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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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src
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triangle.rs
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Author
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2021-06-22
Use vertex_attr_array macro
Poly
1
-12
/
+4
2021-05-21
Revert "Remove padding from triangle"
Héctor Ramón
1
-0
/
+8
2021-05-19
Remove padding from triangle
Dispersia
1
-8
/
+0
2021-05-19
Use latest `wgpu` releases instead of patched sources
Héctor Ramón
1
-16
/
+20
2021-05-19
Fix formatting with `cargo fmt`
Héctor Ramón
1
-3
/
+1
2021-04-12
Add staging belt fix
Dispersia
1
-14
/
+13
2021-04-11
Upgrade wgpu
Dispersia
1
-27
/
+30
2021-02-06
Use lowercase in `wgpu` labels for consistency
Héctor Ramón Jiménez
1
-1
/
+1
2021-02-03
[wgpu 0.7] Update triangle.rs
Poly
1
-52
/
+60
2020-11-10
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+4
2020-08-31
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
1
-7
/
+13
2020-08-27
Turn consecutive if-lets into pattern match
Héctor Ramón Jiménez
1
-6
/
+6
2020-08-27
Set offsets in buffer slices in `iced_wgpu`
Héctor Ramón Jiménez
1
-9
/
+12
2020-08-27
Use `wgpu::Color::TRANSPARENT`
Héctor Ramón Jiménez
1
-6
/
+1
2020-08-27
Remove redundant depth bias fields in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+0
2020-08-27
Update `wgpu` to `0.6` in `iced_wgpu`
Héctor Ramón Jiménez
1
-90
/
+111
2020-06-23
Recreate uniforms `BindGroup` when necessary
Héctor Ramón Jiménez
1
-8
/
+30
2020-06-02
Rename `Rectangle::round` to `snap`
Héctor Ramón Jiménez
1
-2
/
+1
2020-05-22
Use built-in OpenGL multisampling in `iced_glow`
Héctor Ramón Jiménez
1
-3
/
+3
2020-05-20
Refactor `Viewport` and `Compositor`
Héctor Ramón Jiménez
1
-1
/
+2
2020-05-19
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
1
-17
/
+21
2020-05-19
Draft new `iced_graphics` crate :tada:
Héctor Ramón Jiménez
1
-24
/
+3
2020-04-29
Reduce initial size of `triangle` buffers in `iced_wgpu`
Héctor Ramón Jiménez
1
-2
/
+2
2020-04-28
Clip and cull `Mesh2D` primitives in `iced_wgpu`
Héctor Ramón Jiménez
1
-10
/
+13
2020-04-28
Introduce `Translate` primitive in `iced_wgpu`
Héctor Ramón Jiménez
1
-2
/
+2
2020-04-19
Fix alignment in triangle pipeline of `iced_wgpu`
Héctor Ramón Jiménez
1
-5
/
+19
2020-04-16
Change `&mut wgpu::Device` to `&wgpu::Device` (#299)
Lain-dono
1
-2
/
+2
2020-04-07
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
1
-43
/
+47
2020-03-07
Take a slice in `iced_wgpu::triangle` pipeline
Héctor Ramón Jiménez
1
-1
/
+1
2020-03-07
Implement `Primitive::Cached`
Héctor Ramón Jiménez
1
-2
/
+2
2020-03-04
Fix offsets in `triangle` pipeline
Héctor Ramón Jiménez
1
-3
/
+8
2020-02-28
Fix offsets of buffer uploads in triangle pipeline
Héctor Ramón Jiménez
1
-10
/
+13
2020-02-24
Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
1
-2
/
+3
2020-02-18
Write documentation for new `canvas` module
Héctor Ramón Jiménez
1
-1
/
+1
2020-02-15
Implement MSAA for `triangle` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
1
-44
/
+189
2020-02-14
Upgrade `Mesh2D` indices from `u16` to `u32`
Héctor Ramón Jiménez
1
-2
/
+2
2020-02-12
Finish `clock` example
Héctor Ramón Jiménez
1
-41
/
+39
2020-01-02
Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu`
Héctor Ramón Jiménez
1
-33
/
+57
2020-01-01
Implement Geometry2D primitive
Artur Sapek
1
-0
/
+215