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A cross-platform GUI library for Rust, inspired by Elm
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quad.rs
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2024-04-05
Decouple caching from layering and simplify everything
Héctor Ramón Jiménez
1
-154
/
+34
2024-04-03
Redesign `iced_wgpu` layering architecture
Héctor Ramón Jiménez
1
-80
/
+214
2024-03-29
Use a `StagingBelt` in `iced_wgpu` for regular buffer uploads
Héctor Ramón Jiménez
1
-8
/
+20
2024-02-02
Introduce `with_transformation` to `Renderer` trait
Héctor Ramón Jiménez
1
-2
/
+2
2024-02-02
Replace `Primitive::Translate` with `Transform`
Héctor Ramón Jiménez
1
-1
/
+1
2024-01-20
feat: quad shadows
Nick Senger
1
-0
/
+9
2023-09-24
Compute vertex position in shader
Jim Eckerlein
1
-61
/
+0
2023-05-31
Introduce `web-colors` feature flag to enable sRGB linear blending
Héctor Ramón Jiménez
1
-2
/
+3
2023-05-30
Improve boundaries between `quad` submodules in `iced_wgpu`
Héctor Ramón Jiménez
1
-17
/
+10
2023-05-30
Rename `quad_order` variable to `kind` in `quad::Pipeline::render`
Héctor Ramón Jiménez
1
-2
/
+2
2023-05-30
Improve consistency of match branches in `quad::Batch::add`
Héctor Ramón Jiménez
1
-4
/
+2
2023-05-30
Simplify `order` match statement in `quad::Batch::add`
Héctor Ramón Jiménez
1
-26
/
+9
2023-05-30
Rename `quad::Order` to `quad::Kind`
Héctor Ramón Jiménez
1
-15
/
+15
2023-05-30
Move `layer::quad` types to `quad` module
Héctor Ramón Jiménez
1
-282
/
+108
2023-05-29
Adjusted `Quads` struct to be opaque `quad::Layer`.
Bingus
1
-22
/
+15
2023-05-29
Fixed issue where quads of different types were not ordered.
Bingus
1
-11
/
+32
2023-05-19
Reduce `INITIAL_INSTANCES` in `wgpu::quad` to `2_000`
Héctor Ramón Jiménez
1
-1
/
+1
2023-05-19
Avoid redundant `buffer::Buffer` import
Héctor Ramón Jiménez
1
-2
/
+2
2023-05-19
Keep `image` pipeline decoupled from `quad` in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+3
2023-05-11
Added support for gradients as background variants + other optimizations.
Bingus
1
-124
/
+357
2023-04-01
remove colons from shader labels
David Huculak
1
-1
/
+1
2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-3
/
+3
2023-03-01
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-1
/
+2
2023-02-24
Reuse a `RenderPass` as much as possible in `iced_wgpu`
Héctor Ramón Jiménez
1
-7
/
+3
2023-02-24
Refactor `triangle::Pipeline` into `prepare` and `render` architecture
Héctor Ramón Jiménez
1
-4
/
+3
2023-02-24
Remove unnecessary borrow in `quad::Pipeline`
Héctor Ramón Jiménez
1
-1
/
+1
2023-02-24
Fix rendering order for `quad::Pipeline`
Héctor Ramón Jiménez
1
-9
/
+13
2023-02-24
Refactor `quad::Pipeline` to `prepare` and `render` architecture
Héctor Ramón Jiménez
1
-106
/
+119
2023-01-09
Restructured everything to make profiling a feature of iced_winit.
bungoboingo
1
-4
/
+4
2023-01-09
Initial profiling support for Iced.
Bingus
1
-0
/
+9
2022-11-03
non uniform border radius for quads
Robert Krahn
1
-1
/
+1
2022-07-02
update `wgpu` to `0.13`
Cupnfish
1
-10
/
+12
2022-01-04
Update wgpu 0.12
Poly
1
-0
/
+1
2021-08-19
wgpu: Update to 0.10
Poly
1
-9
/
+8
2021-06-22
Use vertex_attr_array macro
Poly
1
-32
/
+8
2021-05-19
run format
Dispersia
1
-2
/
+2
2021-05-19
Add padding to quad to fix alignment issue
Dispersia
1
-0
/
+5
2021-05-19
temporary up
Dispersia
1
-7
/
+3
2021-05-19
Use latest `wgpu` releases instead of patched sources
Héctor Ramón
1
-2
/
+2
2021-04-11
Upgrade wgpu
Dispersia
1
-38
/
+38
2021-02-06
List `color_blend` first in `wgpu::quad`
Héctor Ramón Jiménez
1
-4
/
+4
2021-02-03
Fix ScissorRect
Poly
1
-1
/
+2
2021-02-03
[wgpu 0.7] Update quad.rs
Poly
1
-54
/
+62
2020-11-10
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
1
-6
/
+6
2020-08-31
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
1
-8
/
+8
2020-08-27
Remove unnecessary `create_buffer_init` for uniforms
Héctor Ramón Jiménez
1
-6
/
+6
2020-08-27
Remove redundant depth bias fields in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+0
2020-08-27
Update `wgpu` to `0.6` in `iced_wgpu`
Héctor Ramón Jiménez
1
-59
/
+66
2020-05-19
Move `Layer` to `iced_graphics`
Héctor Ramón Jiménez
1
-21
/
+9
2020-04-16
Change `&mut wgpu::Device` to `&wgpu::Device` (#299)
Lain-dono
1
-5
/
+2
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