Commit message (Collapse) | Author | Files | Lines | ||
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2025-02-21 | Run `cargo fmt` | 1 | -1/+1 | ||
2024-11-05 | Update `wgpu` to `23.0` | 1 | -2/+2 | ||
2024-09-20 | Update `wgpu` to `22.0` | 1 | -0/+1 | ||
2024-09-20 | Update `wgpu` to `0.20.1` | 1 | -0/+4 | ||
2024-06-11 | Remove `tracing` leftovers in `iced_wgpu` | 1 | -3/+0 | ||
2024-03-29 | Use a `StagingBelt` in `iced_wgpu` for regular buffer uploads | 1 | -2/+3 | ||
2024-01-20 | feat: quad shadows | 1 | -0/+6 | ||
2023-09-24 | Move vertex position function into own file | 1 | -0/+2 | ||
2023-09-24 | Reassign attribute locations | 1 | -6/+6 | ||
2023-09-24 | Compute vertex position in shader | 1 | -27/+20 | ||
2023-09-07 | Use Oklab color interpolation only with `color::GAMMA_CORRECTION` | 1 | -1/+5 | ||
2023-05-31 | Introduce `web-colors` feature flag to enable sRGB linear blending | 1 | -1/+2 | ||
This is how browsers perform color management. They treat gamma-corrected sRGB colors as if they were linear RGB. Correctness aside, this mode is introduced for legacy reasons. Most UI/UX tooling uses this color management as well, and many have created an intuition about how color should behave from interacting with a browser. This feature flag should facilitate application development with `iced` in those cases. More details: https://webcolorisstillbroken.com/ | |||||
2023-05-30 | Move `Pipeline` struct definition after `Layer` in `quad` submodules | 1 | -5/+5 | ||
2023-05-30 | Improve boundaries between `quad` submodules in `iced_wgpu` | 1 | -20/+33 | ||
2023-05-30 | Move `layer::quad` types to `quad` module | 1 | -0/+136 | ||
Not sure why I split these to begin with! |