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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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triangle.rs
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2023-01-09
Restructured everything to make profiling a feature of iced_winit.
bungoboingo
1
-4
/
+4
2023-01-09
Initial profiling support for Iced.
Bingus
1
-0
/
+8
2022-12-20
Fix `clippy` lints for Rust 1.66
Héctor Ramón Jiménez
1
-5
/
+1
2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
1
-126
/
+545
2022-11-10
Added conditional configurations for WASM target for gradients & storage buff...
bungoboingo
1
-2
/
+13
2022-11-03
Refactor imports of `triangle` modules in `iced_glow` and `iced_wgpu`
Héctor Ramón Jiménez
1
-10
/
+10
2022-11-03
Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
1
-5
/
+6
2022-11-03
Reuse last set pipeline for `triangle` in `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+19
2022-11-03
Rename `buffers` module to `buffer`
Héctor Ramón Jiménez
1
-5
/
+5
2022-11-03
Fix lints by `clippy`
Héctor Ramón Jiménez
1
-2
/
+2
2022-11-03
Run `cargo fmt`
Héctor Ramón Jiménez
1
-5
/
+3
2022-10-18
Cleaned up namespaces re: PR comments.
bungoboingo
1
-18
/
+16
2022-10-07
More import adjusting.
shan
1
-3
/
+2
2022-10-06
Fixed some more imports/documentation.
shan
1
-2
/
+2
2022-10-06
Fixed some imports/documentation.
shan
1
-5
/
+1
2022-10-06
Fixed lint issues & cleaned up some documentation.
shan
1
-1
/
+1
2022-10-05
Fixed issue with offsets not being reset properly leading to borked draws.
shan
1
-0
/
+3
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
1
-10
/
+12
2022-10-04
Reworked wgpu buffers, updated glow side to have proper transform location st...
shan
1
-160
/
+143
2022-09-29
Removed some leftover debugging.
shan
1
-4
/
+0
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-363
/
+242
2022-09-29
Adds linear gradient support to 2D meshes in the canvas widget.
shan
1
-363
/
+242
2022-07-09
Address Clippy lints
Poly
1
-40
/
+34
2022-07-02
update `wgpu` to `0.13`
Cupnfish
1
-8
/
+10
2022-06-16
Fix alpha blending for wgpu msaa
Cory Forsstrom
1
-12
/
+1
2022-01-04
Update wgpu 0.12
Poly
1
-0
/
+1
2021-08-19
wgpu: Update to 0.10
Poly
1
-9
/
+8
2021-06-22
Use vertex_attr_array macro
Poly
1
-12
/
+4
2021-05-21
Revert "Remove padding from triangle"
Héctor Ramón
1
-0
/
+8
2021-05-19
Remove padding from triangle
Dispersia
1
-8
/
+0
2021-05-19
Use latest `wgpu` releases instead of patched sources
Héctor Ramón
1
-16
/
+20
2021-05-19
Fix formatting with `cargo fmt`
Héctor Ramón
1
-3
/
+1
2021-04-12
Add staging belt fix
Dispersia
1
-14
/
+13
2021-04-11
Upgrade wgpu
Dispersia
1
-27
/
+30
2021-02-06
Use lowercase in `wgpu` labels for consistency
Héctor Ramón Jiménez
1
-1
/
+1
2021-02-03
[wgpu 0.7] Update triangle.rs
Poly
1
-52
/
+60
2020-11-10
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+4
2020-08-31
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
1
-7
/
+13
2020-08-27
Turn consecutive if-lets into pattern match
Héctor Ramón Jiménez
1
-6
/
+6
2020-08-27
Set offsets in buffer slices in `iced_wgpu`
Héctor Ramón Jiménez
1
-9
/
+12
2020-08-27
Use `wgpu::Color::TRANSPARENT`
Héctor Ramón Jiménez
1
-6
/
+1
2020-08-27
Remove redundant depth bias fields in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+0
2020-08-27
Update `wgpu` to `0.6` in `iced_wgpu`
Héctor Ramón Jiménez
1
-90
/
+111
2020-06-23
Recreate uniforms `BindGroup` when necessary
Héctor Ramón Jiménez
1
-8
/
+30
2020-06-02
Rename `Rectangle::round` to `snap`
Héctor Ramón Jiménez
1
-2
/
+1
2020-05-22
Use built-in OpenGL multisampling in `iced_glow`
Héctor Ramón Jiménez
1
-3
/
+3
2020-05-20
Refactor `Viewport` and `Compositor`
Héctor Ramón Jiménez
1
-1
/
+2
2020-05-19
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
1
-17
/
+21
2020-05-19
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
1
-24
/
+3
2020-04-29
Reduce initial size of `triangle` buffers in `iced_wgpu`
Héctor Ramón Jiménez
1
-2
/
+2
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