Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add labels to `iced_wgpu` internals | 2020-08-31 | 1 | -11/+11 | |
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* | Remove unnecessary `create_buffer_init` for uniforms | 2020-08-27 | 1 | -10/+6 | |
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* | Remove redundant depth bias fields in `iced_wgpu` | 2020-08-27 | 1 | -3/+0 | |
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* | Update `image` pipeline in `iced_wgpu` | 2020-08-27 | 1 | -72/+86 | |
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* | Move `Layer` to `iced_graphics` | 2020-05-19 | 1 | -26/+31 | |
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* | Change `&mut wgpu::Device` to `&wgpu::Device` (#299) | 2020-04-16 | 1 | -1/+1 | |
| | | | | | * Change `&mut wgpu::Device` to `&wgpu::Device` * Fix for rustfmt | ||||
* | Update `wgpu` to `0.5` in `iced_wgpu` :tada: | 2020-04-07 | 1 | -74/+85 | |
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* | Stop creating image pipeline when unnecessary | 2020-02-28 | 1 | -36/+38 | |
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* | Remove unused code warnings in `iced_wgpu::image` | 2020-02-26 | 1 | -8/+13 | |
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* | Deallocate atlas entries and remove padding | 2020-02-26 | 1 | -4/+4 | |
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* | Fix multiple issues from the refactoring | 2020-02-26 | 1 | -4/+6 | |
| | | | | | | - Update texture view on grow - Fix atlas texture coordinates - Fix fragmented uploads | ||||
* | Avoid creating a vertex buffer every frame | 2020-02-26 | 1 | -40/+69 | |
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* | Refactor texture atlas | 2020-02-26 | 1 | -623/+145 | |
| | | | | | | - Split into multiple modules - Rename some concepts - Change API details | ||||
* | Implemented automatic deallocation of texture space for dropped allocations | 2020-02-25 | 1 | -69/+86 | |
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* | When deallocating the last allocation in an allocator mark its layer as empty | 2020-02-25 | 1 | -24/+23 | |
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* | Updated shaders and removed debug_stub_derive dependency | 2020-02-25 | 1 | -8/+24 | |
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* | Batch image draw calls into one with multiple instances | 2020-02-25 | 1 | -182/+154 | |
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* | Implement allocating large images across multiple texture array layers. | 2020-02-25 | 1 | -168/+517 | |
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* | Use array of atlases instead of one growing indefinitely. | 2020-02-25 | 1 | -49/+203 | |
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* | Fixed texture bleeding | 2020-02-25 | 1 | -4/+4 | |
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* | Merged image and svg texture atlases into one owned by the image pipeline. | 2020-02-25 | 1 | -33/+59 | |
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* | Implemented a texture atlas for images and svgs. | 2020-02-25 | 1 | -65/+112 | |
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* | Make output format of `iced_wgpu` configurable | 2020-02-24 | 1 | -2/+2 | |
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* | Make `image` support optional in `iced_wgpu` | 2020-01-20 | 1 | -5/+19 | |
| | | | | | This reduces binary size when image rendering is not necessary a considerable amount. | ||||
* | Cache `Svg` load result properly | 2019-12-15 | 1 | -5/+2 | |
| | | | | This avoids trying to reload the file constantly on every frame. | ||||
* | Put `svg` rendering behind a feature gate | 2019-12-15 | 1 | -12/+24 | |
| | | | | This reduces binary size when SVG supoprt is not needed. | ||||
* | Rerasterize SVGs when resized and refactor a bit | 2019-12-15 | 1 | -258/+50 | |
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* | Merged svg pipeline into image | 2019-12-12 | 1 | -21/+86 | |
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* | Merge branch 'master' into feature/image-from-bytes | 2019-12-04 | 1 | -0/+2 | |
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| * | Add `repr(C)` to GPU types | 2019-12-01 | 1 | -0/+2 | |
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* | | Implement basic image cache trimming in iced_wgpu | 2019-11-30 | 1 | -7/+52 | |
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* | | Allow to load an image from memory | 2019-11-29 | 1 | -16/+35 | |
|/ | | | | | New `image::Handle` opaque type uniquely identifying some `image::Data`, allowing reliable caching. | ||||
* | Use explicit `Uniforms` type in image pipeline | 2019-11-24 | 1 | -14/+24 | |
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* | Fix copy image instance size in `iced_wgpu` | 2019-11-24 | 1 | -1/+1 | |
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* | Avoid panic when image load fails in `iced_wgpu` | 2019-11-24 | 1 | -63/+71 | |
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* | Write docs for `iced_wgpu` | 2019-11-22 | 1 | -5/+5 | |
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* | Replace `nalgebra` with `glam` | 2019-10-31 | 1 | -3/+1 | |
| | | | | `glam` compiles much faster and leverages SIMD nicely. | ||||
* | Implement clipping for images | 2019-10-27 | 1 | -0/+8 | |
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* | Remove warnings in `wgpu::image` | 2019-10-23 | 1 | -4/+4 | |
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* | Implement basic image rendering in `iced_wgpu` | 2019-10-23 | 1 | -0/+438 | |