index
:
iced
master
A cross-platform GUI library for Rust, inspired by Elm
cel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
wgpu
/
src
/
layer
/
mesh.rs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2024-04-03
Redesign `iced_wgpu` layering architecture
Héctor Ramón Jiménez
1
-97
/
+0
2024-02-02
Introduce `with_transformation` to `Renderer` trait
Héctor Ramón Jiménez
1
-2
/
+1
2024-02-02
Replace `Primitive::Translate` with `Transform`
Héctor Ramón Jiménez
1
-9
/
+9
2023-06-29
Decouple `Mesh` primitives from main `Primitive` type
Héctor Ramón Jiménez
1
-3
/
+3
2023-05-11
Added support for gradients as background variants + other optimizations.
Bingus
1
-5
/
+10
2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-2
/
+2
2023-03-01
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-3
/
+3
2022-11-16
Group all solid triangles independently of color
Héctor Ramón Jiménez
1
-16
/
+78
2022-11-03
Move `mesh::Style` to `triangle` and reuse it in `fill` and `stroke`
Héctor Ramón Jiménez
1
-18
/
+3
2022-11-03
Remove blank line if `layer::mesh` in `iced_graphics`
Héctor Ramón Jiménez
1
-1
/
+0
2022-11-03
Fix lints by `clippy`
Héctor Ramón Jiménez
1
-7
/
+3
2022-11-03
Reuse last buffer in `Frame` if `mesh_style` matches
Héctor Ramón Jiménez
1
-4
/
+4
2022-10-07
More import adjusting.
shan
1
-0
/
+12
2022-10-06
Fixed lint issues & cleaned up some documentation.
shan
1
-1
/
+1
2022-10-05
Readjusted namespaces, removed Geometry example as it's no longer relevant.
shan
1
-0
/
+39