Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use `Pixels` for `Text::size` | 2023-02-17 | 2 | -6/+6 | |
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* | Fix: Clippy lint 'uninlined_format_args' | 2023-01-27 | 1 | -1/+1 | |
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* | Bump versions in `README`s | 2023-01-14 | 1 | -1/+1 | |
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* | Bump versions :tada: | 2023-01-14 | 2 | -4/+4 | |
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* | Restructured everything to make profiling a feature of iced_winit. | 2023-01-09 | 5 | -29/+27 | |
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* | Initial profiling support for Iced. | 2023-01-09 | 5 | -11/+45 | |
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* | Fix `clippy` lints for Rust 1.66 | 2022-12-20 | 2 | -6/+2 | |
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* | Bump versions :tada: | 2022-12-07 | 2 | -4/+4 | |
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* | Remove `appearance` from `Handle` | 2022-12-06 | 1 | -1/+6 | |
| | | | | ... and pass it directly to `Renderer::draw` instead. | ||||
* | Merge branch 'master' into non-uniform-border-radius-for-quads | 2022-12-02 | 17 | -1179/+781 | |
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| * | Group all solid triangles independently of color | 2022-11-16 | 8 | -605/+582 | |
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| * | Added conditional configurations for WASM target for gradients & storage ↵ | 2022-11-10 | 2 | -2/+20 | |
| | | | | | | | | buffers, since storage buffers are not supported on wgpu WASM target at the moment. | ||||
| * | Bump versions :tada: | 2022-11-10 | 1 | -1/+1 | |
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| * | Fix outdated links in documentation | 2022-11-10 | 1 | -1/+1 | |
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| * | Bump versions :tada: | 2022-11-10 | 1 | -3/+3 | |
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| * | Remove redundant features in `iced_wgpu` and `iced_glow` | 2022-11-05 | 4 | -19/+18 | |
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| * | Use RGBA texture for `image` and `svg` pipelines | 2022-11-05 | 1 | -2/+2 | |
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| * | Refactor some `image` traits a bit | 2022-11-05 | 6 | -23/+33 | |
| | | | | | | | | | | | | | | - Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`. | ||||
| * | Move image/svg handling into `iced_graphics` | 2022-11-05 | 7 | -537/+135 | |
| | | | | | | | | | | | | | | | | | | The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends. | ||||
* | | non uniform border radius for quads | 2022-11-03 | 2 | -15/+34 | |
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* | Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu` | 2022-11-03 | 1 | -10/+10 | |
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* | Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke` | 2022-11-03 | 1 | -5/+6 | |
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* | Merge branch 'master' into fear/linear-gradients | 2022-11-03 | 2 | -7/+8 | |
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| * | Fix inconsistent version format for `raw-window-handle` dependency | 2022-11-01 | 1 | -1/+1 | |
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| * | Remove inconsistent `wgpu` imports | 2022-11-01 | 1 | -2/+1 | |
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| * | Update `wgpu` to `0.14` and `wgpu_glyph` to `0.18` | 2022-11-01 | 2 | -7/+9 | |
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* | | Reuse last set pipeline for `triangle` in `iced_wgpu` | 2022-11-03 | 3 | -2/+33 | |
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* | | Rename `buffers` module to `buffer` | 2022-11-03 | 7 | -66/+66 | |
| | | | | | | | | ... and move `StaticBuffer` to nested `static` module | ||||
* | | Fix lints by `clippy` | 2022-11-03 | 4 | -7/+6 | |
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* | | Convert colors to linear RGB in `gradient` pipelines | 2022-11-03 | 1 | -8/+7 | |
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* | | Convert colors to linear RGB before uploading in `solid` pipelines | 2022-11-03 | 1 | -1/+3 | |
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* | | Run `cargo fmt` | 2022-11-03 | 5 | -18/+8 | |
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* | | Reuse last buffer in `Frame` if `mesh_style` matches | 2022-11-03 | 1 | -5/+2 | |
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* | | Cleaned up namespaces re: PR comments. | 2022-10-18 | 8 | -123/+115 | |
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* | | Merge branch 'master' into fear/linear-gradients | 2022-10-07 | 1 | -3/+4 | |
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| * | add a link to wgpu supported platforms list | 2022-10-06 | 1 | -2/+3 | |
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| * | remove DX11 support from wgpu | 2022-10-06 | 1 | -1/+1 | |
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* | | More import adjusting. | 2022-10-07 | 1 | -3/+2 | |
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* | | Fixed some more imports/documentation. | 2022-10-06 | 7 | -12/+13 | |
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* | | Fixed some imports/documentation. | 2022-10-06 | 1 | -5/+1 | |
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* | | Fixed lint issues & cleaned up some documentation. | 2022-10-06 | 6 | -12/+9 | |
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* | | Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵ | 2022-10-05 | 1 | -2/+2 | |
| | | | | | | | | gradient uniforms on OpenGL side to be more performant. | ||||
* | | Adjusted gradient uniforms to be more tightly packed. | 2022-10-05 | 2 | -31/+37 | |
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* | | Fixed issue with offsets not being reset properly leading to borked draws. | 2022-10-05 | 2 | -2/+10 | |
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* | | Readjusted namespaces, removed Geometry example as it's no longer relevant. | 2022-10-05 | 6 | -138/+136 | |
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* | | Reworked wgpu buffers, updated glow side to have proper transform location ↵ | 2022-10-04 | 6 | -228/+242 | |
| | | | | | | | | storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR. | ||||
* | | Removed some leftover debugging. | 2022-09-29 | 1 | -4/+0 | |
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* | | Adds linear gradient support to 2D meshes in the canvas widget. | 2022-09-29 | 11 | -370/+1085 | |
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* | Fix `clippy` lints for all crates and features | 2022-07-09 | 1 | -1/+1 | |
| | | | | ... and check those in CI as well! | ||||
* | Fix further `clippy` lints | 2022-07-09 | 2 | -5/+12 | |
| | | | | ... and explicitly annotate crates as well. |