Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-02-09 | Remove unused `window::renderer` module | 1 | -55/+0 | ||
2020-02-09 | Allow `iced_wgpu` to render to any `TextureView` | 1 | -38/+35 | ||
2020-02-07 | Increase precision of `scale_factor` in `Windowed` | 1 | -2/+2 | ||
2020-02-07 | Update `winit` to `0.20` | 1 | -6/+6 | ||
2020-01-10 | Move `Debugger` and `Windowed` to a better location | 1 | -3/+3 | ||
We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`. | |||||
2020-01-09 | Write missing docs and reenable deny statements | 1 | -0/+1 | ||
2020-01-05 | Remove `background` from `Settings` | 1 | -2/+1 | ||
2020-01-01 | Allow configuration of default font | 1 | -1/+3 | ||
2019-12-29 | Add `background_color` to `Settings` | 1 | -1/+2 | ||
2019-11-22 | Write docs for `iced` and `iced_native` | 1 | -0/+19 | ||
2019-11-05 | Apply HiDPI to text, images, and clip primitives | 1 | -1/+8 | ||
Quads are a bit trickier to handle. We may need to change the shaders a bit. | |||||
2019-11-03 | Implement debug view and load system fonts | 1 | -3/+3 | ||
2019-11-02 | Draft `Metrics` and improve `Target` abstraction | 1 | -6/+18 | ||
2019-10-11 | Rename `Renderer::Primitive` to `Renderer::Output` | 1 | -1/+1 | ||
2019-10-09 | Move `winit` logic from `iced` to `iced_winit` | 1 | -0/+17 | ||
- Added new `renderer::Windowed` trait. This shoud allow users to easily try different renderers by simply changing one line. - Renamed `UserInterface` traits to `Application`, as the `run` method takes total control of the current thread. - Moved `MouseCursor` back to `iced_native`. The new `renderer::Windowed` trait returns one on `draw`. - Split `iced_native` renderer in multiple modules, for consistency. |