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iced
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A cross-platform GUI library for Rust, inspired by Elm
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wgpu
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backend.rs
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2024-04-03
Redesign `iced_wgpu` layering architecture
Héctor Ramón Jiménez
1
-432
/
+0
2024-03-29
Split big `Buffer` writes into multiple chunks
Héctor Ramón Jiménez
1
-1
/
+4
2024-03-29
Add documentation to `Backend::recall` in `iced_wgpu`
Héctor Ramón Jiménez
1
-0
/
+3
2024-03-29
Use a `StagingBelt` in `iced_wgpu` for regular buffer uploads
Héctor Ramón Jiménez
1
-5
/
+21
2024-03-22
Rename `compositor::Renderer` to `Default`
Héctor Ramón Jiménez
1
-2
/
+2
2024-03-22
Make `iced_tiny_skia` optional with a `tiny-skia` feature
Héctor Ramón Jiménez
1
-0
/
+2
2024-03-21
Implement composable, type-safe renderer fallback
Héctor Ramón Jiménez
1
-0
/
+9
2024-02-19
Use two layers for `image::atlas` only on `Gl` backend
Héctor Ramón Jiménez
1
-2
/
+6
2024-02-02
Introduce `with_transformation` to `Renderer` trait
Héctor Ramón Jiménez
1
-2
/
+2
2024-02-02
Allow only uniform scaling in `Transformation`
Héctor Ramón Jiménez
1
-4
/
+4
2023-11-28
Provide actual bounds to `Shader` primitives
Héctor Ramón Jiménez
1
-4
/
+4
2023-11-14
Fix render pass label in `iced_wgpu`
Héctor Ramón Jiménez
1
-3
/
+3
2023-11-14
Kill current render pass only when custom pipelines are present in layer
Héctor Ramón Jiménez
1
-22
/
+20
2023-11-14
Re-organize `custom` module as `pipeline` module
Héctor Ramón Jiménez
1
-14
/
+15
2023-11-14
Fix latest `wgpu` changes
Héctor Ramón Jiménez
1
-1
/
+3
2023-11-14
Removed `Into` for Rectangle<f32> from u32
Bingus
1
-1
/
+1
2023-11-14
Added support for custom shader widget for iced_wgpu backend.
Bingus
1
-3
/
+61
2023-10-27
Update `wgpu` to `0.18` and `cosmic-text` to `0.10`
Héctor Ramón Jiménez
1
-2
/
+6
2023-09-11
Make `FontSystem` global and simplify `Paragraph` API
Héctor Ramón Jiménez
1
-5
/
+0
2023-08-30
Implement explicit text caching in the widget state tree
Héctor Ramón Jiménez
1
-66
/
+9
2023-08-02
Avoid empty overlay layer in `iced_wgpu`
Héctor Ramón Jiménez
1
-1
/
+4
2023-08-02
Fix `iced_wgpu` freezing on empty layers
Héctor Ramón Jiménez
1
-1
/
+1
2023-07-20
Update `cosmic-text` and `glyphon`
Héctor Ramón Jiménez
1
-40
/
+13
2023-06-29
Trim text measurements only before `layout`
Héctor Ramón Jiménez
1
-0
/
+4
2023-06-29
Introduce custom backend-specific primitives
Héctor Ramón Jiménez
1
-1
/
+6
2023-06-28
Reuse entries in `text::Cache` in `iced_wgpu`
Héctor Ramón Jiménez
1
-1
/
+1
2023-06-27
Simplify `offscreen` API as `color` module in `iced_wgpu`
Héctor Ramón Jiménez
1
-43
/
+1
2023-06-20
Use subpixel glyph positioning and layout linearity
Héctor Ramón Jiménez
1
-6
/
+0
2023-06-14
Fixed documentation
Bingus
1
-1
/
+1
2023-06-08
Adjusted offscreen pass to be a render pass vs compute for compat with web-co...
Bingus
1
-19
/
+2
2023-06-06
Added offscreen rendering support for wgpu & tiny-skia exposed with the windo...
Bingus
1
-1
/
+60
2023-05-31
Introduce `web-colors` feature flag to enable sRGB linear blending
Héctor Ramón Jiménez
1
-1
/
+2
2023-05-29
Adjusted `Quads` struct to be opaque `quad::Layer`.
Bingus
1
-1
/
+1
2023-05-29
Fixed issue where quads of different types were not ordered.
Bingus
1
-2
/
+6
2023-05-04
Support configurable `LineHeight` in text widgets
Héctor Ramón Jiménez
1
-2
/
+11
2023-05-02
Introduce `text::Shaping` enum and replace magic boolean
Héctor Ramón Jiménez
1
-4
/
+4
2023-05-02
Make basic text shaping the default shaping strategy
Héctor Ramón Jiménez
1
-1
/
+5
2023-03-30
Introduce support for `Font` attributes
Héctor Ramón Jiménez
1
-1
/
+1
2023-03-07
Remove `image` abstractions in `iced_graphics`
Héctor Ramón Jiménez
1
-1
/
+1
2023-03-04
Create `iced_widget` subcrate and re-organize the whole codebase
Héctor Ramón Jiménez
1
-11
/
+9
2023-03-03
Move `Canvas` and `QRCode` to `iced` crate
Héctor Ramón Jiménez
1
-2
/
+0
2023-03-01
Implement `Canvas` support for `iced_tiny_skia`
Héctor Ramón Jiménez
1
-3
/
+4
2023-02-24
Collapse conditional and please `clippy`
Héctor Ramón Jiménez
1
-5
/
+5
2023-02-24
Grow atlas in `text::Pipeline` when necessary
Héctor Ramón Jiménez
1
-14
/
+41
2023-02-24
Set scissoring properly in `text::Pipeline`
Héctor Ramón Jiménez
1
-1
/
+2
2023-02-24
Reuse a `RenderPass` as much as possible in `iced_wgpu`
Héctor Ramón Jiménez
1
-92
/
+169
2023-02-24
Refactor `triangle::Pipeline` into `prepare` and `render` architecture
Héctor Ramón Jiménez
1
-7
/
+10
2023-02-24
Refactor `image::Pipeline` into `prepare` and `render` architecture
Héctor Ramón Jiménez
1
-5
/
+21
2023-02-24
Fix rendering order for `quad::Pipeline`
Héctor Ramón Jiménez
1
-5
/
+2
2023-02-24
Refactor `quad::Pipeline` to `prepare` and `render` architecture
Héctor Ramón Jiménez
1
-6
/
+25
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