Commit message (Collapse) | Author | Files | Lines | ||
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2025-02-21 | Run `cargo fmt` | 1 | -1/+1 | ||
2024-11-05 | Update `wgpu` to `23.0` | 1 | -2/+2 | ||
2024-09-20 | Update `wgpu` to `22.0` | 1 | -0/+1 | ||
2024-09-20 | Update `wgpu` to `0.20.1` | 1 | -0/+4 | ||
2024-08-04 | Introduce `Svg` struct in `core::svg` | 1 | -10/+9 | ||
2024-08-04 | Introduce `Image` struct in `core::image` | 1 | -13/+6 | ||
2024-08-04 | Implement image support for `canvas` widget | 1 | -4/+20 | ||
2024-05-06 | Fix windows fighting over shared `image::Cache` | 1 | -27/+11 | ||
Image caches are local to each window now. | |||||
2024-05-03 | Introduce dynamic `opacity` support for `Image` and `Svg` | 1 | -5/+17 | ||
2024-05-02 | Rename `global_scale` to `scale` in `wgpu::image` | 1 | -9/+3 | ||
2024-05-02 | Simplify image rotation API and its internals | 1 | -18/+6 | ||
2024-05-02 | Add `Image` rotation support | 1 | -9/+56 | ||
Co-authored-by: DKolter <68352124+DKolter@users.noreply.github.com> | |||||
2024-04-24 | Make image `Cache` eviction strategy less aggressive in `iced_wgpu` | 1 | -1/+1 | ||
Instead of trimming unconditionally at the end of a frame, we now trim the cache only when there is a cache miss. This way, images that are not visible but still a part of the layout will stay cached. Eviction will only happen when the images are not a part of the UI for two consectuive frames. | |||||
2024-04-05 | Decouple caching from layering and simplify everything | 1 | -3/+4 | ||
2024-04-03 | Redesign `iced_wgpu` layering architecture | 1 | -252/+179 | ||
2024-03-29 | Use a `StagingBelt` in `iced_wgpu` for regular buffer uploads | 1 | -12/+24 | ||
2024-03-20 | Fix empty `wgpu` draw calls in `image` pipeline | 1 | -2/+10 | ||
2024-02-19 | Use two layers for `image::atlas` only on `Gl` backend | 1 | -2/+6 | ||
2024-02-02 | Introduce `with_transformation` to `Renderer` trait | 1 | -2/+1 | ||
2023-11-11 | Fix unnecessary references in `iced_wgpu::image` | 1 | -3/+3 | ||
2023-11-11 | Refactor texture image filtering | 1 | -106/+132 | ||
- Support only `Linear` or `Nearest` - Simplify `Layer` groups - Move `FilterMethod` to `Image` and `image::Viewer` | |||||
2023-11-11 | Remove debug traces | 1 | -2/+1 | ||
2023-11-11 | fix design for wgpu backend | 1 | -56/+77 | ||
2023-11-11 | Fix clippy + fmt | 1 | -18/+24 | ||
2023-11-11 | Implement texture filtering options | 1 | -24/+45 | ||
2023-09-24 | Reassign attribute locations for image shader | 1 | -2/+7 | ||
2023-09-24 | Compute vertex position for image shader | 1 | -77/+18 | ||
2023-05-19 | Avoid redundant `buffer::Buffer` import | 1 | -1/+1 | ||
2023-05-19 | Keep `image` pipeline decoupled from `quad` in `iced_wgpu` | 1 | -5/+37 | ||
2023-05-11 | Fix race condition when growing an `image::Atlas` | 1 | -2/+0 | ||
2023-05-11 | Added support for gradients as background variants + other optimizations. | 1 | -39/+7 | ||
2023-04-01 | remove colons from shader labels | 1 | -1/+1 | ||
2023-03-07 | Remove `image` abstractions in `iced_graphics` | 1 | -22/+17 | ||
2023-03-04 | Create `iced_widget` subcrate and re-organize the whole codebase | 1 | -10/+11 | ||
2023-03-01 | Implement `Canvas` support for `iced_tiny_skia` | 1 | -1/+1 | ||
2023-02-24 | Reuse a `RenderPass` as much as possible in `iced_wgpu` | 1 | -7/+3 | ||
2023-02-24 | Fix needless borrows in `image::Pipeline` | 1 | -2/+2 | ||
2023-02-24 | Refactor `image::Pipeline` into `prepare` and `render` architecture | 1 | -116/+143 | ||
2023-01-09 | Restructured everything to make profiling a feature of iced_winit. | 1 | -3/+3 | ||
2023-01-09 | Initial profiling support for Iced. | 1 | -0/+6 | ||
2022-12-06 | Remove `appearance` from `Handle` | 1 | -1/+6 | ||
... and pass it directly to `Renderer::draw` instead. | |||||
2022-11-05 | Remove redundant features in `iced_wgpu` and `iced_glow` | 1 | -9/+9 | ||
2022-11-05 | Refactor some `image` traits a bit | 1 | -7/+11 | ||
- Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`. | |||||
2022-11-05 | Move image/svg handling into `iced_graphics` | 1 | -13/+19 | ||
The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends. | |||||
2022-07-09 | Address Clippy lints | 1 | -4/+4 | ||
2022-07-02 | update `wgpu` to `0.13` | 1 | -10/+12 | ||
2022-01-04 | Run `cargo fmt` | 1 | -2/+4 | ||
2022-01-04 | Update wgpu 0.12 | 1 | -5/+3 | ||
2021-10-31 | Introduce first-class `svg` module in `iced_native` | 1 | -1/+1 | ||
2021-10-31 | Introduce first-class `image` module in `iced_native` | 1 | -1/+1 | ||