Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Allow `iced_wgpu` to render to any `TextureView` | 2020-02-09 | 1 | -91/+0 | |
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* | Increase precision of `scale_factor` in `Windowed` | 2020-02-07 | 1 | -4/+4 | |
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* | Update `winit` to `0.20` | 2020-02-07 | 1 | -18/+18 | |
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* | Move `Debugger` and `Windowed` to a better location | 2020-01-10 | 1 | -1/+2 | |
| | | | | | We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`. | ||||
* | Write docs for `iced_wgpu` | 2019-11-22 | 1 | -4/+6 | |
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* | Apply HiDPI to text, images, and clip primitives | 2019-11-05 | 1 | -1/+15 | |
| | | | | | Quads are a bit trickier to handle. We may need to change the shaders a bit. | ||||
* | Move `Target` to its own module | 2019-11-02 | 1 | -0/+74 | |