Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-02-09 | Allow `iced_wgpu` to render to any `TextureView` | 1 | -91/+0 | ||
2020-02-07 | Increase precision of `scale_factor` in `Windowed` | 1 | -4/+4 | ||
2020-02-07 | Update `winit` to `0.20` | 1 | -18/+18 | ||
2020-01-10 | Move `Debugger` and `Windowed` to a better location | 1 | -1/+2 | ||
We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`. | |||||
2019-11-22 | Write docs for `iced_wgpu` | 1 | -4/+6 | ||
2019-11-05 | Apply HiDPI to text, images, and clip primitives | 1 | -1/+15 | ||
Quads are a bit trickier to handle. We may need to change the shaders a bit. | |||||
2019-11-02 | Move `Target` to its own module | 1 | -0/+74 | ||