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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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triangle
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gradient.rs
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2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
1
-268
/
+0
2022-11-03
Reuse last set pipeline for `triangle` in `iced_wgpu`
Héctor Ramón Jiménez
1
-1
/
+7
2022-11-03
Rename `buffers` module to `buffer`
Héctor Ramón Jiménez
1
-1
/
+1
... and move `StaticBuffer` to nested `static` module
2022-11-03
Convert colors to linear RGB in `gradient` pipelines
Héctor Ramón Jiménez
1
-8
/
+7
2022-10-18
Cleaned up namespaces re: PR comments.
bungoboingo
1
-35
/
+32
2022-10-06
Fixed some more imports/documentation.
shan
1
-2
/
+2
2022-10-06
Fixed lint issues & cleaned up some documentation.
shan
1
-1
/
+1
2022-10-05
Reduced memory transfer of OpenGL gradient uniform upload. Rearranged ↵
shan
1
-2
/
+2
gradient uniforms on OpenGL side to be more performant.
2022-10-05
Adjusted gradient uniforms to be more tightly packed.
shan
1
-19
/
+20
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
1
-1
/
+1
2022-10-04
Reworked wgpu buffers, updated glow side to have proper transform location ↵
shan
1
-3
/
+3
storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR.
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-0
/
+265
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-0
/
+265