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2022-02-11Rename `iced_virtual` to `iced_pure`Libravatar Héctor Ramón Jiménez5-756/+0
`virtual` is a reserved keyword in Rust :grimacing:
2022-02-10Implement `Into<Element>` for `&'static str` in `iced_virtual`Libravatar Héctor Ramón Jiménez3-2/+22
2022-02-10Draft virtual `Button`, `Column`, and `Text`Libravatar Héctor Ramón Jiménez5-23/+695
... as well as a very naive diffing strategy!
2022-02-09Draft `iced_virtual` subcrateLibravatar Héctor Ramón Jiménez1-0/+64
The idea here is to expose a set of "virtual widgets" that can be used with a `Virtual` widget and its `virtual::State`. A virtual widget is a widget that does not contain any state, but instead is a "virtual" representation of the "real" widget. The real widgets are stored in the `virtual::State`. Every time a new virtual widget tree is created during `view`, it is compared to the previous one and "real" widgets are added / removed to the `virtual::State`. Effectively, this removes the need to keep track of local widget state in the application state and allows `view` to take an immutable reference to `self`. To summarize, using this crate should allow users to remove `State` structs in their application state. Eventually, the strategy used here may be adopted generally and, as a result, all of the widgets in `iced_native` would be replaced!