Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2021-04-11 | Upgrade wgpu | 1 | -27/+0 | |
2020-02-26 | Avoid creating a vertex buffer every frame | 1 | -1/+1 | |
2020-02-25 | Use array of atlases instead of one growing indefinitely. | 1 | -2/+3 | |
2020-02-25 | Implemented a texture atlas for images and svgs. | 1 | -0/+26 | |
2020-02-15 | Implement MSAA for `triangle` pipeline in `iced_wgpu` | 1 | -24/+0 | |
2019-10-23 | Implement basic image rendering in `iced_wgpu` | 1 | -11/+3 | |
2019-10-08 | Make `iced_core::Button` customizable | 1 | -0/+3 | |
2019-10-08 | Draft fragment shader for rounded rectangles | 1 | -0/+5 | |
2019-10-07 | Render colored quads | 1 | -0/+24 |