Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix race condition when growing an `image::Atlas` | 2023-05-11 | 1 | -3/+1 | |
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* | Remove `image` abstractions in `iced_graphics` | 2023-03-07 | 1 | -0/+121 | |
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* | Move image/svg handling into `iced_graphics` | 2022-11-05 | 1 | -222/+0 | |
| | | | | | | | | | The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends. | ||||
* | Fix `clippy` lints for all crates and features | 2022-07-09 | 1 | -1/+1 | |
| | | | | ... and check those in CI as well! | ||||
* | Address Clippy lints | 2022-07-09 | 1 | -1/+1 | |
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* | Update Rust edition to 2021 :tada: | 2022-02-09 | 1 | -2/+0 | |
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* | Fix `Operation::perform` in `image::raster` | 2021-09-30 | 1 | -6/+31 | |
| | | | | Flipping diagonally isn't the same as flipping each axis individually :sweat_smile: | ||||
* | Remove absolute module path leftovers in `image::raster` | 2021-09-30 | 1 | -4/+4 | |
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* | Refactor `Orientation` into `Operation` in `image::raster` | 2021-09-30 | 1 | -53/+41 | |
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* | Remove unnecessary absolute module paths in `image::raster` | 2021-09-30 | 1 | -3/+3 | |
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* | Introduce `Orientation` enum in `image::raster` | 2021-09-30 | 1 | -37/+72 | |
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* | Honor Exif orientation in `iced_wgpu::Image` | 2021-09-30 | 1 | -2/+44 | |
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* | Add image format options to reduce code bloat, fixes #376 | 2021-02-13 | 1 | -4/+4 | |
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* | Fix deprecation warnings from `image` | 2020-11-20 | 1 | -2/+2 | |
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* | Add support for loading already-decoded image pixels | 2020-02-29 | 1 | -0/+15 | |
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* | Stop creating image pipeline when unnecessary | 2020-02-28 | 1 | -1/+1 | |
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* | Derive `Debug` for `raster::Memory` | 2020-02-26 | 1 | -11/+1 | |
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* | Deallocate atlas entries and remove padding | 2020-02-26 | 1 | -2/+13 | |
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* | Fix multiple issues from the refactoring | 2020-02-26 | 1 | -3/+2 | |
| | | | | | | - Update texture view on grow - Fix atlas texture coordinates - Fix fragmented uploads | ||||
* | Avoid creating a vertex buffer every frame | 2020-02-26 | 1 | -2/+0 | |
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* | Refactor texture atlas | 2020-02-26 | 1 | -10/+17 | |
| | | | | | | - Split into multiple modules - Rename some concepts - Change API details | ||||
* | Implemented automatic deallocation of texture space for dropped allocations | 2020-02-25 | 1 | -9/+1 | |
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* | Updated shaders and removed debug_stub_derive dependency | 2020-02-25 | 1 | -2/+11 | |
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* | Batch image draw calls into one with multiple instances | 2020-02-25 | 1 | -10/+2 | |
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* | Implement allocating large images across multiple texture array layers. | 2020-02-25 | 1 | -24/+11 | |
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* | Use array of atlases instead of one growing indefinitely. | 2020-02-25 | 1 | -109/+20 | |
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* | Some small debug changes | 2020-02-25 | 1 | -1/+4 | |
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* | Merged image and svg texture atlases into one owned by the image pipeline. | 2020-02-25 | 1 | -63/+16 | |
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* | Implemented a texture atlas for images and svgs. | 2020-02-25 | 1 | -96/+187 | |
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* | Rerasterize SVGs when resized and refactor a bit | 2019-12-15 | 1 | -0/+176 | |