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iced
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A cross-platform GUI library for Rust, inspired by Elm
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Author
Age
Files
Lines
*
Fix `Operation::perform` in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-6
/
+31
*
Remove absolute module path leftovers in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-4
/
+4
*
Refactor `Orientation` into `Operation` in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-53
/
+41
*
Remove unnecessary absolute module paths in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-3
/
+3
*
Introduce `Orientation` enum in `image::raster`
Héctor Ramón Jiménez
2021-09-30
1
-37
/
+72
*
Honor Exif orientation in `iced_wgpu::Image`
Mateusz Czapliński
2021-09-30
1
-2
/
+44
*
Update `resvg` to `0.18` in `iced_wgpu`
Héctor Ramón Jiménez
2021-09-27
1
-11
/
+21
*
wgpu: Update to 0.10
Poly
2021-08-19
1
-7
/
+10
*
Use ceil on svg dimensions, fix svg memory usage
aentity
2021-07-21
1
-2
/
+3
*
Merge branch 'hecrj:master' into upgrade-wgpu
Aaron Housh
2021-05-19
1
-17
/
+5
|
\
|
*
This commit optimizes the function used to converg rgba pixels into bgra pixels.
Zak
2021-05-11
1
-17
/
+5
*
|
Upgrade wgpu
Dispersia
2021-04-11
1
-11
/
+13
|
/
*
Add image format options to reduce code bloat, fixes #376
Greg V
2021-02-13
2
-5
/
+5
*
Update resvg to `0.12`
Greg V
2020-12-19
1
-16
/
+29
*
Fix deprecation warnings from `image`
Héctor Ramón Jiménez
2020-11-20
1
-2
/
+2
*
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
2020-11-10
1
-3
/
+1
*
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
2020-08-31
1
-3
/
+3
*
Fix `offset` calculation in `image::Atlas`
Héctor Ramón Jiménez
2020-08-27
1
-1
/
+1
*
Fix `layers` initialization in `image::Atlas`
Héctor Ramón Jiménez
2020-08-27
1
-1
/
+1
*
Update `image` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
2020-08-27
1
-16
/
+60
*
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
2020-04-07
2
-27
/
+15
*
Implement `svg::Handle::from_memory`
Héctor Ramón Jiménez
2020-03-31
1
-3
/
+13
*
Add support for loading already-decoded image pixels
Soham Chowdhury
2020-02-29
1
-0
/
+15
*
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
2020-02-28
7
-2
/
+510
*
Move `Debug` implementation for `vector::Svg`
Héctor Ramón Jiménez
2020-02-26
1
-11
/
+6
*
Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
2020-02-26
1
-11
/
+1
*
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
2020-02-26
2
-4
/
+23
*
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
2020-02-26
1
-3
/
+2
*
Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
2020-02-26
1
-2
/
+0
*
Refactor texture atlas
Héctor Ramón Jiménez
2020-02-26
2
-27
/
+34
*
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
2020-02-25
2
-16
/
+2
*
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
2020-02-25
2
-10
/
+27
*
Batch image draw calls into one with multiple instances
Malte Veerman
2020-02-25
2
-21
/
+6
*
Implement allocating large images across multiple texture array layers.
Malte Veerman
2020-02-25
2
-40
/
+22
*
Use array of atlases instead of one growing indefinitely.
Malte Veerman
2020-02-25
2
-227
/
+51
*
Some small debug changes
Malte Veerman
2020-02-25
2
-12
/
+12
*
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
2020-02-25
2
-126
/
+31
*
Implemented a texture atlas for images and svgs.
Malte Veerman
2020-02-25
2
-145
/
+336
*
Avoid rasterizing SVG when a dimension is 0
Héctor Ramón Jiménez
2019-12-21
1
-0
/
+4
*
Cache `Svg` load result properly
Héctor Ramón Jiménez
2019-12-15
1
-15
/
+20
*
Add `svg` example
Héctor Ramón Jiménez
2019-12-15
1
-1
/
+1
*
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
2019-12-15
2
-0
/
+363