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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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image.rs
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2020-02-25
Batch image draw calls into one with multiple instances
Malte Veerman
1
-182
/
+154
2020-02-25
Implement allocating large images across multiple texture array layers.
Malte Veerman
1
-168
/
+517
2020-02-25
Use array of atlases instead of one growing indefinitely.
Malte Veerman
1
-49
/
+203
2020-02-25
Fixed texture bleeding
Malte Veerman
1
-4
/
+4
2020-02-25
Merged image and svg texture atlases into one owned by the image pipeline.
Malte Veerman
1
-33
/
+59
2020-02-25
Implemented a texture atlas for images and svgs.
Malte Veerman
1
-65
/
+112
2020-02-24
Make output format of `iced_wgpu` configurable
Héctor Ramón Jiménez
1
-2
/
+2
2020-01-20
Make `image` support optional in `iced_wgpu`
Héctor Ramón Jiménez
1
-5
/
+19
2019-12-15
Cache `Svg` load result properly
Héctor Ramón Jiménez
1
-5
/
+2
2019-12-15
Put `svg` rendering behind a feature gate
Héctor Ramón Jiménez
1
-12
/
+24
2019-12-15
Rerasterize SVGs when resized and refactor a bit
Héctor Ramón Jiménez
1
-258
/
+50
2019-12-12
Merged svg pipeline into image
Malte Veerman
1
-21
/
+86
2019-12-01
Add `repr(C)` to GPU types
Héctor Ramón Jiménez
1
-0
/
+2
2019-11-30
Implement basic image cache trimming in iced_wgpu
Héctor Ramón Jiménez
1
-7
/
+52
2019-11-29
Allow to load an image from memory
Héctor Ramón Jiménez
1
-16
/
+35
2019-11-24
Use explicit `Uniforms` type in image pipeline
Héctor Ramón Jiménez
1
-14
/
+24
2019-11-24
Fix copy image instance size in `iced_wgpu`
Héctor Ramón Jiménez
1
-1
/
+1
2019-11-24
Avoid panic when image load fails in `iced_wgpu`
Héctor Ramón Jiménez
1
-63
/
+71
2019-11-22
Write docs for `iced_wgpu`
Héctor Ramón Jiménez
1
-5
/
+5
2019-10-31
Replace `nalgebra` with `glam`
Héctor Ramón Jiménez
1
-3
/
+1
2019-10-27
Implement clipping for images
Héctor Ramón Jiménez
1
-0
/
+8
2019-10-23
Remove warnings in `wgpu::image`
Héctor Ramón Jiménez
1
-4
/
+4
2019-10-23
Implement basic image rendering in `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+438