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A cross-platform GUI library for Rust, inspired by Elm
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raster.rs
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2021-09-30
Remove unnecessary absolute module paths in `image::raster`
Héctor Ramón Jiménez
1
-3
/
+3
2021-09-30
Introduce `Orientation` enum in `image::raster`
Héctor Ramón Jiménez
1
-37
/
+72
2021-09-30
Honor Exif orientation in `iced_wgpu::Image`
Mateusz Czapliński
1
-2
/
+44
2021-02-13
Add image format options to reduce code bloat, fixes #376
Greg V
1
-4
/
+4
2020-11-20
Fix deprecation warnings from `image`
Héctor Ramón Jiménez
1
-2
/
+2
2020-02-29
Add support for loading already-decoded image pixels
Soham Chowdhury
1
-0
/
+15
2020-02-28
Stop creating image pipeline when unnecessary
Héctor Ramón Jiménez
1
-1
/
+1
2020-02-26
Derive `Debug` for `raster::Memory`
Héctor Ramón Jiménez
1
-11
/
+1
2020-02-26
Deallocate atlas entries and remove padding
Héctor Ramón Jiménez
1
-2
/
+13
2020-02-26
Fix multiple issues from the refactoring
Héctor Ramón Jiménez
1
-3
/
+2
2020-02-26
Avoid creating a vertex buffer every frame
Héctor Ramón Jiménez
1
-2
/
+0
2020-02-26
Refactor texture atlas
Héctor Ramón Jiménez
1
-10
/
+17
2020-02-25
Implemented automatic deallocation of texture space for dropped allocations
Malte Veerman
1
-9
/
+1
2020-02-25
Updated shaders and removed debug_stub_derive dependency
Malte Veerman
1
-2
/
+11
2020-02-25
Batch image draw calls into one with multiple instances
Malte Veerman
1
-10
/
+2
2020-02-25
Implement allocating large images across multiple texture array layers.
Malte Veerman
1
-24
/
+11
2020-02-25
Use array of atlases instead of one growing indefinitely.
Malte Veerman
1
-109
/
+20
2020-02-25
Some small debug changes
Malte Veerman
1
-1
/
+4
2020-02-25
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
1
-63
/
+16
2020-02-25
Implemented a texture atlas for images and svgs.
Malte Veerman
1
-96
/
+187
2019-12-15
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
1
-0
/
+176