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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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widget
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canvas
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frame.rs
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2023-03-03
Rename `canvas::frame` to `canvas` in `iced_wgpu`
Héctor Ramón Jiménez
1
-609
/
+0
2023-03-01
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-39
/
+118
2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
1
-46
/
+150
2022-11-10
Added conditional configurations for WASM target for gradients & storage buff...
bungoboingo
1
-0
/
+1
2022-11-03
Remove unnecessary `pub(crate)` in `widget::canvas::frame`
Héctor Ramón Jiménez
1
-5
/
+2
2022-11-03
Refactor imports of `widget::canvas::frame` in `iced_graphics`
Héctor Ramón Jiménez
1
-7
/
+7
2022-11-03
Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
1
-9
/
+17
2022-11-03
Reuse last buffer in `Frame` if `mesh_style` matches
Héctor Ramón Jiménez
1
-29
/
+45
2022-10-07
Jumped the gun on pushing; one more readability update :P
shan
1
-3
/
+3
2022-10-07
Adjusted gradient transform function to be more readable.
shan
1
-3
/
+16
2022-10-07
Fixed import issue with canvas in the gradient mod for situations where canva...
shan
1
-2
/
+1
2022-10-07
Added support for relative positioning of gradient fills. Addressed some PR f...
shan
1
-5
/
+5
2022-10-06
Added support for gradients to respect current frame transform.
shan
1
-10
/
+22
2022-10-06
Changed tesselation functions to take Vertex2D builder instead of using lyon'...
shan
1
-17
/
+31
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
1
-10
/
+22
2022-09-30
Fixed some importing issues since you can use a Shader::Gradient outside a Ca...
shan
1
-1
/
+6
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-73
/
+40
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-71
/
+40
2022-08-15
Don't double translate text clip
Cory Forsstrom
1
-1
/
+1
2022-07-27
Replace stateful widgets with new `iced_pure` API
Héctor Ramón Jiménez
1
-5
/
+4
2022-07-11
Remove unnecessary `let` bindings in `canvas::Frame`
Héctor Ramón Jiménez
1
-4
/
+3
2022-07-11
Update `lyon` to `1.0` :tada:
Héctor Ramón Jiménez
1
-1
/
+1
2022-03-10
Fix `canvas::Frame` issuing a new layer for `Mesh2D` in `with_clip`
Héctor Ramón Jiménez
1
-10
/
+32
2022-03-02
Use `Rectangle` directly in `Frame::with_clip`
Héctor Ramón Jiménez
1
-21
/
+11
2022-02-23
Add doc comment
Cory Forsstrom
1
-1
/
+8
2022-02-23
Add with_clip for canvas
Cory Forsstrom
1
-0
/
+24
2022-02-03
Ask for a slice of segments instead of ownership in `LineDash`
Héctor Ramón Jiménez
1
-1
/
+1
2022-01-27
Add line dash API
Cory Forsstrom
1
-0
/
+9
2021-08-26
Use `FillTessellator::tessellate_rectangle` in `Frame`
Héctor Ramón Jiménez
1
-10
/
+8
2021-08-26
Avoid reallocating tessellators in `Frame` methods
Héctor Ramón Jiménez
1
-27
/
+36
2021-08-26
Update `lyon` to `0.17` in `iced_graphics`
Héctor Ramón Jiménez
1
-24
/
+20
2021-04-01
Update frame.rs
Downtime
1
-1
/
+1
2020-11-26
Use recently stabilized intra-doc links
Héctor Ramón Jiménez
1
-33
/
+2
2020-11-22
Fix backwards `Frame::rotate` in `canvas`
Héctor Ramón Jiménez
1
-1
/
+1
2020-06-02
Introduce fill rule setting in `canvas`
Héctor Ramón Jiménez
1
-17
/
+10
2020-05-19
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
1
-1
/
+1
2020-05-19
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
1
-0
/
+0
2020-05-01
Implement `Frame::fill_rectangle`
Héctor Ramón Jiménez
1
-0
/
+51
2020-04-28
Clip and cull `Mesh2D` primitives in `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+1
2020-04-28
Introduce `Translate` primitive in `iced_wgpu`
Héctor Ramón Jiménez
1
-6
/
+6
2020-04-28
Ask for a `Size` in `Frame::new`
Héctor Ramón Jiménez
1
-9
/
+7
2020-04-16
Fix MSAA blit vertex shader to match `wgpu` NDC
Héctor Ramón Jiménez
1
-1
/
+1
2020-04-14
Make `Frame::fill_text` take a generic `Into<Text>`
Héctor Ramón Jiménez
1
-1
/
+3
2020-04-14
Make `Frame::stroke` take a generic `Into<Stroke>`
Héctor Ramón Jiménez
1
-1
/
+3
2020-04-14
Make `Frame::fill` take a generic `Into<Fill>`
Héctor Ramón Jiménez
1
-2
/
+2
2020-04-09
Stop generating empty `Mesh2D` in `canvas::Frame`
Héctor Ramón Jiménez
1
-7
/
+9
2020-04-08
Fix `angle` sign in `canvas::Frame::rotate`
Héctor Ramón Jiménez
1
-1
/
+1
2020-04-04
document wgpu feature flags
Rob Ede
1
-0
/
+1
2020-03-08
Transform text position in `Frame::fill_text`
Héctor Ramón Jiménez
1
-3
/
+23
2020-03-07
Implement `Primitive::Cached`
Héctor Ramón Jiménez
1
-31
/
+28
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