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2021-10-14Remove trait-specific draw logic in `iced_native`Libravatar Héctor Ramón Jiménez1-24/+0
2020-11-26Use recently stabilized intra-doc linksLibravatar Héctor Ramón Jiménez1-5/+2
See RFC: https://github.com/rust-lang/rfcs/blob/master/text/1946-intra-rustdoc-links.md
2020-10-28Introduce `viewport` to `Widget::draw`Libravatar Héctor Ramón Jiménez1-1/+2
This should eventually allow us to only generate primitives that are visible.
2020-07-10Remove unnecessary lifetime in `Widget` traitLibravatar Héctor Ramón Jiménez1-1/+1
2020-07-08Introduce `Widget::overlay` :tada:Libravatar Héctor Ramón Jiménez1-1/+1
2020-01-10Move `Debugger` and `Windowed` to a better locationLibravatar Héctor Ramón Jiménez1-5/+5
We move `renderer::Debugger` to `layout::Debugger` and `renderer::Windowed` to `window::Renderer`.
2019-12-30Add `Renderer::Defaults` and style inheritanceLibravatar Héctor Ramón Jiménez1-0/+1
2019-11-11Draft custom layout engine based on `druid`Libravatar Héctor Ramón Jiménez1-1/+1
2019-11-10Draft new layout APILibravatar Héctor Ramón Jiménez1-1/+1
2019-10-11Rename `Renderer::Primitive` to `Renderer::Output`Libravatar Héctor Ramón Jiménez1-1/+1
2019-10-09Move `winit` logic from `iced` to `iced_winit`Libravatar Héctor Ramón Jiménez1-0/+25
- Added new `renderer::Windowed` trait. This shoud allow users to easily try different renderers by simply changing one line. - Renamed `UserInterface` traits to `Application`, as the `run` method takes total control of the current thread. - Moved `MouseCursor` back to `iced_native`. The new `renderer::Windowed` trait returns one on `draw`. - Split `iced_native` renderer in multiple modules, for consistency.