Commit message (Collapse) | Author | Files | Lines | ||
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2025-03-20 | WIP: background image supportmaster | 3 | -0/+49 | ||
2025-03-09 | Update `wgpu` to `24` and use `cryoglyph` fork | 4 | -41/+43 | ||
Co-authored-by: Winfried Baumann <codewing@web.de> | |||||
2025-02-21 | Run `cargo fmt` | 9 | -16/+16 | ||
2025-02-14 | Fix `physical_bounds` shadowing in `wgpu` render | 1 | -3/+6 | ||
2025-02-04 | Add debug assertions to `draw_mesh` in `wgpu` renderer | 1 | -0/+10 | ||
2025-01-27 | Make all `Color` constructors `const` :tada: | 1 | -1/+1 | ||
2025-01-26 | Avoid preparing layers outside physical bounds in `iced_wgpu` | 3 | -33/+13 | ||
2025-01-26 | Delegate `layer_count` logic to primitive pipelines | 3 | -12/+17 | ||
2025-01-06 | chore: remove once_cell dependency | 1 | -1/+0 | ||
2024-12-19 | always increment quad, mesh, text and image layer counts in wgpu layer rendering | 1 | -5/+29 | ||
2024-12-08 | make engine send by using Arc in text/triangle caches | 2 | -20/+19 | ||
2024-11-21 | Remove `surface` argument of `Compositor::screenshot` | 1 | -1/+0 | ||
This argument was completely ignored by the wgpu renderer, and used only for the `clip_mask` by the `tiny_skia` renderer. I believe creating a new clip mask is correct. This way it's possible to render offscreen without needing a surface. | |||||
2024-11-05 | Update `wgpu` to `23.0` | 6 | -14/+14 | ||
2024-10-02 | Derive `Default` for `iced_wgpu::geometry::Cache` | 1 | -1/+1 | ||
2024-09-24 | Include images and saved meshes when pasting `Frame` | 1 | -0/+1 | ||
`tiny_skia::Frame` was ignoring images in `Frame::paste`, making images not show up when created in a `with_clip` context. `wgpu::Frame` similarly did not pass through meshes in its paste method, that may have been saved from a nested `with_clip` call. | |||||
2024-09-22 | always increment solid/gradient count in wgpu mesh rendering | 1 | -0/+8 | ||
2024-09-20 | Introduce `strict-assertions` feature flag | 2 | -0/+6 | ||
For now, this feature flag only enables validation in `iced_wgpu`; which has become quite expensive since its `0.20` release. | |||||
2024-09-20 | Update `wgpu` to `22.0` | 7 | -0/+8 | ||
2024-09-20 | Update `wgpu` to `0.20.1` | 6 | -0/+28 | ||
2024-09-13 | Make rendering of svg that has text work out of the box (#2560) | 1 | -9/+21 | ||
* fix: load system fonts to usvg font_db, this will make rendering of text in svg that has it * feat: add an example that renders svg that has text on it * Initialize `fontdb` only once for `vector` images * Remove `svg_text` example * Set `fontdb` for `usvg::Options` in `tiny_skia::vector` --------- Co-authored-by: Héctor Ramón Jiménez <hector@hecrj.dev> | |||||
2024-09-10 | Add stroke_rectangle | 1 | -0/+38 | ||
This method should be able to leverage performance improvements in lyon's `tessellate_rectangle` over `tessellate_path`. | |||||
2024-09-04 | Add `text::Wrapping` support | 1 | -0/+1 | ||
Co-authored-by: Neeraj Jaiswal <neerajj85@gmail.com> | |||||
2024-08-04 | Introduce `Svg` struct in `core::svg` | 4 | -79/+31 | ||
2024-08-04 | Introduce `Image` struct in `core::image` | 4 | -95/+33 | ||
2024-08-04 | Implement image support for `canvas` widget | 6 | -14/+180 | ||
2024-08-03 | Render text on top of images by default | 2 | -25/+25 | ||
2024-07-29 | Snap `Quad` lines to the pixel grid in `iced_wgpu` | 1 | -2/+11 | ||
2024-07-17 | Update `cosmic-text` and `resvg` (#2416) | 2 | -22/+21 | ||
* Update `cosmic-text`, `glyphon`, and `resvg` * Fix slow font fallback with `Shaping::Basic` in `cosmic-text` * Update `cosmic-text` and `resvg` * Update `cosmic-text` * Fix `SelectAll` action in `editor` * Fix some panics in `graphics::text::editor` * Remove empty `if` statement in `tiny_skia::vector` * Update `cosmic-text`, `glyphon`, and `rustc-hash` | |||||
2024-06-29 | wgpu: fix "radii" typo | 1 | -7/+7 | ||
2024-06-11 | Remove `tracing` leftovers in `iced_wgpu` | 2 | -6/+0 | ||
2024-05-27 | Update outdated `README`s of subcrates | 1 | -34/+1 | ||
2024-05-12 | Align images to the pixel grid in `iced_wgpu` | 1 | -1/+1 | ||
This should fix some graphical glitches, at the expense of potential alignment issues with small icons / images. | |||||
2024-05-08 | Update `glyphon` fork to a cleaner branch | 1 | -4/+4 | ||
2024-05-08 | Reuse `glyphon::Viewport` explicitly | 2 | -17/+38 | ||
2024-05-08 | Reuse `glyphon::Pipeline` state in `iced_wgpu` | 1 | -4/+11 | ||
2024-05-07 | Document `present_mode_from_env` in `iced_wgpu` | 1 | -0/+12 | ||
2024-05-07 | Introduce `ICED_PRESENT_MODE` env var to pick a `wgpu::PresentMode` | 2 | -10/+29 | ||
2024-05-07 | Update `winit` to `0.30` | 1 | -4/+4 | ||
2024-05-06 | Trim `image::Cache` after `wgpu::Renderer::present` | 1 | -0/+3 | ||
2024-05-06 | Fix windows fighting over shared `image::Cache` | 6 | -68/+74 | ||
Image caches are local to each window now. | |||||
2024-05-03 | Introduce dynamic `opacity` support for `Image` and `Svg` | 4 | -10/+39 | ||
2024-05-03 | Introduce `center` widget helper | 1 | -4/+4 | ||
... and also make `center_x` and `center_y` set `width` and `height` to `Length::Fill`, respectively. This targets the most common use case when centering things and removes a bunch of boilerplate as a result. | |||||
2024-05-02 | Rename `global_scale` to `scale` in `wgpu::image` | 1 | -9/+3 | ||
2024-05-02 | Simplify image rotation API and its internals | 4 | -55/+20 | ||
2024-05-02 | Add `Image` rotation support | 4 | -21/+116 | ||
Co-authored-by: DKolter <68352124+DKolter@users.noreply.github.com> | |||||
2024-05-02 | Fix `clippy` lints for new `1.78` stable toolchain | 1 | -1/+1 | ||
2024-05-02 | Fix panic in `wgpu::color::convert` | 1 | -18/+50 | ||
2024-05-01 | Use an opaque `Id` type for `image::Handle` | 1 | -2/+2 | ||
Hashing pointers is a terrible idea. | |||||
2024-05-01 | Use `Bytes` as the `Container` of `ImageBuffer` | 1 | -2/+2 | ||
Since we don't need to mutate images once loaded, we avoid unnecessary extra allocations. | |||||
2024-04-30 | Keep text atlases alive during temporary empty uploads | 1 | -32/+44 | ||