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path: root/wgpu/src/renderer.rs (follow)
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* Make layout bounds explicit in `UserInterface`Libravatar Héctor Ramón Jiménez2020-01-101-1/+2
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* Move `Debugger` and `Windowed` to a better locationLibravatar Héctor Ramón Jiménez2020-01-101-4/+4
| | | | | We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`.
* Merge branch 'master' into feature/custom-stylingLibravatar Héctor Ramón Jiménez2020-01-051-3/+29
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| * Rename `Geometry2D` to `Mesh2D` and move it to `iced_wgpu`Libravatar Héctor Ramón Jiménez2020-01-021-29/+28
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| * Implement Geometry2D primitiveLibravatar Artur Sapek2020-01-011-2/+31
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* | Remove `background` from `Settings`Libravatar Héctor Ramón Jiménez2020-01-051-12/+6
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* | Allow configuration of default fontLibravatar Héctor Ramón Jiménez2020-01-011-5/+8
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* | Add `border_width` and `border_color` to `Quad`Libravatar Héctor Ramón Jiménez2019-12-311-2/+7
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* | Add `Renderer::Defaults` and style inheritanceLibravatar Héctor Ramón Jiménez2019-12-301-2/+7
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* | Add `background_color` to `Settings`Libravatar Héctor Ramón Jiménez2019-12-291-6/+12
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* | Draft `Style` and `StyleSheet` for `Button`Libravatar Héctor Ramón Jiménez2019-12-291-2/+2
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* Rerasterize SVGs when resized and refactor a bitLibravatar Héctor Ramón Jiménez2019-12-151-2/+9
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* Merged svg pipeline into imageLibravatar Malte Veerman2019-12-121-29/+1
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* Improved dpi handlingLibravatar Malte Veerman2019-12-121-2/+1
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* Ran cargo_fmt over changed files.Libravatar Malte Veerman2019-12-111-7/+5
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* Implemented SVG support in iced_wgpu.Libravatar Malte Veerman2019-12-111-1/+33
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* Merge branch 'master' into feature/image-from-bytesLibravatar Héctor Ramón Jiménez2019-12-041-1/+1
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| * Use `PowerPreference::Default` in `iced_wgpu`Libravatar Héctor Ramón Jiménez2019-12-011-1/+1
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* | Implement basic image cache trimming in iced_wgpuLibravatar Héctor Ramón Jiménez2019-11-301-0/+1
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* | Allow to load an image from memoryLibravatar Héctor Ramón Jiménez2019-11-291-2/+2
|/ | | | | New `image::Handle` opaque type uniquely identifying some `image::Data`, allowing reliable caching.
* Write docs for `iced_wgpu`Libravatar Héctor Ramón Jiménez2019-11-221-2/+6
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* Move widgets from `core` to `native` and `web`Libravatar Héctor Ramón Jiménez2019-11-211-14/+14
| | | | Also made fields private and improved `Renderer` traits.
* Fix text bounds in `iced_wgpu` on nonintegral DPILibravatar Héctor Ramón Jiménez2019-11-141-1/+17
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* Draft `Font` type and implement `Text::font`Libravatar Héctor Ramón Jiménez2019-11-131-0/+2
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* Move text logic in `iced_wgpu` to a `text` moduleLibravatar Héctor Ramón Jiménez2019-11-131-53/+17
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* Load default font only in measurement cacheLibravatar Héctor Ramón Jiménez2019-11-111-6/+8
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* Split text measurements cache from rendering cacheLibravatar Héctor Ramón Jiménez2019-11-111-12/+31
| | | | | This speeds up layouting in the most common scenario considerably! :tada:
* Draft custom layout engine based on `druid`Libravatar Héctor Ramón Jiménez2019-11-111-13/+14
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* Draft new layout APILibravatar Héctor Ramón Jiménez2019-11-101-2/+2
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* Merge pull request #47 from hecrj/improvement/text-performanceLibravatar Héctor Ramón2019-11-081-2/+3
|\ | | | | Improve text rendering performance in some scenarios
| * Increase initial size of text cache in `iced_wgpu`Libravatar Héctor Ramón Jiménez2019-11-071-0/+1
| | | | | | | | | | | | | | | | This reduces the amount of cache updates in general when text changes. The new cache should take 4MB of VRAM. I think this is reasonable for a modern GUI toolkit. In any case, we should be able to reduce this value in the future.
| * Align text position to pixel grid in `iced_wgpu`Libravatar Héctor Ramón Jiménez2019-11-071-2/+2
| | | | | | | | | | This avoids re-rasterizing glyphs and cache reuploads when the HiDPI factor is nonintegral.
* | use Color's `From` impl in more placesLibravatar memoryruins2019-11-071-6/+1
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* Floor layer coords to avoid excessive clippingLibravatar Héctor Ramón Jiménez2019-11-071-2/+2
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* Fix integer overflow with nested clip primitivesLibravatar Héctor Ramón Jiménez2019-11-061-18/+25
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* Apply HiDPI scaling to quadsLibravatar Héctor Ramón Jiménez2019-11-051-3/+4
| | | | The anti-aliasing strategy is pretty naive, but we will manage for now.
* Apply HiDPI to text, images, and clip primitivesLibravatar Héctor Ramón Jiménez2019-11-051-15/+38
| | | | | Quads are a bit trickier to handle. We may need to change the shaders a bit.
* Improve default font loadingLibravatar Héctor Ramón Jiménez2019-11-051-8/+11
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* Use new `Layer` in `draw_overlay`Libravatar Héctor Ramón Jiménez2019-11-051-1/+1
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* Merge branch 'master' into feature/performance-metricsLibravatar Héctor Ramón Jiménez2019-11-051-11/+17
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| * Add horizontal offset to `Primitive::Clip`Libravatar Héctor Ramón Jiménez2019-11-051-11/+17
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* | Implement debug view and load system fontsLibravatar Héctor Ramón Jiménez2019-11-031-12/+52
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* | Move `Target` to its own moduleLibravatar Héctor Ramón Jiménez2019-11-021-78/+12
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* | Draft `Metrics` and improve `Target` abstractionLibravatar Héctor Ramón Jiménez2019-11-021-30/+54
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* Draft `TextInput` widget structureLibravatar Héctor Ramón Jiménez2019-10-301-8/+14
| | | | Also started a `todos` example to showcase it!
* Rename `Primitive::Scrollable` to `Clip`Libravatar Héctor Ramón Jiménez2019-10-291-1/+1
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* Draw scrollbar on top of scrollable contentLibravatar Héctor Ramón Jiménez2019-10-291-12/+17
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* Issue draw calls only when necessaryLibravatar Héctor Ramón Jiménez2019-10-291-17/+21
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* Implement text clipping (caching still broken)Libravatar Héctor Ramón Jiménez2019-10-281-13/+8
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* Draft text scrolling (no clipping yet!)Libravatar Héctor Ramón Jiménez2019-10-271-5/+28
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