Commit message (Collapse) | Author | Files | Lines | ||
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2024-06-29 | wgpu: fix "radii" typo | 1 | -7/+7 | ||
2024-03-09 | fix some comments | 1 | -1/+1 | ||
Signed-off-by: rustrover <seekseat@126.com> | |||||
2024-01-20 | feat: quad shadows | 1 | -11/+7 | ||
2023-09-24 | Move vertex position function into own file | 1 | -8/+0 | ||
2023-09-24 | Compute vertex position in shader | 1 | -0/+8 | ||
2023-09-07 | Use Oklab color interpolation only with `color::GAMMA_CORRECTION` | 1 | -322/+0 | ||
2023-09-07 | Compute gradients in Oklab color space | 1 | -5/+21 | ||
2023-09-07 | Remove unnecessary `interpolate(flat)` in `quad.wgsl` | 1 | -1/+1 | ||
2023-09-03 | use @interpolate(flat) attribute as per the WebGPU spec: | 1 | -11/+11 | ||
User-defined vertex outputs and fragment inputs of scalar or vector integer type must always be specified as @interpolate(flat) https://www.w3.org/TR/WGSL/#interpolation | |||||
2023-06-07 | Switched to packing using f16s to maintain acceptable precision. | 1 | -35/+42 | ||
2023-06-06 | Updated color packing into u32 to consider incorrect web-colors. | 1 | -18/+11 | ||
2023-06-06 | Optimized gradient data packing. | 1 | -46/+41 | ||
2023-05-11 | Added support for gradients as background variants + other optimizations. | 1 | -44/+254 | ||
2022-11-03 | non uniform border radius for quads | 1 | -14/+33 | ||
2022-07-02 | better `wgsl` code style | 1 | -3/+3 | ||
2022-07-02 | update `wgpu` to `0.13` | 1 | -22/+22 | ||
2022-01-04 | Update wgpu 0.12 | 1 | -1/+0 | ||
2021-05-20 | Fix duplicating fragment position | 1 | -4/+3 | ||
2021-04-12 | Run cargo fmt | 1 | -1/+1 | ||
2021-04-12 | add temporary fix for image wgsl | 1 | -1/+1 | ||
2021-04-11 | Upgrade wgpu | 1 | -0/+123 | ||