Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Upgrade wgpu | 2021-04-11 | 1 | -47/+0 | |
| | |||||
* | Limit border radius to max dimension in `quad` pipeline | 2020-11-23 | 1 | -0/+5 | |
| | |||||
* | Revert "Merge pull request #362 from hecrj/fix/target-quad-pixels" | 2020-05-28 | 1 | -6/+6 | |
| | | | | | This reverts commit 40501f630d8a5aa234ea23b7eaae37060e0e08a5, reversing changes made to 5324eb10242a7dd33f5271dc6fc9eeb09eb2cb50. | ||||
* | Align quads to physical pixels in `iced_wgpu` | 2020-05-27 | 1 | -6/+6 | |
| | |||||
* | Add `border_width` and `border_color` to `Quad` | 2019-12-31 | 1 | -4/+10 | |
| | |||||
* | Apply HiDPI scaling to quads | 2019-11-05 | 1 | -8/+12 | |
| | | | | The anti-aliasing strategy is pretty naive, but we will manage for now. | ||||
* | Make `iced_core::Button` customizable | 2019-10-08 | 1 | -0/+3 | |
| | | | | | | | Now it supports: - Any kind of content - Custom border radius - Custom background | ||||
* | Draft fragment shader for rounded rectangles | 2019-10-08 | 1 | -0/+5 | |
| | |||||
* | Render colored quads | 2019-10-07 | 1 | -0/+24 | |