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path: root/wgpu/src/image/atlas.rs (follow)
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* Remove `image` abstractions in `iced_graphics`Libravatar Héctor Ramón Jiménez2023-03-071-99/+91
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* Create `iced_widget` subcrate and re-organize the whole codebaseLibravatar Héctor Ramón Jiménez2023-03-041-2/+2
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* Refactor `image::Pipeline` into `prepare` and `render` architectureLibravatar Héctor Ramón Jiménez2023-02-241-25/+24
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* Use RGBA texture for `image` and `svg` pipelinesLibravatar Héctor Ramón Jiménez2022-11-051-2/+2
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* Refactor some `image` traits a bitLibravatar Héctor Ramón Jiménez2022-11-051-6/+8
| | | | | | | - Use `Size<u32>` were applicable. - Rename `TextureStore` to `image::Storage`. - Rename `TextureStoreEntry` to `image::storage::Entry`. - Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
* Move image/svg handling into `iced_graphics`Libravatar Ian Douglas Scott2022-11-051-93/+98
| | | | | | | | | The `TextureStore` trait is implemented by the atlas, and can also be implemented in the glow renderer or in a software renderer. The API here may be improved in the future, but API stability is presumably not a huge issue since these types will only be used by renderer backends.
* Run `cargo fmt`Libravatar Héctor Ramón Jiménez2022-07-091-7/+1
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* Address Clippy lintsLibravatar Poly2022-07-091-1/+1
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* wgpu: Update to 0.10Libravatar Poly2021-08-191-7/+10
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* Upgrade wgpuLibravatar Dispersia2021-04-111-11/+13
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* Add labels to `iced_wgpu` internalsLibravatar Héctor Ramón Jiménez2020-08-311-3/+3
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* Fix `offset` calculation in `image::Atlas`Libravatar Héctor Ramón Jiménez2020-08-271-1/+1
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* Fix `layers` initialization in `image::Atlas`Libravatar Héctor Ramón Jiménez2020-08-271-1/+1
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* Update `image` pipeline in `iced_wgpu`Libravatar Héctor Ramón Jiménez2020-08-271-16/+60
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* Update `wgpu` to `0.5` in `iced_wgpu` :tada:Libravatar Héctor Ramón Jiménez2020-04-071-26/+12
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* Stop creating image pipeline when unnecessaryLibravatar Héctor Ramón Jiménez2020-02-281-0/+361