Commit message (Collapse) | Author | Files | Lines | ||
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2021-04-11 | Upgrade wgpu | 1 | -47/+0 | ||
2020-11-23 | Limit border radius to max dimension in `quad` pipeline | 1 | -0/+5 | ||
2020-05-28 | Revert "Merge pull request #362 from hecrj/fix/target-quad-pixels" | 1 | -6/+6 | ||
This reverts commit 40501f630d8a5aa234ea23b7eaae37060e0e08a5, reversing changes made to 5324eb10242a7dd33f5271dc6fc9eeb09eb2cb50. | |||||
2020-05-27 | Align quads to physical pixels in `iced_wgpu` | 1 | -6/+6 | ||
2019-12-31 | Add `border_width` and `border_color` to `Quad` | 1 | -4/+10 | ||
2019-11-05 | Apply HiDPI scaling to quads | 1 | -8/+12 | ||
The anti-aliasing strategy is pretty naive, but we will manage for now. | |||||
2019-10-08 | Make `iced_core::Button` customizable | 1 | -0/+3 | ||
Now it supports: - Any kind of content - Custom border radius - Custom background | |||||
2019-10-08 | Draft fragment shader for rounded rectangles | 1 | -0/+5 | ||
2019-10-07 | Render colored quads | 1 | -0/+24 | ||