| Commit message (Expand) | Author | Files | Lines |
2020-08-27 | Remove unnecessary `create_buffer_init` for uniforms | Héctor Ramón Jiménez | 1 | -10/+6 |
2020-08-27 | Remove redundant depth bias fields in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -3/+0 |
2020-08-27 | Update `image` pipeline in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -72/+86 |
2020-05-19 | Move `Layer` to `iced_graphics` | Héctor Ramón Jiménez | 1 | -26/+31 |
2020-04-16 | Change `&mut wgpu::Device` to `&wgpu::Device` (#299) | Lain-dono | 1 | -1/+1 |
2020-04-07 | Update `wgpu` to `0.5` in `iced_wgpu` :tada: | Héctor Ramón Jiménez | 1 | -74/+85 |
2020-02-28 | Stop creating image pipeline when unnecessary | Héctor Ramón Jiménez | 1 | -36/+38 |
2020-02-26 | Remove unused code warnings in `iced_wgpu::image` | Héctor Ramón Jiménez | 1 | -8/+13 |
2020-02-26 | Deallocate atlas entries and remove padding | Héctor Ramón Jiménez | 1 | -4/+4 |
2020-02-26 | Fix multiple issues from the refactoring | Héctor Ramón Jiménez | 1 | -4/+6 |
2020-02-26 | Avoid creating a vertex buffer every frame | Héctor Ramón Jiménez | 1 | -40/+69 |
2020-02-26 | Refactor texture atlas | Héctor Ramón Jiménez | 1 | -623/+145 |
2020-02-25 | Implemented automatic deallocation of texture space for dropped allocations | Malte Veerman | 1 | -69/+86 |
2020-02-25 | When deallocating the last allocation in an allocator mark its layer as empty | Malte Veerman | 1 | -24/+23 |
2020-02-25 | Updated shaders and removed debug_stub_derive dependency | Malte Veerman | 1 | -8/+24 |
2020-02-25 | Batch image draw calls into one with multiple instances | Malte Veerman | 1 | -182/+154 |
2020-02-25 | Implement allocating large images across multiple texture array layers. | Malte Veerman | 1 | -168/+517 |
2020-02-25 | Use array of atlases instead of one growing indefinitely. | Malte Veerman | 1 | -49/+203 |
2020-02-25 | Fixed texture bleeding | Malte Veerman | 1 | -4/+4 |
2020-02-25 | Merged image and svg texture atlases into one owned by the image pipeline. | Malte Veerman | 1 | -33/+59 |
2020-02-25 | Implemented a texture atlas for images and svgs. | Malte Veerman | 1 | -65/+112 |
2020-02-24 | Make output format of `iced_wgpu` configurable | Héctor Ramón Jiménez | 1 | -2/+2 |
2020-01-20 | Make `image` support optional in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -5/+19 |
2019-12-15 | Cache `Svg` load result properly | Héctor Ramón Jiménez | 1 | -5/+2 |
2019-12-15 | Put `svg` rendering behind a feature gate | Héctor Ramón Jiménez | 1 | -12/+24 |
2019-12-15 | Rerasterize SVGs when resized and refactor a bit | Héctor Ramón Jiménez | 1 | -258/+50 |
2019-12-12 | Merged svg pipeline into image | Malte Veerman | 1 | -21/+86 |
2019-12-01 | Add `repr(C)` to GPU types | Héctor Ramón Jiménez | 1 | -0/+2 |
2019-11-30 | Implement basic image cache trimming in iced_wgpu | Héctor Ramón Jiménez | 1 | -7/+52 |
2019-11-29 | Allow to load an image from memory | Héctor Ramón Jiménez | 1 | -16/+35 |
2019-11-24 | Use explicit `Uniforms` type in image pipeline | Héctor Ramón Jiménez | 1 | -14/+24 |
2019-11-24 | Fix copy image instance size in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -1/+1 |
2019-11-24 | Avoid panic when image load fails in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -63/+71 |
2019-11-22 | Write docs for `iced_wgpu` | Héctor Ramón Jiménez | 1 | -5/+5 |
2019-10-31 | Replace `nalgebra` with `glam` | Héctor Ramón Jiménez | 1 | -3/+1 |
2019-10-27 | Implement clipping for images | Héctor Ramón Jiménez | 1 | -0/+8 |
2019-10-23 | Remove warnings in `wgpu::image` | Héctor Ramón Jiménez | 1 | -4/+4 |
2019-10-23 | Implement basic image rendering in `iced_wgpu` | Héctor Ramón Jiménez | 1 | -0/+438 |