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A cross-platform GUI library for Rust, inspired by Elm
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2020-03-08
Implement `Default` for `canvas::Text`
Héctor Ramón Jiménez
1
-0
/
+14
2020-03-08
Transform text position in `Frame::fill_text`
Héctor Ramón Jiménez
1
-3
/
+23
2020-03-07
Take a slice in `iced_wgpu::triangle` pipeline
Héctor Ramón Jiménez
1
-1
/
+1
2020-03-07
Implement `Primitive::Cached`
Héctor Ramón Jiménez
8
-101
/
+126
2020-03-07
Rename `Frame::text` to `Frame::fill_text`
Héctor Ramón Jiménez
1
-2
/
+4
2020-03-07
Rename `canvas::TextNode` to `canvas::Text`
Héctor Ramón Jiménez
3
-9
/
+11
2020-03-06
implement text support in canvas widget
Artur Sapek
5
-31
/
+80
2020-03-06
Remove counterintuitive constant functions
Héctor Ramón Jiménez
1
-1
/
+1
2020-03-04
Fix offsets in `triangle` pipeline
Héctor Ramón Jiménez
1
-3
/
+8
2020-02-29
Add support for loading already-decoded image pixels
Soham Chowdhury
1
-0
/
+15
2020-02-28
Fix offsets of buffer uploads in triangle pipeline
Héctor Ramón Jiménez
1
-10
/
+13
2020-02-28
Remove unnecessary `pub(crate) use`
Héctor Ramón Jiménez
2
-4
/
+1
2020-02-28
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
11
-86
/
+114
2020-02-26
Move `Atlas::deallocate` after `allocate`
Héctor Ramón Jiménez
1
-21
/
+21
2020-02-26
Move `Debug` implementation for `vector::Svg`
Héctor Ramón Jiménez
1
-11
/
+6
2020-02-26
Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
1
-11
/
+1
2020-02-26
Make new `texture` module private for now
Héctor Ramón Jiménez
1
-2
/
+2
2020-02-26
Remove unused code warnings in `iced_wgpu::image`
Héctor Ramón Jiménez
1
-8
/
+13
2020-02-26
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
5
-46
/
+84
2020-02-26
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
4
-42
/
+86
2020-02-26
Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
5
-50
/
+75
2020-02-26
Refactor texture atlas
Héctor Ramón Jiménez
11
-653
/
+633
2020-02-25
Recompile `image` shaders
Héctor Ramón Jiménez
2
-0
/
+0
2020-02-25
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
3
-85
/
+88
2020-02-25
When deallocating the last allocation in an allocator mark its layer as empty
Malte Veerman
1
-24
/
+23
2020-02-25
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
5
-18
/
+51
2020-02-25
Batch image draw calls into one with multiple instances
Malte Veerman
3
-203
/
+160
2020-02-25
Implement allocating large images across multiple texture array layers.
Malte Veerman
3
-208
/
+539
2020-02-25
Use array of atlases instead of one growing indefinitely.
Malte Veerman
5
-281
/
+260
2020-02-25
Fixed texture bleeding
Malte Veerman
1
-4
/
+4
2020-02-25
Some small debug changes
Malte Veerman
2
-12
/
+12
2020-02-25
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
3
-159
/
+90
2020-02-25
Implemented a texture atlas for images and svgs.
Malte Veerman
5
-210
/
+474
2020-02-24
Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
9
-21
/
+65
2020-02-22
Fix `Clip` primitive intersection in `iced_wgpu`
Héctor Ramón Jiménez
1
-18
/
+11
2020-02-18
Write documentation for new `canvas` module
Héctor Ramón Jiménez
14
-189
/
+427
2020-02-18
Pull `Checkbox` default constants from its `Renderer`
Héctor Ramón Jiménez
2
-11
/
+3
2020-02-15
Request high performance adapter if MSAA is enabled
Héctor Ramón Jiménez
1
-1
/
+5
2020-02-15
Implement MSAA for `triangle` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
10
-70
/
+513
2020-02-14
Upgrade `Mesh2D` indices from `u16` to `u32`
Héctor Ramón Jiménez
2
-3
/
+3
2020-02-14
Add transform stack to `canvas::Frame`
Héctor Ramón Jiménez
2
-7
/
+105
2020-02-14
Implement additional methods in `path::Builder`
Héctor Ramón Jiménez
1
-10
/
+75
2020-02-13
Move `layer::Cached` to its own module
Héctor Ramón Jiménez
2
-76
/
+86
2020-02-12
Remove `canvas::Data` leftover
Héctor Ramón Jiménez
2
-22
/
+0
2020-02-12
Split `Fill` and `Stroke` into their own modules
Héctor Ramón Jiménez
3
-78
/
+83
2020-02-12
Finish `clock` example
Héctor Ramón Jiménez
9
-69
/
+142
2020-02-12
Implement `Frame::fill` and `Frame::stroke`
Héctor Ramón Jiménez
3
-2
/
+100
2020-02-12
Rename current `Path` to `path::Builder`
Héctor Ramón Jiménez
2
-7
/
+29
2020-02-12
Draft `Canvas` types and `clock` example
Héctor Ramón Jiménez
5
-1
/
+332
2020-02-11
Add `canvas` feature to `iced_wgpu`
Héctor Ramón Jiménez
3
-1
/
+13
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