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A cross-platform GUI library for Rust, inspired by Elm
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2022-07-09
Address Clippy lints
Poly
4
-8
/
+5
2022-02-09
Update Rust edition to 2021 :tada:
Héctor Ramón Jiménez
1
-2
/
+0
2021-10-31
Introduce first-class `svg` module in `iced_native`
Héctor Ramón Jiménez
1
-1
/
+1
2021-10-31
Introduce first-class `image` module in `iced_native`
Héctor Ramón Jiménez
1
-1
/
+1
2021-10-31
Remove `widget` module re-exports in `iced_native`
Héctor Ramón Jiménez
2
-2
/
+2
2021-09-30
Fix `Operation::perform` in `image::raster`
Héctor Ramón Jiménez
1
-6
/
+31
2021-09-30
Remove absolute module path leftovers in `image::raster`
Héctor Ramón Jiménez
1
-4
/
+4
2021-09-30
Refactor `Orientation` into `Operation` in `image::raster`
Héctor Ramón Jiménez
1
-53
/
+41
2021-09-30
Remove unnecessary absolute module paths in `image::raster`
Héctor Ramón Jiménez
1
-3
/
+3
2021-09-30
Introduce `Orientation` enum in `image::raster`
Héctor Ramón Jiménez
1
-37
/
+72
2021-09-30
Honor Exif orientation in `iced_wgpu::Image`
Mateusz Czapliński
1
-2
/
+44
2021-09-27
Update `resvg` to `0.18` in `iced_wgpu`
Héctor Ramón Jiménez
1
-11
/
+21
2021-08-19
wgpu: Update to 0.10
Poly
1
-7
/
+10
2021-07-21
Use ceil on svg dimensions, fix svg memory usage
aentity
1
-2
/
+3
2021-05-11
This commit optimizes the function used to converg rgba pixels into bgra pixels.
Zak
1
-17
/
+5
2021-04-11
Upgrade wgpu
Dispersia
1
-11
/
+13
2021-02-13
Add image format options to reduce code bloat, fixes #376
Greg V
2
-5
/
+5
2020-12-19
Update resvg to `0.12`
Greg V
1
-16
/
+29
2020-11-20
Fix deprecation warnings from `image`
Héctor Ramón Jiménez
1
-2
/
+2
2020-11-10
Update `bytemuck` and remove `zerocopy` in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+1
2020-08-31
Add labels to `iced_wgpu` internals
Héctor Ramón Jiménez
1
-3
/
+3
2020-08-27
Fix `offset` calculation in `image::Atlas`
Héctor Ramón Jiménez
1
-1
/
+1
2020-08-27
Fix `layers` initialization in `image::Atlas`
Héctor Ramón Jiménez
1
-1
/
+1
2020-08-27
Update `image` pipeline in `iced_wgpu`
Héctor Ramón Jiménez
1
-16
/
+60
2020-04-07
Update `wgpu` to `0.5` in `iced_wgpu` :tada:
Héctor Ramón Jiménez
2
-27
/
+15
2020-03-31
Implement `svg::Handle::from_memory`
Héctor Ramón Jiménez
1
-3
/
+13
2020-02-29
Add support for loading already-decoded image pixels
Soham Chowdhury
1
-0
/
+15
2020-02-28
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
7
-2
/
+510
2020-02-26
Move `Debug` implementation for `vector::Svg`
Héctor Ramón Jiménez
1
-11
/
+6
2020-02-26
Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
1
-11
/
+1
2020-02-26
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
2
-4
/
+23
2020-02-26
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
1
-3
/
+2
2020-02-26
Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
1
-2
/
+0
2020-02-26
Refactor texture atlas
Héctor Ramón Jiménez
2
-27
/
+34
2020-02-25
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
2
-16
/
+2
2020-02-25
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
2
-10
/
+27
2020-02-25
Batch image draw calls into one with multiple instances
Malte Veerman
2
-21
/
+6
2020-02-25
Implement allocating large images across multiple texture array layers.
Malte Veerman
2
-40
/
+22
2020-02-25
Use array of atlases instead of one growing indefinitely.
Malte Veerman
2
-227
/
+51
2020-02-25
Some small debug changes
Malte Veerman
2
-12
/
+12
2020-02-25
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
2
-126
/
+31
2020-02-25
Implemented a texture atlas for images and svgs.
Malte Veerman
2
-145
/
+336
2019-12-21
Avoid rasterizing SVG when a dimension is 0
Héctor Ramón Jiménez
1
-0
/
+4
2019-12-15
Cache `Svg` load result properly
Héctor Ramón Jiménez
1
-15
/
+20
2019-12-15
Add `svg` example
Héctor Ramón Jiménez
1
-1
/
+1
2019-12-15
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
2
-0
/
+363
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