Renderer, - P: Program, -{ - width: Length, - height: Length, - program: P, - message_: PhantomData, - theme_: PhantomData, -} - -impl Canvas -where - Renderer: self::Renderer, - P: Program, -{ - const DEFAULT_SIZE: f32 = 100.0; - - /// Creates a new [`Canvas`]. - pub fn new(program: P) -> Self { - Canvas { - width: Length::Fixed(Self::DEFAULT_SIZE), - height: Length::Fixed(Self::DEFAULT_SIZE), - program, - message_: PhantomData, - theme_: PhantomData, - } - } - - /// Sets the width of the [`Canvas`]. - pub fn width(mut self, width: impl Into) -> Self { - self.width = width.into(); - self - } - - /// Sets the height of the [`Canvas`]. - pub fn height(mut self, height: impl Into) -> Self { - self.height = height.into(); - self - } -} - -impl Widget - for Canvas -where - Renderer: self::Renderer, - P: Program, -{ - fn tag(&self) -> tree::Tag { - struct Tag(T); - tree::Tag::of::>() - } - - fn state(&self) -> tree::State { - tree::State::new(P::State::default()) - } - - fn width(&self) -> Length { - self.width - } - - fn height(&self) -> Length { - self.height - } - - fn layout( - &self, - _renderer: &Renderer, - limits: &layout::Limits, - ) -> layout::Node { - let limits = limits.width(self.width).height(self.height); - let size = limits.resolve(Size::ZERO); - - layout::Node::new(size) - } - - fn on_event( - &mut self, - tree: &mut Tree, - event: crate::Event, - layout: Layout<'_>, - cursor_position: Point, - _renderer: &Renderer, - _clipboard: &mut dyn Clipboard, - shell: &mut Shell<'_, Message>, - ) -> event::Status { - let bounds = layout.bounds(); - - let canvas_event = match event { - crate::Event::Mouse(mouse_event) => Some(Event::Mouse(mouse_event)), - crate::Event::Touch(touch_event) => Some(Event::Touch(touch_event)), - crate::Event::Keyboard(keyboard_event) => { - Some(Event::Keyboard(keyboard_event)) - } - _ => None, - }; - - let cursor = Cursor::from_window_position(cursor_position); - - if let Some(canvas_event) = canvas_event { - let state = tree.state.downcast_mut::(); - - let (event_status, message) = - self.program.update(state, canvas_event, bounds, cursor); - - if let Some(message) = message { - shell.publish(message); - } - - return event_status; - } - - event::Status::Ignored - } - - fn mouse_interaction( - &self, - tree: &Tree, - layout: Layout<'_>, - cursor_position: Point, - _viewport: &Rectangle, - _renderer: &Renderer, - ) -> mouse::Interaction { - let bounds = layout.bounds(); - let cursor = Cursor::from_window_position(cursor_position); - let state = tree.state.downcast_ref::(); - - self.program.mouse_interaction(state, bounds, cursor) - } - - fn draw( - &self, - tree: &Tree, - renderer: &mut Renderer, - theme: &Renderer::Theme, - _style: &renderer::Style, - layout: Layout<'_>, - cursor_position: Point, - _viewport: &Rectangle, - ) { - let bounds = layout.bounds(); - - if bounds.width < 1.0 || bounds.height < 1.0 { - return; - } - - let cursor = Cursor::from_window_position(cursor_position); - let state = tree.state.downcast_ref::(); - - renderer.with_translation( - Vector::new(bounds.x, bounds.y), - |renderer| { - renderer.draw( - self.program.draw(state, renderer, theme, bounds, cursor), - ); - }, - ); - } -} - -impl<'a, Message, Renderer, P> From> - for Element<'a, Message, Renderer> -where - Message: 'a, - Renderer: 'a + self::Renderer, - P: Program + 'a, -{ - fn from( - canvas: Canvas, - ) -> Element<'a, Message, Renderer> { - Element::new(canvas) - } -} - -pub trait Renderer: crate::Renderer { - type Geometry; - - fn draw(&mut self, geometry: Vec); -} diff --git a/native/src/widget/canvas/cursor.rs b/native/src/widget/canvas/cursor.rs deleted file mode 100644 index ef6a7771..00000000 --- a/native/src/widget/canvas/cursor.rs +++ /dev/null @@ -1,64 +0,0 @@ -use crate::{Point, Rectangle}; - -/// The mouse cursor state. -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Cursor { - /// The cursor has a defined position. - Available(Point), - - /// The cursor is currently unavailable (i.e. out of bounds or busy). - Unavailable, -} - -impl Cursor { - // TODO: Remove this once this type is used in `iced_native` to encode - // proper cursor availability - pub(crate) fn from_window_position(position: Point) -> Self { - if position.x < 0.0 || position.y < 0.0 { - Cursor::Unavailable - } else { - Cursor::Available(position) - } - } - - /// Returns the absolute position of the [`Cursor`], if available. - pub fn position(&self) -> Option { - match self { - Cursor::Available(position) => Some(*position), - Cursor::Unavailable => None, - } - } - - /// Returns the relative position of the [`Cursor`] inside the given bounds, - /// if available. - /// - /// If the [`Cursor`] is not over the provided bounds, this method will - /// return `None`. - pub fn position_in(&self, bounds: &Rectangle) -> Option { - if self.is_over(bounds) { - self.position_from(bounds.position()) - } else { - None - } - } - - /// Returns the relative position of the [`Cursor`] from the given origin, - /// if available. - pub fn position_from(&self, origin: Point) -> Option { - match self { - Cursor::Available(position) => { - Some(Point::new(position.x - origin.x, position.y - origin.y)) - } - Cursor::Unavailable => None, - } - } - - /// Returns whether the [`Cursor`] is currently over the provided bounds - /// or not. - pub fn is_over(&self, bounds: &Rectangle) -> bool { - match self { - Cursor::Available(position) => bounds.contains(*position), - Cursor::Unavailable => false, - } - } -} diff --git a/native/src/widget/canvas/event.rs b/native/src/widget/canvas/event.rs deleted file mode 100644 index 1d726577..00000000 --- a/native/src/widget/canvas/event.rs +++ /dev/null @@ -1,21 +0,0 @@ -//! Handle events of a canvas. -use crate::keyboard; -use crate::mouse; -use crate::touch; - -pub use crate::event::Status; - -/// A [`Canvas`] event. -/// -/// [`Canvas`]: crate::widget::Canvas -#[derive(Debug, Clone, Copy, PartialEq)] -pub enum Event { - /// A mouse event. - Mouse(mouse::Event), - - /// A touch event. - Touch(touch::Event), - - /// A keyboard event. - Keyboard(keyboard::Event), -} diff --git a/native/src/widget/canvas/fill.rs b/native/src/widget/canvas/fill.rs deleted file mode 100644 index 92b1e47e..00000000 --- a/native/src/widget/canvas/fill.rs +++ /dev/null @@ -1,64 +0,0 @@ -//! Fill [crate::widget::canvas::Geometry] with a certain style. -use crate::widget::canvas::Gradient; -use crate::Color; - -pub use crate::widget::canvas::Style; - -/// The style used to fill geometry. -#[derive(Debug, Clone)] -pub struct Fill { - /// The color or gradient of the fill. - /// - /// By default, it is set to [`Style::Solid`] with [`Color::BLACK`]. - pub style: Style, - - /// The fill rule defines how to determine what is inside and what is - /// outside of a shape. - /// - /// See the [SVG specification][1] for more details. - /// - /// By default, it is set to `NonZero`. - /// - /// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty - pub rule: Rule, -} - -impl Default for Fill { - fn default() -> Self { - Self { - style: Style::Solid(Color::BLACK), - rule: Rule::NonZero, - } - } -} - -impl From for Fill { - fn from(color: Color) -> Fill { - Fill { - style: Style::Solid(color), - ..Fill::default() - } - } -} - -impl From for Fill { - fn from(gradient: Gradient) -> Self { - Fill { - style: Style::Gradient(gradient), - ..Default::default() - } - } -} - -/// The fill rule defines how to determine what is inside and what is outside of -/// a shape. -/// -/// See the [SVG specification][1]. -/// -/// [1]: https://www.w3.org/TR/SVG/painting.html#FillRuleProperty -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -#[allow(missing_docs)] -pub enum Rule { - NonZero, - EvenOdd, -} diff --git a/native/src/widget/canvas/path.rs b/native/src/widget/canvas/path.rs deleted file mode 100644 index 30c387c5..00000000 --- a/native/src/widget/canvas/path.rs +++ /dev/null @@ -1,67 +0,0 @@ -//! Build different kinds of 2D shapes. -pub mod arc; - -mod builder; - -#[doc(no_inline)] -pub use arc::Arc; -pub use builder::Builder; - -pub use lyon_path; - -use crate::{Point, Size}; - -/// An immutable set of points that may or may not be connected. -/// -/// A single [`Path`] can represent different kinds of 2D shapes! -#[derive(Debug, Clone)] -pub struct Path { - raw: lyon_path::Path, -} - -impl Path { - /// Creates a new [`Path`] with the provided closure. - /// - /// Use the [`Builder`] to configure your [`Path`]. - pub fn new(f: impl FnOnce(&mut Builder)) -> Self { - let mut builder = Builder::new(); - - // TODO: Make it pure instead of side-effect-based (?) - f(&mut builder); - - builder.build() - } - - /// Creates a new [`Path`] representing a line segment given its starting - /// and end points. - pub fn line(from: Point, to: Point) -> Self { - Self::new(|p| { - p.move_to(from); - p.line_to(to); - }) - } - - /// Creates a new [`Path`] representing a rectangle given its top-left - /// corner coordinate and its `Size`. - pub fn rectangle(top_left: Point, size: Size) -> Self { - Self::new(|p| p.rectangle(top_left, size)) - } - - /// Creates a new [`Path`] representing a circle given its center - /// coordinate and its radius. - pub fn circle(center: Point, radius: f32) -> Self { - Self::new(|p| p.circle(center, radius)) - } - - #[inline] - pub fn raw(&self) -> &lyon_path::Path { - &self.raw - } - - #[inline] - pub fn transform(&self, transform: &lyon_path::math::Transform) -> Path { - Path { - raw: self.raw.clone().transformed(transform), - } - } -} diff --git a/native/src/widget/canvas/path/arc.rs b/native/src/widget/canvas/path/arc.rs deleted file mode 100644 index e0747d3e..00000000 --- a/native/src/widget/canvas/path/arc.rs +++ /dev/null @@ -1,42 +0,0 @@ -//! Build and draw curves. -use crate::{Point, Vector}; - -/// A segment of a differentiable curve. -#[derive(Debug, Clone, Copy)] -pub struct Arc { - /// The center of the arc. - pub center: Point, - /// The radius of the arc. - pub radius: f32, - /// The start of the segment's angle, clockwise rotation. - pub start_angle: f32, - /// The end of the segment's angle, clockwise rotation. - pub end_angle: f32, -} - -/// An elliptical [`Arc`]. -#[derive(Debug, Clone, Copy)] -pub struct Elliptical { - /// The center of the arc. - pub center: Point, - /// The radii of the arc's ellipse, defining its axes. - pub radii: Vector, - /// The rotation of the arc's ellipse. - pub rotation: f32, - /// The start of the segment's angle, clockwise rotation. - pub start_angle: f32, - /// The end of the segment's angle, clockwise rotation. - pub end_angle: f32, -} - -impl From for Elliptical { - fn from(arc: Arc) -> Elliptical { - Elliptical { - center: arc.center, - radii: Vector::new(arc.radius, arc.radius), - rotation: 0.0, - start_angle: arc.start_angle, - end_angle: arc.end_angle, - } - } -} diff --git a/native/src/widget/canvas/path/builder.rs b/native/src/widget/canvas/path/builder.rs deleted file mode 100644 index 84fda052..00000000 --- a/native/src/widget/canvas/path/builder.rs +++ /dev/null @@ -1,192 +0,0 @@ -use crate::widget::canvas::path::{arc, Arc, Path}; -use crate::{Point, Size}; - -use lyon_path::builder::{self, SvgPathBuilder}; -use lyon_path::geom; -use lyon_path::math; - -/// A [`Path`] builder. -/// -/// Once a [`Path`] is built, it can no longer be mutated. -#[allow(missing_debug_implementations)] -pub struct Builder { - raw: builder::WithSvg, -} - -impl Builder { - /// Creates a new [`Builder`]. - pub fn new() -> Builder { - Builder { - raw: lyon_path::Path::builder().with_svg(), - } - } - - /// Moves the starting point of a new sub-path to the given `Point`. - #[inline] - pub fn move_to(&mut self, point: Point) { - let _ = self.raw.move_to(math::Point::new(point.x, point.y)); - } - - /// Connects the last point in the [`Path`] to the given `Point` with a - /// straight line. - #[inline] - pub fn line_to(&mut self, point: Point) { - let _ = self.raw.line_to(math::Point::new(point.x, point.y)); - } - - /// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in - /// a clockwise direction. - #[inline] - pub fn arc(&mut self, arc: Arc) { - self.ellipse(arc.into()); - } - - /// Adds a circular arc to the [`Path`] with the given control points and - /// radius. - /// - /// This essentially draws a straight line segment from the current - /// position to `a`, but fits a circular arc of `radius` tangent to that - /// segment and tangent to the line between `a` and `b`. - /// - /// With another `.line_to(b)`, the result will be a path connecting the - /// starting point and `b` with straight line segments towards `a` and a - /// circular arc smoothing out the corner at `a`. - /// - /// See [the HTML5 specification of `arcTo`](https://html.spec.whatwg.org/multipage/canvas.html#building-paths:dom-context-2d-arcto) - /// for more details and examples. - pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) { - let start = self.raw.current_position(); - let mid = math::Point::new(a.x, a.y); - let end = math::Point::new(b.x, b.y); - - if start == mid || mid == end || radius == 0.0 { - let _ = self.raw.line_to(mid); - return; - } - - let double_area = start.x * (mid.y - end.y) - + mid.x * (end.y - start.y) - + end.x * (start.y - mid.y); - - if double_area == 0.0 { - let _ = self.raw.line_to(mid); - return; - } - - let to_start = (start - mid).normalize(); - let to_end = (end - mid).normalize(); - - let inner_angle = to_start.dot(to_end).acos(); - - let origin_angle = inner_angle / 2.0; - - let origin_adjacent = radius / origin_angle.tan(); - - let arc_start = mid + to_start * origin_adjacent; - let arc_end = mid + to_end * origin_adjacent; - - let sweep = to_start.cross(to_end) < 0.0; - - let _ = self.raw.line_to(arc_start); - - self.raw.arc_to( - math::Vector::new(radius, radius), - math::Angle::radians(0.0), - lyon_path::ArcFlags { - large_arc: false, - sweep, - }, - arc_end, - ); - } - - /// Adds an ellipse to the [`Path`] using a clockwise direction. - pub fn ellipse(&mut self, arc: arc::Elliptical) { - let arc = geom::Arc { - center: math::Point::new(arc.center.x, arc.center.y), - radii: math::Vector::new(arc.radii.x, arc.radii.y), - x_rotation: math::Angle::radians(arc.rotation), - start_angle: math::Angle::radians(arc.start_angle), - sweep_angle: math::Angle::radians(arc.end_angle - arc.start_angle), - }; - - let _ = self.raw.move_to(arc.sample(0.0)); - - arc.for_each_quadratic_bezier(&mut |curve| { - let _ = self.raw.quadratic_bezier_to(curve.ctrl, curve.to); - }); - } - - /// Adds a cubic Bézier curve to the [`Path`] given its two control points - /// and its end point. - #[inline] - pub fn bezier_curve_to( - &mut self, - control_a: Point, - control_b: Point, - to: Point, - ) { - let _ = self.raw.cubic_bezier_to( - math::Point::new(control_a.x, control_a.y), - math::Point::new(control_b.x, control_b.y), - math::Point::new(to.x, to.y), - ); - } - - /// Adds a quadratic Bézier curve to the [`Path`] given its control point - /// and its end point. - #[inline] - pub fn quadratic_curve_to(&mut self, control: Point, to: Point) { - let _ = self.raw.quadratic_bezier_to( - math::Point::new(control.x, control.y), - math::Point::new(to.x, to.y), - ); - } - - /// Adds a rectangle to the [`Path`] given its top-left corner coordinate - /// and its `Size`. - #[inline] - pub fn rectangle(&mut self, top_left: Point, size: Size) { - self.move_to(top_left); - self.line_to(Point::new(top_left.x + size.width, top_left.y)); - self.line_to(Point::new( - top_left.x + size.width, - top_left.y + size.height, - )); - self.line_to(Point::new(top_left.x, top_left.y + size.height)); - self.close(); - } - - /// Adds a circle to the [`Path`] given its center coordinate and its - /// radius. - #[inline] - pub fn circle(&mut self, center: Point, radius: f32) { - self.arc(Arc { - center, - radius, - start_angle: 0.0, - end_angle: 2.0 * std::f32::consts::PI, - }); - } - - /// Closes the current sub-path in the [`Path`] with a straight line to - /// the starting point. - #[inline] - pub fn close(&mut self) { - self.raw.close() - } - - /// Builds the [`Path`] of this [`Builder`]. - #[inline] - pub fn build(self) -> Path { - Path { - raw: self.raw.build(), - } - } -} - -impl Default for Builder { - fn default() -> Self { - Self::new() - } -} diff --git a/native/src/widget/canvas/program.rs b/native/src/widget/canvas/program.rs deleted file mode 100644 index 17a5a137..00000000 --- a/native/src/widget/canvas/program.rs +++ /dev/null @@ -1,108 +0,0 @@ -use crate::widget::canvas::event::{self, Event}; -use crate::widget::canvas::mouse; -use crate::widget::canvas::{Cursor, Renderer}; -use crate::Rectangle; - -/// The state and logic of a [`Canvas`]. -/// -/// A [`Program`] can mutate internal state and produce messages for an -/// application. -/// -/// [`Canvas`]: crate::widget::Canvas -pub trait Program -where - Renderer: self::Renderer, -{ - /// The internal state mutated by the [`Program`]. - type State: Default + 'static; - - /// Updates the [`State`](Self::State) of the [`Program`]. - /// - /// When a [`Program`] is used in a [`Canvas`], the runtime will call this - /// method for each [`Event`]. - /// - /// This method can optionally return a `Message` to notify an application - /// of any meaningful interactions. - /// - /// By default, this method does and returns nothing. - /// - /// [`Canvas`]: crate::widget::Canvas - fn update( - &self, - _state: &mut Self::State, - _event: Event, - _bounds: Rectangle, - _cursor: Cursor, - ) -> (event::Status, Option) { - (event::Status::Ignored, None) - } - - /// Draws the state of the [`Program`], producing a bunch of [`Geometry`]. - /// - /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a - /// [`Cache`]. - /// - /// [`Frame`]: crate::widget::canvas::Frame - /// [`Cache`]: crate::widget::canvas::Cache - fn draw( - &self, - state: &Self::State, - renderer: &Renderer, - theme: &Renderer::Theme, - bounds: Rectangle, - cursor: Cursor, - ) -> Vec; - - /// Returns the current mouse interaction of the [`Program`]. - /// - /// The interaction returned will be in effect even if the cursor position - /// is out of bounds of the program's [`Canvas`]. - /// - /// [`Canvas`]: crate::widget::Canvas - fn mouse_interaction( - &self, - _state: &Self::State, - _bounds: Rectangle, - _cursor: Cursor, - ) -> mouse::Interaction { - mouse::Interaction::default() - } -} - -impl Program for &T -where - Renderer: self::Renderer, - T: Program, -{ - type State = T::State; - - fn update( - &self, - state: &mut Self::State, - event: Event, - bounds: Rectangle, - cursor: Cursor, - ) -> (event::Status, Option) { - T::update(self, state, event, bounds, cursor) - } - - fn draw( - &self, - state: &Self::State, - renderer: &Renderer, - theme: &Renderer::Theme, - bounds: Rectangle, - cursor: Cursor, - ) -> Vec { - T::draw(self, state, renderer, theme, bounds, cursor) - } - - fn mouse_interaction( - &self, - state: &Self::State, - bounds: Rectangle, - cursor: Cursor, - ) -> mouse::Interaction { - T::mouse_interaction(self, state, bounds, cursor) - } -} diff --git a/native/src/widget/canvas/stroke.rs b/native/src/widget/canvas/stroke.rs deleted file mode 100644 index ab4727b2..00000000 --- a/native/src/widget/canvas/stroke.rs +++ /dev/null @@ -1,106 +0,0 @@ -//! Create lines from a [crate::widget::canvas::Path] and assigns them various attributes/styles. -pub use crate::widget::canvas::Style; - -use crate::Color; - -/// The style of a stroke. -#[derive(Debug, Clone)] -pub struct Stroke<'a> { - /// The color or gradient of the stroke. - /// - /// By default, it is set to a [`Style::Solid`] with [`Color::BLACK`]. - pub style: Style, - /// The distance between the two edges of the stroke. - pub width: f32, - /// The shape to be used at the end of open subpaths when they are stroked. - pub line_cap: LineCap, - /// The shape to be used at the corners of paths or basic shapes when they - /// are stroked. - pub line_join: LineJoin, - /// The dash pattern used when stroking the line. - pub line_dash: LineDash<'a>, -} - -impl<'a> Stroke<'a> { - /// Sets the color of the [`Stroke`]. - pub fn with_color(self, color: Color) -> Self { - Stroke { - style: Style::Solid(color), - ..self - } - } - - /// Sets the width of the [`Stroke`]. - pub fn with_width(self, width: f32) -> Self { - Stroke { width, ..self } - } - - /// Sets the [`LineCap`] of the [`Stroke`]. - pub fn with_line_cap(self, line_cap: LineCap) -> Self { - Stroke { line_cap, ..self } - } - - /// Sets the [`LineJoin`] of the [`Stroke`]. - pub fn with_line_join(self, line_join: LineJoin) -> Self { - Stroke { line_join, ..self } - } -} - -impl<'a> Default for Stroke<'a> { - fn default() -> Self { - Stroke { - style: Style::Solid(Color::BLACK), - width: 1.0, - line_cap: LineCap::default(), - line_join: LineJoin::default(), - line_dash: LineDash::default(), - } - } -} - -/// The shape used at the end of open subpaths when they are stroked. -#[derive(Debug, Clone, Copy)] -pub enum LineCap { - /// The stroke for each sub-path does not extend beyond its two endpoints. - Butt, - /// At the end of each sub-path, the shape representing the stroke will be - /// extended by a square. - Square, - /// At the end of each sub-path, the shape representing the stroke will be - /// extended by a semicircle. - Round, -} - -impl Default for LineCap { - fn default() -> LineCap { - LineCap::Butt - } -} - -/// The shape used at the corners of paths or basic shapes when they are -/// stroked. -#[derive(Debug, Clone, Copy)] -pub enum LineJoin { - /// A sharp corner. - Miter, - /// A round corner. - Round, - /// A bevelled corner. - Bevel, -} - -impl Default for LineJoin { - fn default() -> LineJoin { - LineJoin::Miter - } -} - -/// The dash pattern used when stroking the line. -#[derive(Debug, Clone, Copy, Default)] -pub struct LineDash<'a> { - /// The alternating lengths of lines and gaps which describe the pattern. - pub segments: &'a [f32], - - /// The offset of [`LineDash::segments`] to start the pattern. - pub offset: usize, -} diff --git a/native/src/widget/canvas/style.rs b/native/src/widget/canvas/style.rs deleted file mode 100644 index 2642fdb8..00000000 --- a/native/src/widget/canvas/style.rs +++ /dev/null @@ -1,24 +0,0 @@ -use crate::widget::canvas::Gradient; -use crate::Color; - -/// The coloring style of some drawing. -#[derive(Debug, Clone, PartialEq)] -pub enum Style { - /// A solid [`Color`]. - Solid(Color), - - /// A [`Gradient`] color. - Gradient(Gradient), -} - -impl From for Style { - fn from(color: Color) -> Self { - Self::Solid(color) - } -} - -impl From for Style { - fn from(gradient: Gradient) -> Self { - Self::Gradient(gradient) - } -} diff --git a/native/src/widget/canvas/text.rs b/native/src/widget/canvas/text.rs deleted file mode 100644 index 8c0b2dfb..00000000 --- a/native/src/widget/canvas/text.rs +++ /dev/null @@ -1,57 +0,0 @@ -use crate::alignment; -use crate::{Color, Font, Point}; - -/// A bunch of text that can be drawn to a canvas -#[derive(Debug, Clone)] -pub struct Text { - /// The contents of the text - pub content: String, - /// The position of the text relative to the alignment properties. - /// By default, this position will be relative to the top-left corner coordinate meaning that - /// if the horizontal and vertical alignments are unchanged, this property will tell where the - /// top-left corner of the text should be placed. - /// By changing the horizontal_alignment and vertical_alignment properties, you are are able to - /// change what part of text is placed at this positions. - /// For example, when the horizontal_alignment and vertical_alignment are set to Center, the - /// center of the text will be placed at the given position NOT the top-left coordinate. - pub position: Point, - /// The color of the text - pub color: Color, - /// The size of the text - pub size: f32, - /// The font of the text - pub font: Font, - /// The horizontal alignment of the text - pub horizontal_alignment: alignment::Horizontal, - /// The vertical alignment of the text - pub vertical_alignment: alignment::Vertical, -} - -impl Default for Text { - fn default() -> Text { - Text { - content: String::new(), - position: Point::ORIGIN, - color: Color::BLACK, - size: 16.0, - font: Font::SansSerif, - horizontal_alignment: alignment::Horizontal::Left, - vertical_alignment: alignment::Vertical::Top, - } - } -} - -impl From for Text { - fn from(content: String) -> Text { - Text { - content, - ..Default::default() - } - } -} - -impl From<&str> for Text { - fn from(content: &str) -> Text { - String::from(content).into() - } -} diff --git a/renderer/Cargo.toml b/renderer/Cargo.toml index 429b55c2..189f5309 100644 --- a/renderer/Cargo.toml +++ b/renderer/Cargo.toml @@ -6,8 +6,7 @@ edition = "2021" [features] image = ["iced_wgpu/image", "iced_tiny_skia/image"] svg = ["iced_wgpu/svg", "iced_tiny_skia/svg"] -canvas = ["iced_wgpu/canvas", "iced_tiny_skia/canvas"] -qr_code = ["canvas", "qrcode"] +geometry = ["iced_wgpu/geometry", "iced_tiny_skia/geometry"] tracing = ["iced_wgpu/tracing"] [dependencies] @@ -31,8 +30,3 @@ iced_wgpu = { version = "0.9", path = "../wgpu" } [target.'cfg(target_arch = "wasm32")'.dependencies] iced_wgpu = { version = "0.9", path = "../wgpu", features = ["webgl"] } - -[dependencies.qrcode] -version = "0.12" -optional = true -default-features = false diff --git a/renderer/src/backend.rs b/renderer/src/backend.rs index 6c0b4e5c..b0a409dc 100644 --- a/renderer/src/backend.rs +++ b/renderer/src/backend.rs @@ -1,4 +1,4 @@ -use crate::{Font, Geometry, Point, Size}; +use crate::{Font, Point, Size}; use iced_graphics::backend; use iced_graphics::text; @@ -12,8 +12,6 @@ pub enum Backend { } impl iced_graphics::Backend for Backend { - type Geometry = Geometry; - fn trim_measurements(&mut self) { match self { Self::Wgpu(backend) => backend.trim_measurements(), diff --git a/renderer/src/geometry.rs b/renderer/src/geometry.rs new file mode 100644 index 00000000..e491ea73 --- /dev/null +++ b/renderer/src/geometry.rs @@ -0,0 +1,168 @@ +mod cache; + +pub use cache::Cache; + +pub use iced_graphics::geometry::*; + +use crate::{Backend, Point, Rectangle, Size, Vector}; + +pub enum Frame { + Wgpu(iced_wgpu::geometry::Frame), + TinySkia(iced_tiny_skia::geometry::Frame), +} + +macro_rules! delegate { + ($frame:expr, $name:ident => $body:expr) => { + match $frame { + Self::Wgpu($name) => $body, + Self::TinySkia($name) => $body, + } + }; +} + +impl Frame { + pub fn new(renderer: &crate::Renderer, size: Size) -> Self { + match renderer.backend() { + Backend::Wgpu(_) => { + Frame::Wgpu(iced_wgpu::geometry::Frame::new(size)) + } + Backend::TinySkia(_) => { + Frame::TinySkia(iced_tiny_skia::geometry::Frame::new(size)) + } + } + } + + /// Returns the width of the [`Frame`]. + #[inline] + pub fn width(&self) -> f32 { + delegate!(self, frame => frame.width()) + } + + /// Returns the height of the [`Frame`]. + #[inline] + pub fn height(&self) -> f32 { + delegate!(self, frame => frame.height()) + } + + /// Returns the dimensions of the [`Frame`]. + #[inline] + pub fn size(&self) -> Size { + delegate!(self, frame => frame.size()) + } + + /// Returns the coordinate of the center of the [`Frame`]. + #[inline] + pub fn center(&self) -> Point { + delegate!(self, frame => frame.center()) + } + + /// Draws the given [`Path`] on the [`Frame`] by filling it with the + /// provided style. + pub fn fill(&mut self, path: &Path, fill: impl Into) { + delegate!(self, frame => frame.fill(path, fill)); + } + + /// Draws an axis-aligned rectangle given its top-left corner coordinate and + /// its `Size` on the [`Frame`] by filling it with the provided style. + pub fn fill_rectangle( + &mut self, + top_left: Point, + size: Size, + fill: impl Into, + ) { + delegate!(self, frame => frame.fill_rectangle(top_left, size, fill)); + } + + /// Draws the stroke of the given [`Path`] on the [`Frame`] with the + /// provided style. + pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { + delegate!(self, frame => frame.stroke(path, stroke)); + } + + /// Draws the characters of the given [`Text`] on the [`Frame`], filling + /// them with the given color. + /// + /// __Warning:__ Text currently does not work well with rotations and scale + /// transforms! The position will be correctly transformed, but the + /// resulting glyphs will not be rotated or scaled properly. + /// + /// Additionally, all text will be rendered on top of all the layers of + /// a [`Canvas`]. Therefore, it is currently only meant to be used for + /// overlays, which is the most common use case. + /// + /// Support for vectorial text is planned, and should address all these + /// limitations. + /// + /// [`Canvas`]: crate::widget::Canvas + pub fn fill_text(&mut self, text: impl Into) { + delegate!(self, frame => frame.fill_text(text)); + } + + /// Stores the current transform of the [`Frame`] and executes the given + /// drawing operations, restoring the transform afterwards. + /// + /// This method is useful to compose transforms and perform drawing + /// operations in different coordinate systems. + #[inline] + pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { + delegate!(self, frame => frame.push_transform()); + + f(self); + + delegate!(self, frame => frame.pop_transform()); + } + + /// Executes the given drawing operations within a [`Rectangle`] region, + /// clipping any geometry that overflows its bounds. Any transformations + /// performed are local to the provided closure. + /// + /// This method is useful to perform drawing operations that need to be + /// clipped. + #[inline] + pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) { + let mut frame = match self { + Self::Wgpu(_) => { + Self::Wgpu(iced_wgpu::geometry::Frame::new(region.size())) + } + Self::TinySkia(_) => Self::TinySkia( + iced_tiny_skia::geometry::Frame::new(region.size()), + ), + }; + + f(&mut frame); + + let translation = Vector::new(region.x, region.y); + + match (self, frame) { + (Self::Wgpu(target), Self::Wgpu(frame)) => { + target.clip(frame, translation); + } + (Self::TinySkia(target), Self::TinySkia(frame)) => { + target.clip(frame, translation); + } + _ => unreachable!(), + }; + } + + /// Applies a translation to the current transform of the [`Frame`]. + #[inline] + pub fn translate(&mut self, translation: Vector) { + delegate!(self, frame => frame.translate(translation)); + } + + /// Applies a rotation in radians to the current transform of the [`Frame`]. + #[inline] + pub fn rotate(&mut self, angle: f32) { + delegate!(self, frame => frame.rotate(angle)); + } + + /// Applies a scaling to the current transform of the [`Frame`]. + #[inline] + pub fn scale(&mut self, scale: f32) { + delegate!(self, frame => frame.scale(scale)); + } + + pub fn into_geometry(self) -> Geometry { + Geometry(delegate!(self, frame => frame.into_primitive())) + } +} diff --git a/renderer/src/geometry/cache.rs b/renderer/src/geometry/cache.rs new file mode 100644 index 00000000..1f1febdd --- /dev/null +++ b/renderer/src/geometry/cache.rs @@ -0,0 +1,85 @@ +use crate::geometry::{Frame, Geometry}; +use crate::{Primitive, Renderer, Size}; + +use std::cell::RefCell; +use std::sync::Arc; + +/// A simple cache that stores generated [`Geometry`] to avoid recomputation. +/// +/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer +/// change or it is explicitly cleared. +#[derive(Debug, Default)] +pub struct Cache { + state: RefCell, +} + +#[derive(Debug, Default)] +enum State { + #[default] + Empty, + Filled { + bounds: Size, + primitive: Arc, + }, +} + +impl Cache { + /// Creates a new empty [`Cache`]. + pub fn new() -> Self { + Cache { + state: Default::default(), + } + } + + /// Clears the [`Cache`], forcing a redraw the next time it is used. + pub fn clear(&self) { + *self.state.borrow_mut() = State::Empty; + } + + /// Draws [`Geometry`] using the provided closure and stores it in the + /// [`Cache`]. + /// + /// The closure will only be called when + /// - the bounds have changed since the previous draw call. + /// - the [`Cache`] is empty or has been explicitly cleared. + /// + /// Otherwise, the previously stored [`Geometry`] will be returned. The + /// [`Cache`] is not cleared in this case. In other words, it will keep + /// returning the stored [`Geometry`] if needed. + pub fn draw( + &self, + renderer: &Renderer, + bounds: Size, + draw_fn: impl FnOnce(&mut Frame), + ) -> Geometry { + use std::ops::Deref; + + if let State::Filled { + bounds: cached_bounds, + primitive, + } = self.state.borrow().deref() + { + if *cached_bounds == bounds { + return Geometry(Primitive::Cache { + content: primitive.clone(), + }); + } + } + + let mut frame = Frame::new(renderer, bounds); + draw_fn(&mut frame); + + let primitive = { + let geometry = frame.into_geometry(); + + Arc::new(geometry.0) + }; + + *self.state.borrow_mut() = State::Filled { + bounds, + primitive: primitive.clone(), + }; + + Geometry(Primitive::Cache { content: primitive }) + } +} diff --git a/renderer/src/lib.rs b/renderer/src/lib.rs index d9c85e82..aae3322d 100644 --- a/renderer/src/lib.rs +++ b/renderer/src/lib.rs @@ -1,6 +1,8 @@ -pub mod widget; pub mod window; +#[cfg(feature = "geometry")] +pub mod geometry; + mod backend; mod settings; @@ -19,12 +21,3 @@ pub use iced_graphics::{ /// [`iced`]: https://github.com/iced-rs/iced pub type Renderer = iced_graphics::Renderer; - -#[derive(Debug, Clone)] -pub struct Geometry(pub(crate) Primitive); - -impl From for Primitive { - fn from(geometry: Geometry) -> Self { - geometry.0 - } -} diff --git a/renderer/src/widget/canvas.rs b/renderer/src/widget/canvas.rs deleted file mode 100644 index 35c8fff9..00000000 --- a/renderer/src/widget/canvas.rs +++ /dev/null @@ -1,177 +0,0 @@ -mod cache; - -pub use cache::Cache; - -pub use iced_native::widget::canvas::event::{self, Event}; -pub use iced_native::widget::canvas::fill::{self, Fill}; -pub use iced_native::widget::canvas::gradient::{self, Gradient}; -pub use iced_native::widget::canvas::path::{self, Path}; -pub use iced_native::widget::canvas::stroke::{self, Stroke}; -pub use iced_native::widget::canvas::{ - Canvas, Cursor, LineCap, LineDash, LineJoin, Program, Renderer, Style, Text, -}; - -use crate::{Backend, Point, Rectangle, Size, Vector}; - -pub use crate::Geometry; - -pub enum Frame { - Wgpu(iced_wgpu::canvas::Frame), - TinySkia(iced_tiny_skia::canvas::Frame), -} - -macro_rules! delegate { - ($frame:expr, $name:ident => $body:expr) => { - match $frame { - Self::Wgpu($name) => $body, - Self::TinySkia($name) => $body, - } - }; -} - -impl Frame { - pub fn new(renderer: &crate::Renderer, size: Size) -> Self { - match renderer.backend() { - Backend::Wgpu(_) => { - Frame::Wgpu(iced_wgpu::canvas::Frame::new(size)) - } - Backend::TinySkia(_) => { - Frame::TinySkia(iced_tiny_skia::canvas::Frame::new(size)) - } - } - } - - /// Returns the width of the [`Frame`]. - #[inline] - pub fn width(&self) -> f32 { - delegate!(self, frame => frame.width()) - } - - /// Returns the height of the [`Frame`]. - #[inline] - pub fn height(&self) -> f32 { - delegate!(self, frame => frame.height()) - } - - /// Returns the dimensions of the [`Frame`]. - #[inline] - pub fn size(&self) -> Size { - delegate!(self, frame => frame.size()) - } - - /// Returns the coordinate of the center of the [`Frame`]. - #[inline] - pub fn center(&self) -> Point { - delegate!(self, frame => frame.center()) - } - - /// Draws the given [`Path`] on the [`Frame`] by filling it with the - /// provided style. - pub fn fill(&mut self, path: &Path, fill: impl Into) { - delegate!(self, frame => frame.fill(path, fill)); - } - - /// Draws an axis-aligned rectangle given its top-left corner coordinate and - /// its `Size` on the [`Frame`] by filling it with the provided style. - pub fn fill_rectangle( - &mut self, - top_left: Point, - size: Size, - fill: impl Into, - ) { - delegate!(self, frame => frame.fill_rectangle(top_left, size, fill)); - } - - /// Draws the stroke of the given [`Path`] on the [`Frame`] with the - /// provided style. - pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { - delegate!(self, frame => frame.stroke(path, stroke)); - } - - /// Draws the characters of the given [`Text`] on the [`Frame`], filling - /// them with the given color. - /// - /// __Warning:__ Text currently does not work well with rotations and scale - /// transforms! The position will be correctly transformed, but the - /// resulting glyphs will not be rotated or scaled properly. - /// - /// Additionally, all text will be rendered on top of all the layers of - /// a [`Canvas`]. Therefore, it is currently only meant to be used for - /// overlays, which is the most common use case. - /// - /// Support for vectorial text is planned, and should address all these - /// limitations. - /// - /// [`Canvas`]: crate::widget::Canvas - pub fn fill_text(&mut self, text: impl Into) { - delegate!(self, frame => frame.fill_text(text)); - } - - /// Stores the current transform of the [`Frame`] and executes the given - /// drawing operations, restoring the transform afterwards. - /// - /// This method is useful to compose transforms and perform drawing - /// operations in different coordinate systems. - #[inline] - pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { - delegate!(self, frame => frame.push_transform()); - - f(self); - - delegate!(self, frame => frame.pop_transform()); - } - - /// Executes the given drawing operations within a [`Rectangle`] region, - /// clipping any geometry that overflows its bounds. Any transformations - /// performed are local to the provided closure. - /// - /// This method is useful to perform drawing operations that need to be - /// clipped. - #[inline] - pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) { - let mut frame = match self { - Self::Wgpu(_) => { - Self::Wgpu(iced_wgpu::canvas::Frame::new(region.size())) - } - Self::TinySkia(_) => Self::TinySkia( - iced_tiny_skia::canvas::Frame::new(region.size()), - ), - }; - - f(&mut frame); - - let translation = Vector::new(region.x, region.y); - - match (self, frame) { - (Self::Wgpu(target), Self::Wgpu(frame)) => { - target.clip(frame, translation); - } - (Self::TinySkia(target), Self::TinySkia(frame)) => { - target.clip(frame, translation); - } - _ => unreachable!(), - }; - } - - /// Applies a translation to the current transform of the [`Frame`]. - #[inline] - pub fn translate(&mut self, translation: Vector) { - delegate!(self, frame => frame.translate(translation)); - } - - /// Applies a rotation in radians to the current transform of the [`Frame`]. - #[inline] - pub fn rotate(&mut self, angle: f32) { - delegate!(self, frame => frame.rotate(angle)); - } - - /// Applies a scaling to the current transform of the [`Frame`]. - #[inline] - pub fn scale(&mut self, scale: f32) { - delegate!(self, frame => frame.scale(scale)); - } - - pub fn into_geometry(self) -> Geometry { - Geometry(delegate!(self, frame => frame.into_primitive())) - } -} diff --git a/renderer/src/widget/canvas/cache.rs b/renderer/src/widget/canvas/cache.rs deleted file mode 100644 index 7d6b4811..00000000 --- a/renderer/src/widget/canvas/cache.rs +++ /dev/null @@ -1,85 +0,0 @@ -use crate::widget::canvas::{Frame, Geometry}; -use crate::{Primitive, Renderer, Size}; - -use std::cell::RefCell; -use std::sync::Arc; - -/// A simple cache that stores generated [`Geometry`] to avoid recomputation. -/// -/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer -/// change or it is explicitly cleared. -#[derive(Debug, Default)] -pub struct Cache { - state: RefCell, -} - -#[derive(Debug, Default)] -enum State { - #[default] - Empty, - Filled { - bounds: Size, - primitive: Arc, - }, -} - -impl Cache { - /// Creates a new empty [`Cache`]. - pub fn new() -> Self { - Cache { - state: Default::default(), - } - } - - /// Clears the [`Cache`], forcing a redraw the next time it is used. - pub fn clear(&self) { - *self.state.borrow_mut() = State::Empty; - } - - /// Draws [`Geometry`] using the provided closure and stores it in the - /// [`Cache`]. - /// - /// The closure will only be called when - /// - the bounds have changed since the previous draw call. - /// - the [`Cache`] is empty or has been explicitly cleared. - /// - /// Otherwise, the previously stored [`Geometry`] will be returned. The - /// [`Cache`] is not cleared in this case. In other words, it will keep - /// returning the stored [`Geometry`] if needed. - pub fn draw( - &self, - renderer: &Renderer, - bounds: Size, - draw_fn: impl FnOnce(&mut Frame), - ) -> Geometry { - use std::ops::Deref; - - if let State::Filled { - bounds: cached_bounds, - primitive, - } = self.state.borrow().deref() - { - if *cached_bounds == bounds { - return Geometry(Primitive::Cache { - content: primitive.clone(), - }); - } - } - - let mut frame = Frame::new(renderer, bounds); - draw_fn(&mut frame); - - let primitive = { - let geometry = frame.into_geometry(); - - Arc::new(geometry.0) - }; - - *self.state.borrow_mut() = State::Filled { - bounds, - primitive: primitive.clone(), - }; - - Geometry(Primitive::Cache { content: primitive }) - } -} diff --git a/renderer/src/widget/qr_code.rs b/renderer/src/widget/qr_code.rs deleted file mode 100644 index aae4ec88..00000000 --- a/renderer/src/widget/qr_code.rs +++ /dev/null @@ -1,301 +0,0 @@ -//! Encode and display information in a QR code. -use crate::widget::canvas; -use crate::Renderer; - -use iced_graphics::renderer; - -use iced_native::layout; -use iced_native::widget::Tree; -use iced_native::{ - Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget, -}; -use thiserror::Error; - -const DEFAULT_CELL_SIZE: u16 = 4; -const QUIET_ZONE: usize = 2; - -/// A type of matrix barcode consisting of squares arranged in a grid which -/// can be read by an imaging device, such as a camera. -#[derive(Debug)] -pub struct QRCode<'a> { - state: &'a State, - dark: Color, - light: Color, - cell_size: u16, -} - -impl<'a> QRCode<'a> { - /// Creates a new [`QRCode`] with the provided [`State`]. - pub fn new(state: &'a State) -> Self { - Self { - cell_size: DEFAULT_CELL_SIZE, - dark: Color::BLACK, - light: Color::WHITE, - state, - } - } - - /// Sets both the dark and light [`Color`]s of the [`QRCode`]. - pub fn color(mut self, dark: Color, light: Color) -> Self { - self.dark = dark; - self.light = light; - self - } - - /// Sets the size of the squares of the grid cell of the [`QRCode`]. - pub fn cell_size(mut self, cell_size: u16) -> Self { - self.cell_size = cell_size; - self - } -} - -impl<'a, Message, Theme> Widget> for QRCode<'a> { - fn width(&self) -> Length { - Length::Shrink - } - - fn height(&self) -> Length { - Length::Shrink - } - - fn layout( - &self, - _renderer: &Renderer, - _limits: &layout::Limits, - ) -> layout::Node { - let side_length = (self.state.width + 2 * QUIET_ZONE) as f32 - * f32::from(self.cell_size); - - layout::Node::new(Size::new(side_length, side_length)) - } - - fn draw( - &self, - _state: &Tree, - renderer: &mut Renderer, - _theme: &Theme, - _style: &renderer::Style, - layout: Layout<'_>, - _cursor_position: Point, - _viewport: &Rectangle, - ) { - use iced_native::Renderer as _; - - let bounds = layout.bounds(); - let side_length = self.state.width + 2 * QUIET_ZONE; - - // Reuse cache if possible - let geometry = - self.state.cache.draw(renderer, bounds.size(), |frame| { - // Scale units to cell size - frame.scale(f32::from(self.cell_size)); - - // Draw background - frame.fill_rectangle( - Point::ORIGIN, - Size::new(side_length as f32, side_length as f32), - self.light, - ); - - // Avoid drawing on the quiet zone - frame.translate(Vector::new( - QUIET_ZONE as f32, - QUIET_ZONE as f32, - )); - - // Draw contents - self.state - .contents - .iter() - .enumerate() - .filter(|(_, value)| **value == qrcode::Color::Dark) - .for_each(|(index, _)| { - let row = index / self.state.width; - let column = index % self.state.width; - - frame.fill_rectangle( - Point::new(column as f32, row as f32), - Size::UNIT, - self.dark, - ); - }); - }); - - let translation = Vector::new(bounds.x, bounds.y); - - renderer.with_translation(translation, |renderer| { - renderer.draw_primitive(geometry.0); - }); - } -} - -impl<'a, Message, Theme> From> - for Element<'a, Message, Renderer> -{ - fn from(qr_code: QRCode<'a>) -> Self { - Self::new(qr_code) - } -} - -/// The state of a [`QRCode`]. -/// -/// It stores the data that will be displayed. -#[derive(Debug)] -pub struct State { - contents: Vec, - width: usize, - cache: canvas::Cache, -} - -impl State { - /// Creates a new [`State`] with the provided data. - /// - /// This method uses an [`ErrorCorrection::Medium`] and chooses the smallest - /// size to display the data. - pub fn new(data: impl AsRef<[u8]>) -> Result { - let encoded = qrcode::QrCode::new(data)?; - - Ok(Self::build(encoded)) - } - - /// Creates a new [`State`] with the provided [`ErrorCorrection`]. - pub fn with_error_correction( - data: impl AsRef<[u8]>, - error_correction: ErrorCorrection, - ) -> Result { - let encoded = qrcode::QrCode::with_error_correction_level( - data, - error_correction.into(), - )?; - - Ok(Self::build(encoded)) - } - - /// Creates a new [`State`] with the provided [`Version`] and - /// [`ErrorCorrection`]. - pub fn with_version( - data: impl AsRef<[u8]>, - version: Version, - error_correction: ErrorCorrection, - ) -> Result { - let encoded = qrcode::QrCode::with_version( - data, - version.into(), - error_correction.into(), - )?; - - Ok(Self::build(encoded)) - } - - fn build(encoded: qrcode::QrCode) -> Self { - let width = encoded.width(); - let contents = encoded.into_colors(); - - Self { - contents, - width, - cache: canvas::Cache::new(), - } - } -} - -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -/// The size of a [`QRCode`]. -/// -/// The higher the version the larger the grid of cells, and therefore the more -/// information the [`QRCode`] can carry. -pub enum Version { - /// A normal QR code version. It should be between 1 and 40. - Normal(u8), - - /// A micro QR code version. It should be between 1 and 4. - Micro(u8), -} - -impl From for qrcode::Version { - fn from(version: Version) -> Self { - match version { - Version::Normal(v) => qrcode::Version::Normal(i16::from(v)), - Version::Micro(v) => qrcode::Version::Micro(i16::from(v)), - } - } -} - -/// The error correction level. -/// -/// It controls the amount of data that can be damaged while still being able -/// to recover the original information. -/// -/// A higher error correction level allows for more corrupted data. -#[derive(Debug, Clone, Copy, PartialEq, Eq)] -pub enum ErrorCorrection { - /// Low error correction. 7% of the data can be restored. - Low, - /// Medium error correction. 15% of the data can be restored. - Medium, - /// Quartile error correction. 25% of the data can be restored. - Quartile, - /// High error correction. 30% of the data can be restored. - High, -} - -impl From for qrcode::EcLevel { - fn from(ec_level: ErrorCorrection) -> Self { - match ec_level { - ErrorCorrection::Low => qrcode::EcLevel::L, - ErrorCorrection::Medium => qrcode::EcLevel::M, - ErrorCorrection::Quartile => qrcode::EcLevel::Q, - ErrorCorrection::High => qrcode::EcLevel::H, - } - } -} - -/// An error that occurred when building a [`State`] for a [`QRCode`]. -#[derive(Debug, Clone, Copy, PartialEq, Eq, Error)] -pub enum Error { - /// The data is too long to encode in a QR code for the chosen [`Version`]. - #[error( - "The data is too long to encode in a QR code for the chosen version" - )] - DataTooLong, - - /// The chosen [`Version`] and [`ErrorCorrection`] combination is invalid. - #[error( - "The chosen version and error correction level combination is invalid." - )] - InvalidVersion, - - /// One or more characters in the provided data are not supported by the - /// chosen [`Version`]. - #[error( - "One or more characters in the provided data are not supported by the \ - chosen version" - )] - UnsupportedCharacterSet, - - /// The chosen ECI designator is invalid. A valid designator should be - /// between 0 and 999999. - #[error( - "The chosen ECI designator is invalid. A valid designator should be \ - between 0 and 999999." - )] - InvalidEciDesignator, - - /// A character that does not belong to the character set was found. - #[error("A character that does not belong to the character set was found")] - InvalidCharacter, -} - -impl From for Error { - fn from(error: qrcode::types::QrError) -> Self { - use qrcode::types::QrError; - - match error { - QrError::DataTooLong => Error::DataTooLong, - QrError::InvalidVersion => Error::InvalidVersion, - QrError::UnsupportedCharacterSet => Error::UnsupportedCharacterSet, - QrError::InvalidEciDesignator => Error::InvalidEciDesignator, - QrError::InvalidCharacter => Error::InvalidCharacter, - } - } -} diff --git a/src/widget.rs b/src/widget.rs index f3a66101..19434e84 100644 --- a/src/widget.rs +++ b/src/widget.rs @@ -165,14 +165,14 @@ pub use vertical_slider::VerticalSlider; #[cfg(feature = "canvas")] #[cfg_attr(docsrs, doc(cfg(feature = "canvas")))] -pub use iced_renderer::widget::canvas; +pub mod canvas; #[cfg(feature = "canvas")] #[cfg_attr(docsrs, doc(cfg(feature = "canvas")))] /// Creates a new [`Canvas`]. -pub fn canvas(program: P) -> Canvas +pub fn canvas(program: P) -> Canvas where - Renderer: canvas::Renderer, + Renderer: iced_renderer::geometry::Renderer, P: canvas::Program, { Canvas::new(program) @@ -193,7 +193,7 @@ pub mod image { #[cfg(feature = "qr_code")] #[cfg_attr(docsrs, doc(cfg(feature = "qr_code")))] -pub use iced_renderer::widget::qr_code; +pub mod qr_code; #[cfg(feature = "svg")] #[cfg_attr(docsrs, doc(cfg(feature = "svg")))] diff --git a/src/widget/canvas.rs b/src/widget/canvas.rs new file mode 100644 index 00000000..bc5995c6 --- /dev/null +++ b/src/widget/canvas.rs @@ -0,0 +1,238 @@ +//! Draw 2D graphics for your users. +pub mod event; + +mod cursor; +mod program; + +pub use cursor::Cursor; +pub use event::Event; +pub use program::Program; + +pub use iced_renderer::geometry::*; + +use crate::{Length, Point, Rectangle, Size, Vector}; + +use iced_native::layout::{self, Layout}; +use iced_native::mouse; +use iced_native::renderer; +use iced_native::widget::tree::{self, Tree}; +use iced_native::{Clipboard, Element, Shell, Widget}; + +use std::marker::PhantomData; + +/// A widget capable of drawing 2D graphics. +/// +/// ## Drawing a simple circle +/// If you want to get a quick overview, here's how we can draw a simple circle: +/// +/// ```no_run +/// use iced::widget::canvas::{self, Canvas, Cursor, Fill, Frame, Geometry, Path, Program}; +/// use iced::{Color, Rectangle, Theme, Renderer}; +/// +/// // First, we define the data we need for drawing +/// #[derive(Debug)] +/// struct Circle { +/// radius: f32, +/// } +/// +/// // Then, we implement the `Program` trait +/// impl Program<()> for Circle { +/// type State = (); +/// +/// fn draw(&self, _state: &(), renderer: &Renderer, _theme: &Theme, bounds: Rectangle, _cursor: Cursor) -> Vec{ +/// // We prepare a new `Frame` +/// let mut frame = Frame::new(renderer, bounds.size()); +/// +/// // We create a `Path` representing a simple circle +/// let circle = Path::circle(frame.center(), self.radius); +/// +/// // And fill it with some color +/// frame.fill(&circle, Color::BLACK); +/// +/// // Finally, we produce the geometry +/// vec![frame.into_geometry()] +/// } +/// } +/// +/// // Finally, we simply use our `Circle` to create the `Canvas`! +/// let canvas = Canvas::new(Circle { radius: 50.0 }); +/// ``` +#[derive(Debug)] +pub struct Canvas +where + Renderer: iced_renderer::geometry::Renderer, + P: Program, +{ + width: Length, + height: Length, + program: P, + message_: PhantomData, + theme_: PhantomData, +} + +impl Canvas +where + Renderer: iced_renderer::geometry::Renderer, + P: Program, +{ + const DEFAULT_SIZE: f32 = 100.0; + + /// Creates a new [`Canvas`]. + pub fn new(program: P) -> Self { + Canvas { + width: Length::Fixed(Self::DEFAULT_SIZE), + height: Length::Fixed(Self::DEFAULT_SIZE), + program, + message_: PhantomData, + theme_: PhantomData, + } + } + + /// Sets the width of the [`Canvas`]. + pub fn width(mut self, width: impl Into) -> Self { + self.width = width.into(); + self + } + + /// Sets the height of the [`Canvas`]. + pub fn height(mut self, height: impl Into) -> Self { + self.height = height.into(); + self + } +} + +impl Widget + for Canvas +where + Renderer: iced_renderer::geometry::Renderer, + P: Program, +{ + fn tag(&self) -> tree::Tag { + struct Tag(T); + tree::Tag::of::>() + } + + fn state(&self) -> tree::State { + tree::State::new(P::State::default()) + } + + fn width(&self) -> Length { + self.width + } + + fn height(&self) -> Length { + self.height + } + + fn layout( + &self, + _renderer: &Renderer, + limits: &layout::Limits, + ) -> layout::Node { + let limits = limits.width(self.width).height(self.height); + let size = limits.resolve(Size::ZERO); + + layout::Node::new(size) + } + + fn on_event( + &mut self, + tree: &mut Tree, + event: iced_native::Event, + layout: Layout<'_>, + cursor_position: Point, + _renderer: &Renderer, + _clipboard: &mut dyn Clipboard, + shell: &mut Shell<'_, Message>, + ) -> event::Status { + let bounds = layout.bounds(); + + let canvas_event = match event { + iced_native::Event::Mouse(mouse_event) => { + Some(Event::Mouse(mouse_event)) + } + iced_native::Event::Touch(touch_event) => { + Some(Event::Touch(touch_event)) + } + iced_native::Event::Keyboard(keyboard_event) => { + Some(Event::Keyboard(keyboard_event)) + } + _ => None, + }; + + let cursor = Cursor::from_window_position(cursor_position); + + if let Some(canvas_event) = canvas_event { + let state = tree.state.downcast_mut::(); + + let (event_status, message) = + self.program.update(state, canvas_event, bounds, cursor); + + if let Some(message) = message { + shell.publish(message); + } + + return event_status; + } + + event::Status::Ignored + } + + fn mouse_interaction( + &self, + tree: &Tree, + layout: Layout<'_>, + cursor_position: Point, + _viewport: &Rectangle, + _renderer: &Renderer, + ) -> mouse::Interaction { + let bounds = layout.bounds(); + let cursor = Cursor::from_window_position(cursor_position); + let state = tree.state.downcast_ref::(); + + self.program.mouse_interaction(state, bounds, cursor) + } + + fn draw( + &self, + tree: &Tree, + renderer: &mut Renderer, + theme: &Renderer::Theme, + _style: &renderer::Style, + layout: Layout<'_>, + cursor_position: Point, + _viewport: &Rectangle, + ) { + let bounds = layout.bounds(); + + if bounds.width < 1.0 || bounds.height < 1.0 { + return; + } + + let cursor = Cursor::from_window_position(cursor_position); + let state = tree.state.downcast_ref::(); + + renderer.with_translation( + Vector::new(bounds.x, bounds.y), + |renderer| { + renderer.draw( + self.program.draw(state, renderer, theme, bounds, cursor), + ); + }, + ); + } +} + +impl<'a, P, Message, Renderer> From> + for Element<'a, Message, Renderer> +where + Message: 'a, + Renderer: 'a + iced_renderer::geometry::Renderer, + P: Program + 'a, +{ + fn from( + canvas: Canvas, + ) -> Element<'a, Message, Renderer> { + Element::new(canvas) + } +} diff --git a/src/widget/canvas/cursor.rs b/src/widget/canvas/cursor.rs new file mode 100644 index 00000000..ef6a7771 --- /dev/null +++ b/src/widget/canvas/cursor.rs @@ -0,0 +1,64 @@ +use crate::{Point, Rectangle}; + +/// The mouse cursor state. +#[derive(Debug, Clone, Copy, PartialEq)] +pub enum Cursor { + /// The cursor has a defined position. + Available(Point), + + /// The cursor is currently unavailable (i.e. out of bounds or busy). + Unavailable, +} + +impl Cursor { + // TODO: Remove this once this type is used in `iced_native` to encode + // proper cursor availability + pub(crate) fn from_window_position(position: Point) -> Self { + if position.x < 0.0 || position.y < 0.0 { + Cursor::Unavailable + } else { + Cursor::Available(position) + } + } + + /// Returns the absolute position of the [`Cursor`], if available. + pub fn position(&self) -> Option { + match self { + Cursor::Available(position) => Some(*position), + Cursor::Unavailable => None, + } + } + + /// Returns the relative position of the [`Cursor`] inside the given bounds, + /// if available. + /// + /// If the [`Cursor`] is not over the provided bounds, this method will + /// return `None`. + pub fn position_in(&self, bounds: &Rectangle) -> Option { + if self.is_over(bounds) { + self.position_from(bounds.position()) + } else { + None + } + } + + /// Returns the relative position of the [`Cursor`] from the given origin, + /// if available. + pub fn position_from(&self, origin: Point) -> Option { + match self { + Cursor::Available(position) => { + Some(Point::new(position.x - origin.x, position.y - origin.y)) + } + Cursor::Unavailable => None, + } + } + + /// Returns whether the [`Cursor`] is currently over the provided bounds + /// or not. + pub fn is_over(&self, bounds: &Rectangle) -> bool { + match self { + Cursor::Available(position) => bounds.contains(*position), + Cursor::Unavailable => false, + } + } +} diff --git a/src/widget/canvas/event.rs b/src/widget/canvas/event.rs new file mode 100644 index 00000000..7c733a4d --- /dev/null +++ b/src/widget/canvas/event.rs @@ -0,0 +1,21 @@ +//! Handle events of a canvas. +use iced_native::keyboard; +use iced_native::mouse; +use iced_native::touch; + +pub use iced_native::event::Status; + +/// A [`Canvas`] event. +/// +/// [`Canvas`]: crate::widget::Canvas +#[derive(Debug, Clone, Copy, PartialEq)] +pub enum Event { + /// A mouse event. + Mouse(mouse::Event), + + /// A touch event. + Touch(touch::Event), + + /// A keyboard event. + Keyboard(keyboard::Event), +} diff --git a/src/widget/canvas/program.rs b/src/widget/canvas/program.rs new file mode 100644 index 00000000..fd15663a --- /dev/null +++ b/src/widget/canvas/program.rs @@ -0,0 +1,108 @@ +use crate::widget::canvas::event::{self, Event}; +use crate::widget::canvas::mouse; +use crate::widget::canvas::Cursor; +use crate::Rectangle; + +/// The state and logic of a [`Canvas`]. +/// +/// A [`Program`] can mutate internal state and produce messages for an +/// application. +/// +/// [`Canvas`]: crate::widget::Canvas +pub trait Program +where + Renderer: iced_renderer::geometry::Renderer, +{ + /// The internal state mutated by the [`Program`]. + type State: Default + 'static; + + /// Updates the [`State`](Self::State) of the [`Program`]. + /// + /// When a [`Program`] is used in a [`Canvas`], the runtime will call this + /// method for each [`Event`]. + /// + /// This method can optionally return a `Message` to notify an application + /// of any meaningful interactions. + /// + /// By default, this method does and returns nothing. + /// + /// [`Canvas`]: crate::widget::Canvas + fn update( + &self, + _state: &mut Self::State, + _event: Event, + _bounds: Rectangle, + _cursor: Cursor, + ) -> (event::Status, Option) { + (event::Status::Ignored, None) + } + + /// Draws the state of the [`Program`], producing a bunch of [`Geometry`]. + /// + /// [`Geometry`] can be easily generated with a [`Frame`] or stored in a + /// [`Cache`]. + /// + /// [`Frame`]: crate::widget::canvas::Frame + /// [`Cache`]: crate::widget::canvas::Cache + fn draw( + &self, + state: &Self::State, + renderer: &Renderer, + theme: &Renderer::Theme, + bounds: Rectangle, + cursor: Cursor, + ) -> Vec; + + /// Returns the current mouse interaction of the [`Program`]. + /// + /// The interaction returned will be in effect even if the cursor position + /// is out of bounds of the program's [`Canvas`]. + /// + /// [`Canvas`]: crate::widget::Canvas + fn mouse_interaction( + &self, + _state: &Self::State, + _bounds: Rectangle, + _cursor: Cursor, + ) -> mouse::Interaction { + mouse::Interaction::default() + } +} + +impl Program for &T +where + Renderer: iced_renderer::geometry::Renderer, + T: Program, +{ + type State = T::State; + + fn update( + &self, + state: &mut Self::State, + event: Event, + bounds: Rectangle, + cursor: Cursor, + ) -> (event::Status, Option) { + T::update(self, state, event, bounds, cursor) + } + + fn draw( + &self, + state: &Self::State, + renderer: &Renderer, + theme: &Renderer::Theme, + bounds: Rectangle, + cursor: Cursor, + ) -> Vec { + T::draw(self, state, renderer, theme, bounds, cursor) + } + + fn mouse_interaction( + &self, + state: &Self::State, + bounds: Rectangle, + cursor: Cursor, + ) -> mouse::Interaction { + T::mouse_interaction(self, state, bounds, cursor) + } +} diff --git a/src/widget/qr_code.rs b/src/widget/qr_code.rs new file mode 100644 index 00000000..66442d5d --- /dev/null +++ b/src/widget/qr_code.rs @@ -0,0 +1,300 @@ +//! Encode and display information in a QR code. +use crate::widget::canvas; +use crate::Renderer; + +use iced_native::layout; +use iced_native::renderer; +use iced_native::widget::Tree; +use iced_native::{ + Color, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget, +}; +use thiserror::Error; + +const DEFAULT_CELL_SIZE: u16 = 4; +const QUIET_ZONE: usize = 2; + +/// A type of matrix barcode consisting of squares arranged in a grid which +/// can be read by an imaging device, such as a camera. +#[derive(Debug)] +pub struct QRCode<'a> { + state: &'a State, + dark: Color, + light: Color, + cell_size: u16, +} + +impl<'a> QRCode<'a> { + /// Creates a new [`QRCode`] with the provided [`State`]. + pub fn new(state: &'a State) -> Self { + Self { + cell_size: DEFAULT_CELL_SIZE, + dark: Color::BLACK, + light: Color::WHITE, + state, + } + } + + /// Sets both the dark and light [`Color`]s of the [`QRCode`]. + pub fn color(mut self, dark: Color, light: Color) -> Self { + self.dark = dark; + self.light = light; + self + } + + /// Sets the size of the squares of the grid cell of the [`QRCode`]. + pub fn cell_size(mut self, cell_size: u16) -> Self { + self.cell_size = cell_size; + self + } +} + +impl<'a, Message, Theme> Widget> for QRCode<'a> { + fn width(&self) -> Length { + Length::Shrink + } + + fn height(&self) -> Length { + Length::Shrink + } + + fn layout( + &self, + _renderer: &Renderer, + _limits: &layout::Limits, + ) -> layout::Node { + let side_length = (self.state.width + 2 * QUIET_ZONE) as f32 + * f32::from(self.cell_size); + + layout::Node::new(Size::new(side_length, side_length)) + } + + fn draw( + &self, + _state: &Tree, + renderer: &mut Renderer, + _theme: &Theme, + _style: &renderer::Style, + layout: Layout<'_>, + _cursor_position: Point, + _viewport: &Rectangle, + ) { + use iced_native::Renderer as _; + + let bounds = layout.bounds(); + let side_length = self.state.width + 2 * QUIET_ZONE; + + // Reuse cache if possible + let geometry = + self.state.cache.draw(renderer, bounds.size(), |frame| { + // Scale units to cell size + frame.scale(f32::from(self.cell_size)); + + // Draw background + frame.fill_rectangle( + Point::ORIGIN, + Size::new(side_length as f32, side_length as f32), + self.light, + ); + + // Avoid drawing on the quiet zone + frame.translate(Vector::new( + QUIET_ZONE as f32, + QUIET_ZONE as f32, + )); + + // Draw contents + self.state + .contents + .iter() + .enumerate() + .filter(|(_, value)| **value == qrcode::Color::Dark) + .for_each(|(index, _)| { + let row = index / self.state.width; + let column = index % self.state.width; + + frame.fill_rectangle( + Point::new(column as f32, row as f32), + Size::UNIT, + self.dark, + ); + }); + }); + + let translation = Vector::new(bounds.x, bounds.y); + + renderer.with_translation(translation, |renderer| { + renderer.draw_primitive(geometry.0); + }); + } +} + +impl<'a, Message, Theme> From> + for Element<'a, Message, Renderer> +{ + fn from(qr_code: QRCode<'a>) -> Self { + Self::new(qr_code) + } +} + +/// The state of a [`QRCode`]. +/// +/// It stores the data that will be displayed. +#[derive(Debug)] +pub struct State { + contents: Vec, + width: usize, + cache: canvas::Cache, +} + +impl State { + /// Creates a new [`State`] with the provided data. + /// + /// This method uses an [`ErrorCorrection::Medium`] and chooses the smallest + /// size to display the data. + pub fn new(data: impl AsRef<[u8]>) -> Result { + let encoded = qrcode::QrCode::new(data)?; + + Ok(Self::build(encoded)) + } + + /// Creates a new [`State`] with the provided [`ErrorCorrection`]. + pub fn with_error_correction( + data: impl AsRef<[u8]>, + error_correction: ErrorCorrection, + ) -> Result { + let encoded = qrcode::QrCode::with_error_correction_level( + data, + error_correction.into(), + )?; + + Ok(Self::build(encoded)) + } + + /// Creates a new [`State`] with the provided [`Version`] and + /// [`ErrorCorrection`]. + pub fn with_version( + data: impl AsRef<[u8]>, + version: Version, + error_correction: ErrorCorrection, + ) -> Result { + let encoded = qrcode::QrCode::with_version( + data, + version.into(), + error_correction.into(), + )?; + + Ok(Self::build(encoded)) + } + + fn build(encoded: qrcode::QrCode) -> Self { + let width = encoded.width(); + let contents = encoded.into_colors(); + + Self { + contents, + width, + cache: canvas::Cache::new(), + } + } +} + +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +/// The size of a [`QRCode`]. +/// +/// The higher the version the larger the grid of cells, and therefore the more +/// information the [`QRCode`] can carry. +pub enum Version { + /// A normal QR code version. It should be between 1 and 40. + Normal(u8), + + /// A micro QR code version. It should be between 1 and 4. + Micro(u8), +} + +impl From for qrcode::Version { + fn from(version: Version) -> Self { + match version { + Version::Normal(v) => qrcode::Version::Normal(i16::from(v)), + Version::Micro(v) => qrcode::Version::Micro(i16::from(v)), + } + } +} + +/// The error correction level. +/// +/// It controls the amount of data that can be damaged while still being able +/// to recover the original information. +/// +/// A higher error correction level allows for more corrupted data. +#[derive(Debug, Clone, Copy, PartialEq, Eq)] +pub enum ErrorCorrection { + /// Low error correction. 7% of the data can be restored. + Low, + /// Medium error correction. 15% of the data can be restored. + Medium, + /// Quartile error correction. 25% of the data can be restored. + Quartile, + /// High error correction. 30% of the data can be restored. + High, +} + +impl From for qrcode::EcLevel { + fn from(ec_level: ErrorCorrection) -> Self { + match ec_level { + ErrorCorrection::Low => qrcode::EcLevel::L, + ErrorCorrection::Medium => qrcode::EcLevel::M, + ErrorCorrection::Quartile => qrcode::EcLevel::Q, + ErrorCorrection::High => qrcode::EcLevel::H, + } + } +} + +/// An error that occurred when building a [`State`] for a [`QRCode`]. +#[derive(Debug, Clone, Copy, PartialEq, Eq, Error)] +pub enum Error { + /// The data is too long to encode in a QR code for the chosen [`Version`]. + #[error( + "The data is too long to encode in a QR code for the chosen version" + )] + DataTooLong, + + /// The chosen [`Version`] and [`ErrorCorrection`] combination is invalid. + #[error( + "The chosen version and error correction level combination is invalid." + )] + InvalidVersion, + + /// One or more characters in the provided data are not supported by the + /// chosen [`Version`]. + #[error( + "One or more characters in the provided data are not supported by the \ + chosen version" + )] + UnsupportedCharacterSet, + + /// The chosen ECI designator is invalid. A valid designator should be + /// between 0 and 999999. + #[error( + "The chosen ECI designator is invalid. A valid designator should be \ + between 0 and 999999." + )] + InvalidEciDesignator, + + /// A character that does not belong to the character set was found. + #[error("A character that does not belong to the character set was found")] + InvalidCharacter, +} + +impl From for Error { + fn from(error: qrcode::types::QrError) -> Self { + use qrcode::types::QrError; + + match error { + QrError::DataTooLong => Error::DataTooLong, + QrError::InvalidVersion => Error::InvalidVersion, + QrError::UnsupportedCharacterSet => Error::UnsupportedCharacterSet, + QrError::InvalidEciDesignator => Error::InvalidEciDesignator, + QrError::InvalidCharacter => Error::InvalidCharacter, + } + } +} diff --git a/tiny_skia/Cargo.toml b/tiny_skia/Cargo.toml index 72181735..c4c36aba 100644 --- a/tiny_skia/Cargo.toml +++ b/tiny_skia/Cargo.toml @@ -6,7 +6,7 @@ edition = "2021" [features] image = [] svg = [] -canvas = ["iced_native/canvas"] +geometry = ["iced_graphics/geometry"] [dependencies] raw-window-handle = "0.5" diff --git a/tiny_skia/src/backend.rs b/tiny_skia/src/backend.rs index 6883a953..050c6c75 100644 --- a/tiny_skia/src/backend.rs +++ b/tiny_skia/src/backend.rs @@ -436,8 +436,6 @@ fn adjust_clip_mask( } impl iced_graphics::Backend for Backend { - type Geometry = (); - fn trim_measurements(&mut self) { self.text_pipeline.trim_measurement_cache(); } diff --git a/tiny_skia/src/canvas.rs b/tiny_skia/src/canvas.rs deleted file mode 100644 index 958063d2..00000000 --- a/tiny_skia/src/canvas.rs +++ /dev/null @@ -1,287 +0,0 @@ -use crate::{Point, Primitive, Rectangle, Size, Vector}; - -use iced_native::widget::canvas::fill::{self, Fill}; -use iced_native::widget::canvas::stroke::{self, Stroke}; -use iced_native::widget::canvas::{Path, Style, Text}; -use iced_native::Gradient; - -pub struct Frame { - size: Size, - transform: tiny_skia::Transform, - stack: Vec, - primitives: Vec, -} - -impl Frame { - pub fn new(size: Size) -> Self { - Self { - size, - transform: tiny_skia::Transform::identity(), - stack: Vec::new(), - primitives: Vec::new(), - } - } - - pub fn width(&self) -> f32 { - self.size.width - } - - pub fn height(&self) -> f32 { - self.size.height - } - - pub fn size(&self) -> Size { - self.size - } - - pub fn center(&self) -> Point { - Point::new(self.size.width / 2.0, self.size.height / 2.0) - } - - pub fn fill(&mut self, path: &Path, fill: impl Into) { - let path = convert_path(path); - let fill = fill.into(); - - self.primitives.push(Primitive::Fill { - path, - paint: into_paint(fill.style), - rule: into_fill_rule(fill.rule), - transform: self.transform, - }); - } - - pub fn fill_rectangle( - &mut self, - top_left: Point, - size: Size, - fill: impl Into, - ) { - let path = convert_path(&Path::rectangle(top_left, size)); - let fill = fill.into(); - - self.primitives.push(Primitive::Fill { - path, - paint: tiny_skia::Paint { - anti_alias: false, - ..into_paint(fill.style) - }, - rule: into_fill_rule(fill.rule), - transform: self.transform, - }); - } - - pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { - let path = convert_path(path); - let stroke = stroke.into(); - let skia_stroke = into_stroke(&stroke); - - self.primitives.push(Primitive::Stroke { - path, - paint: into_paint(stroke.style), - stroke: skia_stroke, - transform: self.transform, - }); - } - - pub fn fill_text(&mut self, text: impl Into) { - let text = text.into(); - - let position = if self.transform.is_identity() { - text.position - } else { - let mut transformed = [tiny_skia::Point { - x: text.position.x, - y: text.position.y, - }]; - - self.transform.map_points(&mut transformed); - - Point::new(transformed[0].x, transformed[0].y) - }; - - // TODO: Use vectorial text instead of primitive - self.primitives.push(Primitive::Text { - content: text.content, - bounds: Rectangle { - x: position.x, - y: position.y, - width: f32::INFINITY, - height: f32::INFINITY, - }, - color: text.color, - size: text.size, - font: text.font, - horizontal_alignment: text.horizontal_alignment, - vertical_alignment: text.vertical_alignment, - }); - } - - pub fn push_transform(&mut self) { - self.stack.push(self.transform); - } - - pub fn pop_transform(&mut self) { - self.transform = self.stack.pop().expect("Pop transform"); - } - - pub fn clip(&mut self, _frame: Self, _translation: Vector) {} - - pub fn translate(&mut self, translation: Vector) { - self.transform = - self.transform.pre_translate(translation.x, translation.y); - } - - pub fn rotate(&mut self, angle: f32) { - self.transform = self - .transform - .pre_concat(tiny_skia::Transform::from_rotate(angle.to_degrees())); - } - - pub fn scale(&mut self, scale: f32) { - self.transform = self.transform.pre_scale(scale, scale); - } - - pub fn into_primitive(self) -> Primitive { - Primitive::Clip { - bounds: Rectangle::new(Point::ORIGIN, self.size), - content: Box::new(Primitive::Group { - primitives: self.primitives, - }), - } - } -} - -fn convert_path(path: &Path) -> tiny_skia::Path { - use iced_native::widget::canvas::path::lyon_path; - - let mut builder = tiny_skia::PathBuilder::new(); - let mut last_point = Default::default(); - - for event in path.raw().iter() { - match event { - lyon_path::Event::Begin { at } => { - builder.move_to(at.x, at.y); - - last_point = at; - } - lyon_path::Event::Line { from, to } => { - if last_point != from { - builder.move_to(from.x, from.y); - } - - builder.line_to(to.x, to.y); - - last_point = to; - } - lyon_path::Event::Quadratic { from, ctrl, to } => { - if last_point != from { - builder.move_to(from.x, from.y); - } - - builder.quad_to(ctrl.x, ctrl.y, to.x, to.y); - - last_point = to; - } - lyon_path::Event::Cubic { - from, - ctrl1, - ctrl2, - to, - } => { - if last_point != from { - builder.move_to(from.x, from.y); - } - - builder - .cubic_to(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, to.x, to.y); - - last_point = to; - } - lyon_path::Event::End { close, .. } => { - if close { - builder.close(); - } - } - } - } - - builder - .finish() - .expect("Convert lyon path to tiny_skia path") -} - -pub fn into_paint(style: Style) -> tiny_skia::Paint<'static> { - tiny_skia::Paint { - shader: match style { - Style::Solid(color) => tiny_skia::Shader::SolidColor( - tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a) - .expect("Create color"), - ), - Style::Gradient(gradient) => match gradient { - Gradient::Linear(linear) => tiny_skia::LinearGradient::new( - tiny_skia::Point { - x: linear.start.x, - y: linear.start.y, - }, - tiny_skia::Point { - x: linear.end.x, - y: linear.end.y, - }, - linear - .color_stops - .into_iter() - .map(|stop| { - tiny_skia::GradientStop::new( - stop.offset, - tiny_skia::Color::from_rgba( - stop.color.b, - stop.color.g, - stop.color.r, - stop.color.a, - ) - .expect("Create color"), - ) - }) - .collect(), - tiny_skia::SpreadMode::Pad, - tiny_skia::Transform::identity(), - ) - .expect("Create linear gradient"), - }, - }, - anti_alias: true, - ..Default::default() - } -} - -pub fn into_fill_rule(rule: fill::Rule) -> tiny_skia::FillRule { - match rule { - fill::Rule::EvenOdd => tiny_skia::FillRule::EvenOdd, - fill::Rule::NonZero => tiny_skia::FillRule::Winding, - } -} - -pub fn into_stroke(stroke: &Stroke) -> tiny_skia::Stroke { - tiny_skia::Stroke { - width: stroke.width, - line_cap: match stroke.line_cap { - stroke::LineCap::Butt => tiny_skia::LineCap::Butt, - stroke::LineCap::Square => tiny_skia::LineCap::Square, - stroke::LineCap::Round => tiny_skia::LineCap::Round, - }, - line_join: match stroke.line_join { - stroke::LineJoin::Miter => tiny_skia::LineJoin::Miter, - stroke::LineJoin::Round => tiny_skia::LineJoin::Round, - stroke::LineJoin::Bevel => tiny_skia::LineJoin::Bevel, - }, - dash: if stroke.line_dash.segments.is_empty() { - None - } else { - tiny_skia::StrokeDash::new( - stroke.line_dash.segments.into(), - stroke.line_dash.offset as f32, - ) - }, - ..Default::default() - } -} diff --git a/tiny_skia/src/geometry.rs b/tiny_skia/src/geometry.rs new file mode 100644 index 00000000..73fc1ebd --- /dev/null +++ b/tiny_skia/src/geometry.rs @@ -0,0 +1,287 @@ +use crate::{Point, Primitive, Rectangle, Size, Vector}; + +use iced_graphics::geometry::fill::{self, Fill}; +use iced_graphics::geometry::stroke::{self, Stroke}; +use iced_graphics::geometry::{Path, Style, Text}; +use iced_graphics::Gradient; + +pub struct Frame { + size: Size, + transform: tiny_skia::Transform, + stack: Vec, + primitives: Vec, +} + +impl Frame { + pub fn new(size: Size) -> Self { + Self { + size, + transform: tiny_skia::Transform::identity(), + stack: Vec::new(), + primitives: Vec::new(), + } + } + + pub fn width(&self) -> f32 { + self.size.width + } + + pub fn height(&self) -> f32 { + self.size.height + } + + pub fn size(&self) -> Size { + self.size + } + + pub fn center(&self) -> Point { + Point::new(self.size.width / 2.0, self.size.height / 2.0) + } + + pub fn fill(&mut self, path: &Path, fill: impl Into) { + let path = convert_path(path); + let fill = fill.into(); + + self.primitives.push(Primitive::Fill { + path, + paint: into_paint(fill.style), + rule: into_fill_rule(fill.rule), + transform: self.transform, + }); + } + + pub fn fill_rectangle( + &mut self, + top_left: Point, + size: Size, + fill: impl Into, + ) { + let path = convert_path(&Path::rectangle(top_left, size)); + let fill = fill.into(); + + self.primitives.push(Primitive::Fill { + path, + paint: tiny_skia::Paint { + anti_alias: false, + ..into_paint(fill.style) + }, + rule: into_fill_rule(fill.rule), + transform: self.transform, + }); + } + + pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { + let path = convert_path(path); + let stroke = stroke.into(); + let skia_stroke = into_stroke(&stroke); + + self.primitives.push(Primitive::Stroke { + path, + paint: into_paint(stroke.style), + stroke: skia_stroke, + transform: self.transform, + }); + } + + pub fn fill_text(&mut self, text: impl Into) { + let text = text.into(); + + let position = if self.transform.is_identity() { + text.position + } else { + let mut transformed = [tiny_skia::Point { + x: text.position.x, + y: text.position.y, + }]; + + self.transform.map_points(&mut transformed); + + Point::new(transformed[0].x, transformed[0].y) + }; + + // TODO: Use vectorial text instead of primitive + self.primitives.push(Primitive::Text { + content: text.content, + bounds: Rectangle { + x: position.x, + y: position.y, + width: f32::INFINITY, + height: f32::INFINITY, + }, + color: text.color, + size: text.size, + font: text.font, + horizontal_alignment: text.horizontal_alignment, + vertical_alignment: text.vertical_alignment, + }); + } + + pub fn push_transform(&mut self) { + self.stack.push(self.transform); + } + + pub fn pop_transform(&mut self) { + self.transform = self.stack.pop().expect("Pop transform"); + } + + pub fn clip(&mut self, _frame: Self, _translation: Vector) {} + + pub fn translate(&mut self, translation: Vector) { + self.transform = + self.transform.pre_translate(translation.x, translation.y); + } + + pub fn rotate(&mut self, angle: f32) { + self.transform = self + .transform + .pre_concat(tiny_skia::Transform::from_rotate(angle.to_degrees())); + } + + pub fn scale(&mut self, scale: f32) { + self.transform = self.transform.pre_scale(scale, scale); + } + + pub fn into_primitive(self) -> Primitive { + Primitive::Clip { + bounds: Rectangle::new(Point::ORIGIN, self.size), + content: Box::new(Primitive::Group { + primitives: self.primitives, + }), + } + } +} + +fn convert_path(path: &Path) -> tiny_skia::Path { + use iced_graphics::geometry::path::lyon_path; + + let mut builder = tiny_skia::PathBuilder::new(); + let mut last_point = Default::default(); + + for event in path.raw().iter() { + match event { + lyon_path::Event::Begin { at } => { + builder.move_to(at.x, at.y); + + last_point = at; + } + lyon_path::Event::Line { from, to } => { + if last_point != from { + builder.move_to(from.x, from.y); + } + + builder.line_to(to.x, to.y); + + last_point = to; + } + lyon_path::Event::Quadratic { from, ctrl, to } => { + if last_point != from { + builder.move_to(from.x, from.y); + } + + builder.quad_to(ctrl.x, ctrl.y, to.x, to.y); + + last_point = to; + } + lyon_path::Event::Cubic { + from, + ctrl1, + ctrl2, + to, + } => { + if last_point != from { + builder.move_to(from.x, from.y); + } + + builder + .cubic_to(ctrl1.x, ctrl1.y, ctrl2.x, ctrl2.y, to.x, to.y); + + last_point = to; + } + lyon_path::Event::End { close, .. } => { + if close { + builder.close(); + } + } + } + } + + builder + .finish() + .expect("Convert lyon path to tiny_skia path") +} + +pub fn into_paint(style: Style) -> tiny_skia::Paint<'static> { + tiny_skia::Paint { + shader: match style { + Style::Solid(color) => tiny_skia::Shader::SolidColor( + tiny_skia::Color::from_rgba(color.b, color.g, color.r, color.a) + .expect("Create color"), + ), + Style::Gradient(gradient) => match gradient { + Gradient::Linear(linear) => tiny_skia::LinearGradient::new( + tiny_skia::Point { + x: linear.start.x, + y: linear.start.y, + }, + tiny_skia::Point { + x: linear.end.x, + y: linear.end.y, + }, + linear + .color_stops + .into_iter() + .map(|stop| { + tiny_skia::GradientStop::new( + stop.offset, + tiny_skia::Color::from_rgba( + stop.color.b, + stop.color.g, + stop.color.r, + stop.color.a, + ) + .expect("Create color"), + ) + }) + .collect(), + tiny_skia::SpreadMode::Pad, + tiny_skia::Transform::identity(), + ) + .expect("Create linear gradient"), + }, + }, + anti_alias: true, + ..Default::default() + } +} + +pub fn into_fill_rule(rule: fill::Rule) -> tiny_skia::FillRule { + match rule { + fill::Rule::EvenOdd => tiny_skia::FillRule::EvenOdd, + fill::Rule::NonZero => tiny_skia::FillRule::Winding, + } +} + +pub fn into_stroke(stroke: &Stroke) -> tiny_skia::Stroke { + tiny_skia::Stroke { + width: stroke.width, + line_cap: match stroke.line_cap { + stroke::LineCap::Butt => tiny_skia::LineCap::Butt, + stroke::LineCap::Square => tiny_skia::LineCap::Square, + stroke::LineCap::Round => tiny_skia::LineCap::Round, + }, + line_join: match stroke.line_join { + stroke::LineJoin::Miter => tiny_skia::LineJoin::Miter, + stroke::LineJoin::Round => tiny_skia::LineJoin::Round, + stroke::LineJoin::Bevel => tiny_skia::LineJoin::Bevel, + }, + dash: if stroke.line_dash.segments.is_empty() { + None + } else { + tiny_skia::StrokeDash::new( + stroke.line_dash.segments.into(), + stroke.line_dash.offset as f32, + ) + }, + ..Default::default() + } +} diff --git a/tiny_skia/src/lib.rs b/tiny_skia/src/lib.rs index e66e6412..ef5c6b1d 100644 --- a/tiny_skia/src/lib.rs +++ b/tiny_skia/src/lib.rs @@ -4,8 +4,8 @@ mod backend; mod settings; mod text; -#[cfg(feature = "canvas")] -pub mod canvas; +#[cfg(feature = "geometry")] +pub mod geometry; pub use iced_graphics::primitive; diff --git a/wgpu/Cargo.toml b/wgpu/Cargo.toml index 0bcef71c..2e39a9e7 100644 --- a/wgpu/Cargo.toml +++ b/wgpu/Cargo.toml @@ -21,7 +21,7 @@ bmp = ["iced_graphics/bmp"] hdr = ["iced_graphics/hdr"] dds = ["iced_graphics/dds"] farbfeld = ["iced_graphics/farbfeld"] -canvas = ["iced_graphics/canvas", "lyon"] +geometry = ["iced_graphics/geometry", "lyon"] spirv = ["wgpu/spirv"] webgl = ["wgpu/webgl"] diff --git a/wgpu/src/backend.rs b/wgpu/src/backend.rs index 10dc5b4f..6f39a5fe 100644 --- a/wgpu/src/backend.rs +++ b/wgpu/src/backend.rs @@ -329,8 +329,6 @@ impl Backend { } impl iced_graphics::Backend for Backend { - type Geometry = (); - fn trim_measurements(&mut self) { self.text_pipeline.trim_measurement_cache() } diff --git a/wgpu/src/canvas.rs b/wgpu/src/canvas.rs deleted file mode 100644 index e8d540c3..00000000 --- a/wgpu/src/canvas.rs +++ /dev/null @@ -1,608 +0,0 @@ -use iced_graphics::primitive::{self, Primitive}; -use iced_native::widget::canvas::fill::{self, Fill}; -use iced_native::widget::canvas::{ - LineCap, LineDash, LineJoin, Path, Stroke, Style, Text, -}; -use iced_native::{Gradient, Point, Rectangle, Size, Vector}; - -use lyon::geom::euclid; -use lyon::tessellation; -use std::borrow::Cow; - -/// The frame of a [`Canvas`]. -/// -/// [`Canvas`]: crate::widget::Canvas -#[allow(missing_debug_implementations)] -pub struct Frame { - size: Size, - buffers: BufferStack, - primitives: Vec, - transforms: Transforms, - fill_tessellator: tessellation::FillTessellator, - stroke_tessellator: tessellation::StrokeTessellator, -} - -enum Buffer { - Solid(tessellation::VertexBuffers), - Gradient( - tessellation::VertexBuffers, - Gradient, - ), -} - -struct BufferStack { - stack: Vec, -} - -impl BufferStack { - fn new() -> Self { - Self { stack: Vec::new() } - } - - fn get_mut(&mut self, style: &Style) -> &mut Buffer { - match style { - Style::Solid(_) => match self.stack.last() { - Some(Buffer::Solid(_)) => {} - _ => { - self.stack.push(Buffer::Solid( - tessellation::VertexBuffers::new(), - )); - } - }, - Style::Gradient(gradient) => match self.stack.last() { - Some(Buffer::Gradient(_, last)) if gradient == last => {} - _ => { - self.stack.push(Buffer::Gradient( - tessellation::VertexBuffers::new(), - gradient.clone(), - )); - } - }, - } - - self.stack.last_mut().unwrap() - } - - fn get_fill<'a>( - &'a mut self, - style: &Style, - ) -> Box { - match (style, self.get_mut(style)) { - (Style::Solid(color), Buffer::Solid(buffer)) => { - Box::new(tessellation::BuffersBuilder::new( - buffer, - TriangleVertex2DBuilder(color.into_linear()), - )) - } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), - _ => unreachable!(), - } - } - - fn get_stroke<'a>( - &'a mut self, - style: &Style, - ) -> Box { - match (style, self.get_mut(style)) { - (Style::Solid(color), Buffer::Solid(buffer)) => { - Box::new(tessellation::BuffersBuilder::new( - buffer, - TriangleVertex2DBuilder(color.into_linear()), - )) - } - (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( - tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), - ), - _ => unreachable!(), - } - } -} - -#[derive(Debug)] -struct Transforms { - previous: Vec, - current: Transform, -} - -#[derive(Debug, Clone, Copy)] -struct Transform { - raw: lyon::math::Transform, - is_identity: bool, -} - -impl Transform { - /// Transforms the given [Point] by the transformation matrix. - fn transform_point(&self, point: &mut Point) { - let transformed = self - .raw - .transform_point(euclid::Point2D::new(point.x, point.y)); - point.x = transformed.x; - point.y = transformed.y; - } - - fn transform_style(&self, style: Style) -> Style { - match style { - Style::Solid(color) => Style::Solid(color), - Style::Gradient(gradient) => { - Style::Gradient(self.transform_gradient(gradient)) - } - } - } - - fn transform_gradient(&self, mut gradient: Gradient) -> Gradient { - let (start, end) = match &mut gradient { - Gradient::Linear(linear) => (&mut linear.start, &mut linear.end), - }; - self.transform_point(start); - self.transform_point(end); - gradient - } -} - -impl Frame { - /// Creates a new empty [`Frame`] with the given dimensions. - /// - /// The default coordinate system of a [`Frame`] has its origin at the - /// top-left corner of its bounds. - pub fn new(size: Size) -> Frame { - Frame { - size, - buffers: BufferStack::new(), - primitives: Vec::new(), - transforms: Transforms { - previous: Vec::new(), - current: Transform { - raw: lyon::math::Transform::identity(), - is_identity: true, - }, - }, - fill_tessellator: tessellation::FillTessellator::new(), - stroke_tessellator: tessellation::StrokeTessellator::new(), - } - } - - /// Returns the width of the [`Frame`]. - #[inline] - pub fn width(&self) -> f32 { - self.size.width - } - - /// Returns the height of the [`Frame`]. - #[inline] - pub fn height(&self) -> f32 { - self.size.height - } - - /// Returns the dimensions of the [`Frame`]. - #[inline] - pub fn size(&self) -> Size { - self.size - } - - /// Returns the coordinate of the center of the [`Frame`]. - #[inline] - pub fn center(&self) -> Point { - Point::new(self.size.width / 2.0, self.size.height / 2.0) - } - - /// Draws the given [`Path`] on the [`Frame`] by filling it with the - /// provided style. - pub fn fill(&mut self, path: &Path, fill: impl Into) { - let Fill { style, rule } = fill.into(); - - let mut buffer = self - .buffers - .get_fill(&self.transforms.current.transform_style(style)); - - let options = tessellation::FillOptions::default() - .with_fill_rule(into_fill_rule(rule)); - - if self.transforms.current.is_identity { - self.fill_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } else { - let path = path.transform(&self.transforms.current.raw); - - self.fill_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } - .expect("Tessellate path."); - } - - /// Draws an axis-aligned rectangle given its top-left corner coordinate and - /// its `Size` on the [`Frame`] by filling it with the provided style. - pub fn fill_rectangle( - &mut self, - top_left: Point, - size: Size, - fill: impl Into, - ) { - let Fill { style, rule } = fill.into(); - - let mut buffer = self - .buffers - .get_fill(&self.transforms.current.transform_style(style)); - - let top_left = - self.transforms.current.raw.transform_point( - lyon::math::Point::new(top_left.x, top_left.y), - ); - - let size = - self.transforms.current.raw.transform_vector( - lyon::math::Vector::new(size.width, size.height), - ); - - let options = tessellation::FillOptions::default() - .with_fill_rule(into_fill_rule(rule)); - - self.fill_tessellator - .tessellate_rectangle( - &lyon::math::Box2D::new(top_left, top_left + size), - &options, - buffer.as_mut(), - ) - .expect("Fill rectangle"); - } - - /// Draws the stroke of the given [`Path`] on the [`Frame`] with the - /// provided style. - pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { - let stroke = stroke.into(); - - let mut buffer = self - .buffers - .get_stroke(&self.transforms.current.transform_style(stroke.style)); - - let mut options = tessellation::StrokeOptions::default(); - options.line_width = stroke.width; - options.start_cap = into_line_cap(stroke.line_cap); - options.end_cap = into_line_cap(stroke.line_cap); - options.line_join = into_line_join(stroke.line_join); - - let path = if stroke.line_dash.segments.is_empty() { - Cow::Borrowed(path) - } else { - Cow::Owned(dashed(path, stroke.line_dash)) - }; - - if self.transforms.current.is_identity { - self.stroke_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } else { - let path = path.transform(&self.transforms.current.raw); - - self.stroke_tessellator.tessellate_path( - path.raw(), - &options, - buffer.as_mut(), - ) - } - .expect("Stroke path"); - } - - /// Draws the characters of the given [`Text`] on the [`Frame`], filling - /// them with the given color. - /// - /// __Warning:__ Text currently does not work well with rotations and scale - /// transforms! The position will be correctly transformed, but the - /// resulting glyphs will not be rotated or scaled properly. - /// - /// Additionally, all text will be rendered on top of all the layers of - /// a [`Canvas`]. Therefore, it is currently only meant to be used for - /// overlays, which is the most common use case. - /// - /// Support for vectorial text is planned, and should address all these - /// limitations. - /// - /// [`Canvas`]: crate::widget::Canvas - pub fn fill_text(&mut self, text: impl Into) { - let text = text.into(); - - let position = if self.transforms.current.is_identity { - text.position - } else { - let transformed = self.transforms.current.raw.transform_point( - lyon::math::Point::new(text.position.x, text.position.y), - ); - - Point::new(transformed.x, transformed.y) - }; - - // TODO: Use vectorial text instead of primitive - self.primitives.push(Primitive::Text { - content: text.content, - bounds: Rectangle { - x: position.x, - y: position.y, - width: f32::INFINITY, - height: f32::INFINITY, - }, - color: text.color, - size: text.size, - font: text.font, - horizontal_alignment: text.horizontal_alignment, - vertical_alignment: text.vertical_alignment, - }); - } - - /// Stores the current transform of the [`Frame`] and executes the given - /// drawing operations, restoring the transform afterwards. - /// - /// This method is useful to compose transforms and perform drawing - /// operations in different coordinate systems. - #[inline] - pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { - self.push_transform(); - - f(self); - - self.pop_transform(); - } - - pub fn push_transform(&mut self) { - self.transforms.previous.push(self.transforms.current); - } - - pub fn pop_transform(&mut self) { - self.transforms.current = self.transforms.previous.pop().unwrap(); - } - - /// Executes the given drawing operations within a [`Rectangle`] region, - /// clipping any geometry that overflows its bounds. Any transformations - /// performed are local to the provided closure. - /// - /// This method is useful to perform drawing operations that need to be - /// clipped. - #[inline] - pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) { - let mut frame = Frame::new(region.size()); - - f(&mut frame); - - let translation = Vector::new(region.x, region.y); - - self.clip(frame, translation); - } - - pub fn clip(&mut self, frame: Frame, translation: Vector) { - let size = frame.size(); - let primitives = frame.into_primitives(); - - let (text, meshes) = primitives - .into_iter() - .partition(|primitive| matches!(primitive, Primitive::Text { .. })); - - self.primitives.push(Primitive::Group { - primitives: vec![ - Primitive::Translate { - translation, - content: Box::new(Primitive::Group { primitives: meshes }), - }, - Primitive::Translate { - translation, - content: Box::new(Primitive::Clip { - bounds: Rectangle::with_size(size), - content: Box::new(Primitive::Group { - primitives: text, - }), - }), - }, - ], - }); - } - - /// Applies a translation to the current transform of the [`Frame`]. - #[inline] - pub fn translate(&mut self, translation: Vector) { - self.transforms.current.raw = self - .transforms - .current - .raw - .pre_translate(lyon::math::Vector::new( - translation.x, - translation.y, - )); - self.transforms.current.is_identity = false; - } - - /// Applies a rotation in radians to the current transform of the [`Frame`]. - #[inline] - pub fn rotate(&mut self, angle: f32) { - self.transforms.current.raw = self - .transforms - .current - .raw - .pre_rotate(lyon::math::Angle::radians(angle)); - self.transforms.current.is_identity = false; - } - - /// Applies a scaling to the current transform of the [`Frame`]. - #[inline] - pub fn scale(&mut self, scale: f32) { - self.transforms.current.raw = - self.transforms.current.raw.pre_scale(scale, scale); - self.transforms.current.is_identity = false; - } - - /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. - pub fn into_primitive(self) -> Primitive { - Primitive::Group { - primitives: self.into_primitives(), - } - } - - fn into_primitives(mut self) -> Vec { - for buffer in self.buffers.stack { - match buffer { - Buffer::Solid(buffer) => { - if !buffer.indices.is_empty() { - self.primitives.push(Primitive::SolidMesh { - buffers: primitive::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - }) - } - } - Buffer::Gradient(buffer, gradient) => { - if !buffer.indices.is_empty() { - self.primitives.push(Primitive::GradientMesh { - buffers: primitive::Mesh2D { - vertices: buffer.vertices, - indices: buffer.indices, - }, - size: self.size, - gradient, - }) - } - } - } - } - - self.primitives - } -} - -struct Vertex2DBuilder; - -impl tessellation::FillVertexConstructor - for Vertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::FillVertex<'_>, - ) -> primitive::Vertex2D { - let position = vertex.position(); - - primitive::Vertex2D { - position: [position.x, position.y], - } - } -} - -impl tessellation::StrokeVertexConstructor - for Vertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::StrokeVertex<'_, '_>, - ) -> primitive::Vertex2D { - let position = vertex.position(); - - primitive::Vertex2D { - position: [position.x, position.y], - } - } -} - -struct TriangleVertex2DBuilder([f32; 4]); - -impl tessellation::FillVertexConstructor - for TriangleVertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::FillVertex<'_>, - ) -> primitive::ColoredVertex2D { - let position = vertex.position(); - - primitive::ColoredVertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} - -impl tessellation::StrokeVertexConstructor - for TriangleVertex2DBuilder -{ - fn new_vertex( - &mut self, - vertex: tessellation::StrokeVertex<'_, '_>, - ) -> primitive::ColoredVertex2D { - let position = vertex.position(); - - primitive::ColoredVertex2D { - position: [position.x, position.y], - color: self.0, - } - } -} - -fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin { - match line_join { - LineJoin::Miter => lyon::tessellation::LineJoin::Miter, - LineJoin::Round => lyon::tessellation::LineJoin::Round, - LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, - } -} - -fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap { - match line_cap { - LineCap::Butt => lyon::tessellation::LineCap::Butt, - LineCap::Square => lyon::tessellation::LineCap::Square, - LineCap::Round => lyon::tessellation::LineCap::Round, - } -} - -fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule { - match rule { - fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero, - fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, - } -} - -pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { - use lyon::algorithms::walk::{ - walk_along_path, RepeatedPattern, WalkerEvent, - }; - use lyon::path::iterator::PathIterator; - - Path::new(|builder| { - let segments_odd = (line_dash.segments.len() % 2 == 1) - .then(|| [line_dash.segments, line_dash.segments].concat()); - - let mut draw_line = false; - - walk_along_path( - path.raw().iter().flattened(0.01), - 0.0, - lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, - &mut RepeatedPattern { - callback: |event: WalkerEvent<'_>| { - let point = Point { - x: event.position.x, - y: event.position.y, - }; - - if draw_line { - builder.line_to(point); - } else { - builder.move_to(point); - } - - draw_line = !draw_line; - - true - }, - index: line_dash.offset, - intervals: segments_odd - .as_deref() - .unwrap_or(line_dash.segments), - }, - ); - }) -} diff --git a/wgpu/src/geometry.rs b/wgpu/src/geometry.rs new file mode 100644 index 00000000..11e8126f --- /dev/null +++ b/wgpu/src/geometry.rs @@ -0,0 +1,608 @@ +use iced_graphics::geometry::fill::{self, Fill}; +use iced_graphics::geometry::{ + LineCap, LineDash, LineJoin, Path, Stroke, Style, Text, +}; +use iced_graphics::primitive::{self, Primitive}; +use iced_graphics::{Gradient, Point, Rectangle, Size, Vector}; + +use lyon::geom::euclid; +use lyon::tessellation; +use std::borrow::Cow; + +/// The frame of a [`Canvas`]. +/// +/// [`Canvas`]: crate::widget::Canvas +#[allow(missing_debug_implementations)] +pub struct Frame { + size: Size, + buffers: BufferStack, + primitives: Vec, + transforms: Transforms, + fill_tessellator: tessellation::FillTessellator, + stroke_tessellator: tessellation::StrokeTessellator, +} + +enum Buffer { + Solid(tessellation::VertexBuffers), + Gradient( + tessellation::VertexBuffers, + Gradient, + ), +} + +struct BufferStack { + stack: Vec, +} + +impl BufferStack { + fn new() -> Self { + Self { stack: Vec::new() } + } + + fn get_mut(&mut self, style: &Style) -> &mut Buffer { + match style { + Style::Solid(_) => match self.stack.last() { + Some(Buffer::Solid(_)) => {} + _ => { + self.stack.push(Buffer::Solid( + tessellation::VertexBuffers::new(), + )); + } + }, + Style::Gradient(gradient) => match self.stack.last() { + Some(Buffer::Gradient(_, last)) if gradient == last => {} + _ => { + self.stack.push(Buffer::Gradient( + tessellation::VertexBuffers::new(), + gradient.clone(), + )); + } + }, + } + + self.stack.last_mut().unwrap() + } + + fn get_fill<'a>( + &'a mut self, + style: &Style, + ) -> Box { + match (style, self.get_mut(style)) { + (Style::Solid(color), Buffer::Solid(buffer)) => { + Box::new(tessellation::BuffersBuilder::new( + buffer, + TriangleVertex2DBuilder(color.into_linear()), + )) + } + (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( + tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), + ), + _ => unreachable!(), + } + } + + fn get_stroke<'a>( + &'a mut self, + style: &Style, + ) -> Box { + match (style, self.get_mut(style)) { + (Style::Solid(color), Buffer::Solid(buffer)) => { + Box::new(tessellation::BuffersBuilder::new( + buffer, + TriangleVertex2DBuilder(color.into_linear()), + )) + } + (Style::Gradient(_), Buffer::Gradient(buffer, _)) => Box::new( + tessellation::BuffersBuilder::new(buffer, Vertex2DBuilder), + ), + _ => unreachable!(), + } + } +} + +#[derive(Debug)] +struct Transforms { + previous: Vec, + current: Transform, +} + +#[derive(Debug, Clone, Copy)] +struct Transform { + raw: lyon::math::Transform, + is_identity: bool, +} + +impl Transform { + /// Transforms the given [Point] by the transformation matrix. + fn transform_point(&self, point: &mut Point) { + let transformed = self + .raw + .transform_point(euclid::Point2D::new(point.x, point.y)); + point.x = transformed.x; + point.y = transformed.y; + } + + fn transform_style(&self, style: Style) -> Style { + match style { + Style::Solid(color) => Style::Solid(color), + Style::Gradient(gradient) => { + Style::Gradient(self.transform_gradient(gradient)) + } + } + } + + fn transform_gradient(&self, mut gradient: Gradient) -> Gradient { + let (start, end) = match &mut gradient { + Gradient::Linear(linear) => (&mut linear.start, &mut linear.end), + }; + self.transform_point(start); + self.transform_point(end); + gradient + } +} + +impl Frame { + /// Creates a new empty [`Frame`] with the given dimensions. + /// + /// The default coordinate system of a [`Frame`] has its origin at the + /// top-left corner of its bounds. + pub fn new(size: Size) -> Frame { + Frame { + size, + buffers: BufferStack::new(), + primitives: Vec::new(), + transforms: Transforms { + previous: Vec::new(), + current: Transform { + raw: lyon::math::Transform::identity(), + is_identity: true, + }, + }, + fill_tessellator: tessellation::FillTessellator::new(), + stroke_tessellator: tessellation::StrokeTessellator::new(), + } + } + + /// Returns the width of the [`Frame`]. + #[inline] + pub fn width(&self) -> f32 { + self.size.width + } + + /// Returns the height of the [`Frame`]. + #[inline] + pub fn height(&self) -> f32 { + self.size.height + } + + /// Returns the dimensions of the [`Frame`]. + #[inline] + pub fn size(&self) -> Size { + self.size + } + + /// Returns the coordinate of the center of the [`Frame`]. + #[inline] + pub fn center(&self) -> Point { + Point::new(self.size.width / 2.0, self.size.height / 2.0) + } + + /// Draws the given [`Path`] on the [`Frame`] by filling it with the + /// provided style. + pub fn fill(&mut self, path: &Path, fill: impl Into) { + let Fill { style, rule } = fill.into(); + + let mut buffer = self + .buffers + .get_fill(&self.transforms.current.transform_style(style)); + + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); + + if self.transforms.current.is_identity { + self.fill_tessellator.tessellate_path( + path.raw(), + &options, + buffer.as_mut(), + ) + } else { + let path = path.transform(&self.transforms.current.raw); + + self.fill_tessellator.tessellate_path( + path.raw(), + &options, + buffer.as_mut(), + ) + } + .expect("Tessellate path."); + } + + /// Draws an axis-aligned rectangle given its top-left corner coordinate and + /// its `Size` on the [`Frame`] by filling it with the provided style. + pub fn fill_rectangle( + &mut self, + top_left: Point, + size: Size, + fill: impl Into, + ) { + let Fill { style, rule } = fill.into(); + + let mut buffer = self + .buffers + .get_fill(&self.transforms.current.transform_style(style)); + + let top_left = + self.transforms.current.raw.transform_point( + lyon::math::Point::new(top_left.x, top_left.y), + ); + + let size = + self.transforms.current.raw.transform_vector( + lyon::math::Vector::new(size.width, size.height), + ); + + let options = tessellation::FillOptions::default() + .with_fill_rule(into_fill_rule(rule)); + + self.fill_tessellator + .tessellate_rectangle( + &lyon::math::Box2D::new(top_left, top_left + size), + &options, + buffer.as_mut(), + ) + .expect("Fill rectangle"); + } + + /// Draws the stroke of the given [`Path`] on the [`Frame`] with the + /// provided style. + pub fn stroke<'a>(&mut self, path: &Path, stroke: impl Into>) { + let stroke = stroke.into(); + + let mut buffer = self + .buffers + .get_stroke(&self.transforms.current.transform_style(stroke.style)); + + let mut options = tessellation::StrokeOptions::default(); + options.line_width = stroke.width; + options.start_cap = into_line_cap(stroke.line_cap); + options.end_cap = into_line_cap(stroke.line_cap); + options.line_join = into_line_join(stroke.line_join); + + let path = if stroke.line_dash.segments.is_empty() { + Cow::Borrowed(path) + } else { + Cow::Owned(dashed(path, stroke.line_dash)) + }; + + if self.transforms.current.is_identity { + self.stroke_tessellator.tessellate_path( + path.raw(), + &options, + buffer.as_mut(), + ) + } else { + let path = path.transform(&self.transforms.current.raw); + + self.stroke_tessellator.tessellate_path( + path.raw(), + &options, + buffer.as_mut(), + ) + } + .expect("Stroke path"); + } + + /// Draws the characters of the given [`Text`] on the [`Frame`], filling + /// them with the given color. + /// + /// __Warning:__ Text currently does not work well with rotations and scale + /// transforms! The position will be correctly transformed, but the + /// resulting glyphs will not be rotated or scaled properly. + /// + /// Additionally, all text will be rendered on top of all the layers of + /// a [`Canvas`]. Therefore, it is currently only meant to be used for + /// overlays, which is the most common use case. + /// + /// Support for vectorial text is planned, and should address all these + /// limitations. + /// + /// [`Canvas`]: crate::widget::Canvas + pub fn fill_text(&mut self, text: impl Into) { + let text = text.into(); + + let position = if self.transforms.current.is_identity { + text.position + } else { + let transformed = self.transforms.current.raw.transform_point( + lyon::math::Point::new(text.position.x, text.position.y), + ); + + Point::new(transformed.x, transformed.y) + }; + + // TODO: Use vectorial text instead of primitive + self.primitives.push(Primitive::Text { + content: text.content, + bounds: Rectangle { + x: position.x, + y: position.y, + width: f32::INFINITY, + height: f32::INFINITY, + }, + color: text.color, + size: text.size, + font: text.font, + horizontal_alignment: text.horizontal_alignment, + vertical_alignment: text.vertical_alignment, + }); + } + + /// Stores the current transform of the [`Frame`] and executes the given + /// drawing operations, restoring the transform afterwards. + /// + /// This method is useful to compose transforms and perform drawing + /// operations in different coordinate systems. + #[inline] + pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) { + self.push_transform(); + + f(self); + + self.pop_transform(); + } + + pub fn push_transform(&mut self) { + self.transforms.previous.push(self.transforms.current); + } + + pub fn pop_transform(&mut self) { + self.transforms.current = self.transforms.previous.pop().unwrap(); + } + + /// Executes the given drawing operations within a [`Rectangle`] region, + /// clipping any geometry that overflows its bounds. Any transformations + /// performed are local to the provided closure. + /// + /// This method is useful to perform drawing operations that need to be + /// clipped. + #[inline] + pub fn with_clip(&mut self, region: Rectangle, f: impl FnOnce(&mut Frame)) { + let mut frame = Frame::new(region.size()); + + f(&mut frame); + + let translation = Vector::new(region.x, region.y); + + self.clip(frame, translation); + } + + pub fn clip(&mut self, frame: Frame, translation: Vector) { + let size = frame.size(); + let primitives = frame.into_primitives(); + + let (text, meshes) = primitives + .into_iter() + .partition(|primitive| matches!(primitive, Primitive::Text { .. })); + + self.primitives.push(Primitive::Group { + primitives: vec![ + Primitive::Translate { + translation, + content: Box::new(Primitive::Group { primitives: meshes }), + }, + Primitive::Translate { + translation, + content: Box::new(Primitive::Clip { + bounds: Rectangle::with_size(size), + content: Box::new(Primitive::Group { + primitives: text, + }), + }), + }, + ], + }); + } + + /// Applies a translation to the current transform of the [`Frame`]. + #[inline] + pub fn translate(&mut self, translation: Vector) { + self.transforms.current.raw = self + .transforms + .current + .raw + .pre_translate(lyon::math::Vector::new( + translation.x, + translation.y, + )); + self.transforms.current.is_identity = false; + } + + /// Applies a rotation in radians to the current transform of the [`Frame`]. + #[inline] + pub fn rotate(&mut self, angle: f32) { + self.transforms.current.raw = self + .transforms + .current + .raw + .pre_rotate(lyon::math::Angle::radians(angle)); + self.transforms.current.is_identity = false; + } + + /// Applies a scaling to the current transform of the [`Frame`]. + #[inline] + pub fn scale(&mut self, scale: f32) { + self.transforms.current.raw = + self.transforms.current.raw.pre_scale(scale, scale); + self.transforms.current.is_identity = false; + } + + /// Produces the [`Primitive`] representing everything drawn on the [`Frame`]. + pub fn into_primitive(self) -> Primitive { + Primitive::Group { + primitives: self.into_primitives(), + } + } + + fn into_primitives(mut self) -> Vec { + for buffer in self.buffers.stack { + match buffer { + Buffer::Solid(buffer) => { + if !buffer.indices.is_empty() { + self.primitives.push(Primitive::SolidMesh { + buffers: primitive::Mesh2D { + vertices: buffer.vertices, + indices: buffer.indices, + }, + size: self.size, + }) + } + } + Buffer::Gradient(buffer, gradient) => { + if !buffer.indices.is_empty() { + self.primitives.push(Primitive::GradientMesh { + buffers: primitive::Mesh2D { + vertices: buffer.vertices, + indices: buffer.indices, + }, + size: self.size, + gradient, + }) + } + } + } + } + + self.primitives + } +} + +struct Vertex2DBuilder; + +impl tessellation::FillVertexConstructor + for Vertex2DBuilder +{ + fn new_vertex( + &mut self, + vertex: tessellation::FillVertex<'_>, + ) -> primitive::Vertex2D { + let position = vertex.position(); + + primitive::Vertex2D { + position: [position.x, position.y], + } + } +} + +impl tessellation::StrokeVertexConstructor + for Vertex2DBuilder +{ + fn new_vertex( + &mut self, + vertex: tessellation::StrokeVertex<'_, '_>, + ) -> primitive::Vertex2D { + let position = vertex.position(); + + primitive::Vertex2D { + position: [position.x, position.y], + } + } +} + +struct TriangleVertex2DBuilder([f32; 4]); + +impl tessellation::FillVertexConstructor + for TriangleVertex2DBuilder +{ + fn new_vertex( + &mut self, + vertex: tessellation::FillVertex<'_>, + ) -> primitive::ColoredVertex2D { + let position = vertex.position(); + + primitive::ColoredVertex2D { + position: [position.x, position.y], + color: self.0, + } + } +} + +impl tessellation::StrokeVertexConstructor + for TriangleVertex2DBuilder +{ + fn new_vertex( + &mut self, + vertex: tessellation::StrokeVertex<'_, '_>, + ) -> primitive::ColoredVertex2D { + let position = vertex.position(); + + primitive::ColoredVertex2D { + position: [position.x, position.y], + color: self.0, + } + } +} + +fn into_line_join(line_join: LineJoin) -> lyon::tessellation::LineJoin { + match line_join { + LineJoin::Miter => lyon::tessellation::LineJoin::Miter, + LineJoin::Round => lyon::tessellation::LineJoin::Round, + LineJoin::Bevel => lyon::tessellation::LineJoin::Bevel, + } +} + +fn into_line_cap(line_cap: LineCap) -> lyon::tessellation::LineCap { + match line_cap { + LineCap::Butt => lyon::tessellation::LineCap::Butt, + LineCap::Square => lyon::tessellation::LineCap::Square, + LineCap::Round => lyon::tessellation::LineCap::Round, + } +} + +fn into_fill_rule(rule: fill::Rule) -> lyon::tessellation::FillRule { + match rule { + fill::Rule::NonZero => lyon::tessellation::FillRule::NonZero, + fill::Rule::EvenOdd => lyon::tessellation::FillRule::EvenOdd, + } +} + +pub(super) fn dashed(path: &Path, line_dash: LineDash<'_>) -> Path { + use lyon::algorithms::walk::{ + walk_along_path, RepeatedPattern, WalkerEvent, + }; + use lyon::path::iterator::PathIterator; + + Path::new(|builder| { + let segments_odd = (line_dash.segments.len() % 2 == 1) + .then(|| [line_dash.segments, line_dash.segments].concat()); + + let mut draw_line = false; + + walk_along_path( + path.raw().iter().flattened(0.01), + 0.0, + lyon::tessellation::StrokeOptions::DEFAULT_TOLERANCE, + &mut RepeatedPattern { + callback: |event: WalkerEvent<'_>| { + let point = Point { + x: event.position.x, + y: event.position.y, + }; + + if draw_line { + builder.line_to(point); + } else { + builder.move_to(point); + } + + draw_line = !draw_line; + + true + }, + index: line_dash.offset, + intervals: segments_odd + .as_deref() + .unwrap_or(line_dash.segments), + }, + ); + }) +} diff --git a/wgpu/src/lib.rs b/wgpu/src/lib.rs index 31db16a8..4439b185 100644 --- a/wgpu/src/lib.rs +++ b/wgpu/src/lib.rs @@ -41,8 +41,8 @@ pub mod layer; pub mod settings; pub mod window; -#[cfg(feature = "canvas")] -pub mod canvas; +#[cfg(feature = "geometry")] +pub mod geometry; mod backend; mod buffer; -- cgit