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A cross-platform GUI library for Rust, inspired by Elm
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2024-04-12
Restore `PREMULTIPLIED_ALPHA_BLENDING` in `triangle::msaa` pipeline
Héctor Ramón Jiménez
1
-1
/
+3
2024-04-07
Share `msaa::Blit` texture between multiple windows
Héctor Ramón Jiménez
1
-42
/
+92
2023-10-27
Update `wgpu` to `0.18` and `cosmic-text` to `0.10`
Héctor Ramón Jiménez
1
-1
/
+3
2023-06-06
Added offscreen rendering support for wgpu & tiny-skia exposed with the windo...
Bingus
1
-9
/
+2
2023-04-13
Update `wgpu` to `0.15`
Elham Aryanpur
1
-0
/
+2
2023-04-08
Update `wgpu` and `cosmic-text`
Héctor Ramón Jiménez
1
-0
/
+2
2023-04-01
remove colons from shader labels
David Huculak
1
-1
/
+1
2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-2
/
+2
2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
2
-438
/
+0
2022-11-03
Reuse last set pipeline for `triangle` in `iced_wgpu`
Héctor Ramón Jiménez
2
-2
/
+14
2022-11-03
Rename `buffers` module to `buffer`
Héctor Ramón Jiménez
2
-2
/
+2
2022-11-03
Fix lints by `clippy`
Héctor Ramón Jiménez
1
-1
/
+1
2022-11-03
Convert colors to linear RGB in `gradient` pipelines
Héctor Ramón Jiménez
1
-8
/
+7
2022-11-03
Convert colors to linear RGB before uploading in `solid` pipelines
Héctor Ramón Jiménez
1
-1
/
+3
2022-11-03
Reuse last buffer in `Frame` if `mesh_style` matches
Héctor Ramón Jiménez
1
-5
/
+2
2022-10-18
Cleaned up namespaces re: PR comments.
bungoboingo
2
-64
/
+58
2022-10-06
Fixed some more imports/documentation.
shan
2
-4
/
+4
2022-10-06
Fixed lint issues & cleaned up some documentation.
shan
1
-1
/
+1
2022-10-05
Reduced memory transfer of OpenGL gradient uniform upload. Rearranged gradien...
shan
1
-2
/
+2
2022-10-05
Adjusted gradient uniforms to be more tightly packed.
shan
1
-19
/
+20
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
2
-2
/
+2
2022-10-04
Reworked wgpu buffers, updated glow side to have proper transform location st...
shan
2
-11
/
+10
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
2
-0
/
+434
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
2
-0
/
+434
2022-07-09
Address Clippy lints
Poly
1
-2
/
+2
2022-07-02
update `wgpu` to `0.13`
Cupnfish
1
-5
/
+5
2022-06-16
Fix alpha blending for wgpu msaa
Cory Forsstrom
1
-12
/
+3
2022-01-04
Run `cargo fmt`
Héctor Ramón Jiménez
1
-2
/
+4
2022-01-04
Update wgpu 0.12
Poly
1
-4
/
+2
2021-08-19
wgpu: Update to 0.10
Poly
1
-7
/
+6
2021-05-21
Use `FilterMode::Nearest` in `triangle::msaa`
Héctor Ramón
1
-3
/
+3
2021-04-12
Run cargo fmt
Dispersia
1
-14
/
+15
2021-04-11
Upgrade wgpu
Dispersia
1
-25
/
+24
2021-02-06
Remove unnecessary line break in `triangle::msaa`
Héctor Ramón Jiménez
1
-1
/
+0
2021-02-06
Use lowercase in `wgpu` labels for consistency
Héctor Ramón Jiménez
1
-1
/
+1
2021-02-03
[wgpu 0.7] triangle/msaa disable filtering
Poly
1
-2
/
+2
2021-02-03
[wgpu 0.7] Update triangle/msaa.rs
Poly
1
-34
/
+40
2020-08-31
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
1
-8
/
+8
2020-08-27
Remove redundant depth bias fields in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+0
2020-08-27
Update `wgpu` to `0.6` in `iced_wgpu`
Héctor Ramón Jiménez
1
-29
/
+26
2020-04-07
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
1
-7
/
+16
2020-03-29
Remove redundant field assignment
Héctor Ramón Jiménez
1
-1
/
+1
2020-02-24
Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
1
-3
/
+9
2020-02-18
Write documentation for new `canvas` module
Héctor Ramón Jiménez
1
-1
/
+4
2020-02-15
Implement MSAA for `triangle` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+255